Joachim Meyer 162ed71b32 Make Windows compatible with TextInput changes. %!s(int64=9) %!d(string=hai) anos
..
PolyUIBox.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. %!s(int64=9) %!d(string=hai) anos
PolyUIButton.h f80bb40afd Converted all space indentation to tabs. %!s(int64=9) %!d(string=hai) anos
PolyUICheckBox.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. %!s(int64=9) %!d(string=hai) anos
PolyUIColorBox.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. %!s(int64=9) %!d(string=hai) anos
PolyUIComboBox.h aa0e38e403 Additional IDE fixes %!s(int64=9) %!d(string=hai) anos
PolyUIElement.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. %!s(int64=9) %!d(string=hai) anos
PolyUIEvent.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes %!s(int64=10) %!d(string=hai) anos
PolyUIFileDialog.h f80bb40afd Converted all space indentation to tabs. %!s(int64=9) %!d(string=hai) anos
PolyUIHScrollBar.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes %!s(int64=10) %!d(string=hai) anos
PolyUIHSizer.h f80bb40afd Converted all space indentation to tabs. %!s(int64=9) %!d(string=hai) anos
PolyUIHSlider.h f80bb40afd Converted all space indentation to tabs. %!s(int64=9) %!d(string=hai) anos
PolyUIIconSelector.h f80bb40afd Converted all space indentation to tabs. %!s(int64=9) %!d(string=hai) anos
PolyUIImageButton.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. %!s(int64=9) %!d(string=hai) anos
PolyUIMenu.h f80bb40afd Converted all space indentation to tabs. %!s(int64=9) %!d(string=hai) anos
PolyUIMenuBar.h f80bb40afd Converted all space indentation to tabs. %!s(int64=9) %!d(string=hai) anos
PolyUIScrollContainer.h f80bb40afd Converted all space indentation to tabs. %!s(int64=9) %!d(string=hai) anos
PolyUITextInput.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! %!s(int64=9) %!d(string=hai) anos
PolyUITree.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. %!s(int64=9) %!d(string=hai) anos
PolyUITreeContainer.h 162ed71b32 Make Windows compatible with TextInput changes. %!s(int64=9) %!d(string=hai) anos
PolyUITreeEvent.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes %!s(int64=10) %!d(string=hai) anos
PolyUIVScrollBar.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes %!s(int64=10) %!d(string=hai) anos
PolyUIVSizer.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes %!s(int64=10) %!d(string=hai) anos
PolyUIWindow.h 162ed71b32 Make Windows compatible with TextInput changes. %!s(int64=9) %!d(string=hai) anos
PolycodeUI.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes %!s(int64=10) %!d(string=hai) anos