Ivan Safrin c8d1c08f26 Numerous windows fixes and windows IDE project 13 lat temu
..
GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 lat temu
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyCamera.h 9fce1e5c5b Updated some documentation 13 lat temu
PolyClient.h 634df503e7 Moved networking module into the core 13 lat temu
PolyCocoaCore.h c77626f237 Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience 13 lat temu
PolyColor.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 lat temu
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyCore.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyCoreInput.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyCoreServices.h 3f824e8dfd Single focused entity through CoreServices singleton 13 lat temu
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyEntity.h 61a8e43144 Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same 13 lat temu
PolyEvent.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 lat temu
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 lat temu
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 lat temu
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 lat temu
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows 13 lat temu
PolyGLRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 lat temu
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 lat temu
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 lat temu
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 lat temu
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure 13 lat temu
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 lat temu
PolyGlobals.h a770a9bcbb Linux fixes for core library and examples/template 13 lat temu
PolyImage.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 lat temu
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 lat temu
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE 13 lat temu
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 lat temu
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyMesh.h 272e763c7a LINE_LOOP_MESH support 13 lat temu
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyParticleEmitter.h 65f80c19cd Fixed 3d particles 13 lat temu
PolyPeer.h 634df503e7 Moved networking module into the core 13 lat temu
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 lat temu
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 lat temu
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 lat temu
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolySDLCore.h c77626f237 Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience 13 lat temu
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 lat temu
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels 13 lat temu
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolySceneMesh.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 lat temu
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 lat temu
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound 13 lat temu
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 lat temu
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyScreenEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyScreenEntityInstance.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 lat temu
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyScreenImage.h c5ad1e5338 Add ability to create a ScreenImage from a Texture, same as from an Image. 13 lat temu
PolyScreenLabel.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 lat temu
PolyScreenLine.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 lat temu
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenMesh.h 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer 13 lat temu
PolyScreenShape.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 lat temu
PolyScreenSound.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 lat temu
PolyScreenSprite.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 lat temu
PolyServer.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 lat temu
PolyServerWorld.h 634df503e7 Moved networking module into the core 13 lat temu
PolyShader.h 53710dcae0 Windows fixes 13 lat temu
PolySkeleton.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolySocket.h d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 lat temu
PolySound.h 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working 13 lat temu
PolySoundManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files 13 lat temu
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 lat temu
PolyThreaded.h dda069be43 Threaded event fixes 13 lat temu
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyTween.h 29ca579b00 Added delay to Tween 13 lat temu
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyVector2.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 lat temu
PolyWinCore.h c8d1c08f26 Numerous windows fixes and windows IDE project 13 lat temu
PolyWinCore.h~ c77626f237 Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience 13 lat temu
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 lat temu
Polycode.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 lat temu
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 lat temu
tinystr.h 7cc9015fd0 Initial import from old repository 15 lat temu
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 lat temu