Ivan Safrin d135ffaa53 Updated instructions and added a fix for new gcc 14 лет назад
..
OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 лет назад
PolyBasics.h 7a37c48787 Code clean up and documentation 14 лет назад
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyCamera.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 лет назад
PolyCocoaCore.h 60398a8df7 Moved gamepad stuff into core 14 лет назад
PolyColor.h cdee607137 Merge branch 'master' into pxljm 14 лет назад
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyCore.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 лет назад
PolyCoreInput.h 0c2151ec29 Bindings fix 14 лет назад
PolyCoreServices.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 лет назад
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 лет назад
PolyEntity.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 лет назад
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 лет назад
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 лет назад
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 лет назад
PolyGLRenderer.h 971106bb55 Fixed texture destruction and render to texture 14 лет назад
PolyGLSLProgram.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyGLTexture.h ebd46c43f0 Windows compile fixes. 14 лет назад
PolyGLVertexBuffer.h 94c4d628d1 Win32 compile fixes. 14 лет назад
PolyGlobals.h d135ffaa53 Updated instructions and added a fix for new gcc 14 лет назад
PolyImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyInputEvent.h b07cef3dd0 Gamepad support via libstem_gamepad 14 лет назад
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 лет назад
PolyLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyMaterial.h 04a22925fc Tangent generation and normal map shader support 14 лет назад
PolyMaterialManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyMesh.h 04a22925fc Tangent generation and normal map shader support 14 лет назад
PolyModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyObject.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyParticleEmitter.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 лет назад
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 лет назад
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyRenderer.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 лет назад
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 лет назад
PolyScene.h 5f7eea2457 Added a way to switch cameras in a scene 14 лет назад
PolySceneEntity.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 лет назад
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolySceneLine.h 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories 14 лет назад
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 лет назад
PolySceneMesh.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 лет назад
PolyScenePrimitive.h 5f7eea2457 Added a way to switch cameras in a scene 14 лет назад
PolySceneRenderTexture.h 971106bb55 Fixed texture destruction and render to texture 14 лет назад
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 лет назад
PolyScreen.h e8d860e746 Merge branch 'const-and-opts' into pxljm 14 лет назад
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenEntity.h 4c721bcc01 Merge branch 'const-and-opts' into pxljm 14 лет назад
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 лет назад
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenMesh.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenShape.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 лет назад
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 лет назад
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 лет назад
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolySound.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyString.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyTexture.h d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 лет назад
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyTimer.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyTween.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 лет назад
PolyVector2.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyVector3.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 лет назад
PolyWinCore.h ebd46c43f0 Windows compile fixes. 14 лет назад
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 лет назад
Polycode.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 лет назад
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 лет назад
tinystr.h 7cc9015fd0 Initial import from old repository 15 лет назад
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 лет назад