Ivan Safrin ce9250d76b Made IDE console toggleble. IDE console will show automatically when running project. Replaced console Clear button with an image button. Added console hide button to console. Added getMainWidth and getMainHeight to UI sizers. 12 years ago
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ExampleBrowserWindow.cpp ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 years ago
ExportProjectWindow.cpp f03307d738 Entity property editing in 2D editor, fixed web docs header and footer 13 years ago
NewFileWindow.cpp 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible 12 years ago
NewProjectWindow.cpp 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible 12 years ago
PolycodeClipboard.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 years ago
PolycodeConsole.cpp ce9250d76b Made IDE console toggleble. IDE console will show automatically when running project. Replaced console Clear button with an image button. Added console hide button to console. Added getMainWidth and getMainHeight to UI sizers. 12 years ago
PolycodeEditor.cpp a0e9d63817 Fixed copy/paste crashing the IDE because of unremoved event listeners 12 years ago
PolycodeEditorManager.cpp b6aa9c7ffb Added ability to close open files in the IDE, UIComboBox now resets selected name to None on clearItems(), fixed sprite editor not setting height properly on load 12 years ago
PolycodeFontEditor.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 12 years ago
PolycodeFrame.cpp ce9250d76b Made IDE console toggleble. IDE console will show automatically when running project. Replaced console Clear button with an image button. Added console hide button to console. Added getMainWidth and getMainHeight to UI sizers. 12 years ago
PolycodeIDEApp.cpp ce9250d76b Made IDE console toggleble. IDE console will show automatically when running project. Replaced console Clear button with an image button. Added console hide button to console. Added getMainWidth and getMainHeight to UI sizers. 12 years ago
PolycodeImageEditor.cpp aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. 12 years ago
PolycodeMaterialEditor.cpp 073af0bbef Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code 12 years ago
PolycodeProject.cpp d48451256f Added more safety checks to config loading for PolycodeProject 12 years ago
PolycodeProjectBrowser.cpp 2753d88462 Prevent UIMenu from going over the screen in the IDE. 12 years ago
PolycodeProjectEditor.cpp 4b06c5558f IDE project edtior now sets the saved/unsaved flag 13 years ago
PolycodeProjectManager.cpp 40a52bc301 Clear project title at the top of the IDE if no projects are open. 12 years ago
PolycodeProps.cpp 0c7d315b87 Added ability to edit screen entity width and height in the editor. Entities no longer default to 50x50 size in editor, but use the source entity dimensions. Adjusted platformer example to set entity sizes in the editor. 12 years ago
PolycodeRemoteDebugger.cpp ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects 13 years ago
PolycodeScreenEditor.cpp a2208b5627 Inactive layers in 2d editor no longer block mouse input 12 years ago
PolycodeSpriteEditor.cpp aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. 12 years ago
PolycodeTextEditor.cpp 375127e4dc Added 'Close File' to IDE menu in Windows and Linux, made the text editor convert Windows line endings to Unix 12 years ago
PolycodeToolLauncher.cpp a0d3e3b9f2 Disabled built tool output in console, added a checkbox in screen editor to show and hide reference entities 12 years ago
TextureBrowser.cpp 9d5d2b62f4 Added asset browser icons for entities and sprites 12 years ago
ToolWindows.cpp 8214319cdc Added YES and NO events to UIEvent, added Yes/No/Cancel popup to IDE, IDE will now ask if you want to save file before closing if there are unsaved changes 12 years ago