Ivan Safrin bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 lat temu
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PolyUIBox.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 lat temu
PolyUIButton.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 lat temu
PolyUICheckBox.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 lat temu
PolyUIColorBox.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 lat temu
PolyUIComboBox.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 lat temu
PolyUIElement.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 lat temu
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 lat temu
PolyUIHScrollBar.cpp 9cf5dadca6 Fixed UI and dragging 13 lat temu
PolyUIHSizer.cpp 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned 13 lat temu
PolyUIHSlider.cpp 9cf5dadca6 Fixed UI and dragging 13 lat temu
PolyUIImageButton.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 lat temu
PolyUIScrollContainer.cpp bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 lat temu
PolyUITextInput.cpp bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 lat temu
PolyUITree.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 lat temu
PolyUITreeContainer.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 lat temu
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 lat temu
PolyUIVScrollBar.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 lat temu
PolyUIVSizer.cpp 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned 13 lat temu
PolyUIWindow.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 lat temu