Ivan Safrin 8ffa458e82 Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly 12 tahun lalu
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2DPhysics 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 tahun lalu
3DPhysics 8ffa458e82 Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly 12 tahun lalu
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes 13 tahun lalu
CgShading be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 tahun lalu
Curl dda069be43 Threaded event fixes 13 tahun lalu
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 tahun lalu
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 tahun lalu
Lightmaps 7cc9015fd0 Initial import from old repository 15 tahun lalu
TUIO 179a2911f2 Fix overloaded virtual method hiding warning on OS X 12 tahun lalu
Terrain 7cc9015fd0 Initial import from old repository 15 tahun lalu
UI 30bcbf7fd2 Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control 12 tahun lalu
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. 13 tahun lalu