Ivan Safrin 23d3773a3e Fixed UITextInput hanging in some cases há 12 anos atrás
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2DPhysics ceaad6bee0 Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars and tree containers will now set cursor to arrow. há 12 anos atrás
3DPhysics 56e6d494ff Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press há 12 anos atrás
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes há 13 anos atrás
CgShading be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse há 12 anos atrás
Curl dda069be43 Threaded event fixes há 13 anos atrás
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse há 12 anos atrás
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. há 14 anos atrás
Lightmaps 7cc9015fd0 Initial import from old repository há 15 anos atrás
TUIO 023a413d34 Fix some warnings há 13 anos atrás
Terrain 7cc9015fd0 Initial import from old repository há 15 anos atrás
UI 23d3773a3e Fixed UITextInput hanging in some cases há 12 anos atrás
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. há 13 anos atrás