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2DPhysics
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ceaad6bee0
Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars and tree containers will now set cursor to arrow.
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há 12 anos atrás |
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3DPhysics
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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há 12 anos atrás |
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Awesomium
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29c653a2e6
Native Windows multi-touch support and fixes
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há 13 anos atrás |
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CgShading
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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há 12 anos atrás |
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Curl
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dda069be43
Threaded event fixes
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há 13 anos atrás |
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GLSL
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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há 12 anos atrás |
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Kinect
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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há 14 anos atrás |
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Lightmaps
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7cc9015fd0
Initial import from old repository
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há 15 anos atrás |
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TUIO
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023a413d34
Fix some warnings
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há 13 anos atrás |
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Terrain
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7cc9015fd0
Initial import from old repository
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há 15 anos atrás |
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UI
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23d3773a3e
Fixed UITextInput hanging in some cases
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há 12 anos atrás |
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CMakeLists.txt
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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há 13 anos atrás |