Ivan Safrin d204fa4af4 Merge pull request #148 from mcclure/openal_leak %!s(int64=13) %!d(string=hai) anos
..
GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork %!s(int64=14) %!d(string=hai) anos
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyCamera.h 9fce1e5c5b Updated some documentation %!s(int64=13) %!d(string=hai) anos
PolyClient.h 634df503e7 Moved networking module into the core %!s(int64=13) %!d(string=hai) anos
PolyCocoaCore.h a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight %!s(int64=13) %!d(string=hai) anos
PolyColor.h a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings %!s(int64=13) %!d(string=hai) anos
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyCore.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyCoreInput.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyCoreServices.h 3f824e8dfd Single focused entity through CoreServices singleton %!s(int64=13) %!d(string=hai) anos
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyEntity.h 61a8e43144 Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same %!s(int64=13) %!d(string=hai) anos
PolyEvent.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. %!s(int64=14) %!d(string=hai) anos
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. %!s(int64=14) %!d(string=hai) anos
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows %!s(int64=13) %!d(string=hai) anos
PolyGLRenderer.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure %!s(int64=13) %!d(string=hai) anos
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs %!s(int64=14) %!d(string=hai) anos
PolyGlobals.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyImage.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture %!s(int64=13) %!d(string=hai) anos
PolyInputKeys.h c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE %!s(int64=13) %!d(string=hai) anos
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyMesh.h 272e763c7a LINE_LOOP_MESH support %!s(int64=13) %!d(string=hai) anos
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyParticleEmitter.h 65f80c19cd Fixed 3d particles %!s(int64=13) %!d(string=hai) anos
PolyPeer.h 634df503e7 Moved networking module into the core %!s(int64=13) %!d(string=hai) anos
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation %!s(int64=13) %!d(string=hai) anos
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation %!s(int64=13) %!d(string=hai) anos
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyRenderer.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolySDLCore.h 22c059054f Minor Linux fixes: Don't build TUIO, support warpCursor() %!s(int64=13) %!d(string=hai) anos
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency %!s(int64=13) %!d(string=hai) anos
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels %!s(int64=13) %!d(string=hai) anos
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolySceneMesh.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type %!s(int64=13) %!d(string=hai) anos
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound %!s(int64=13) %!d(string=hai) anos
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyScreenEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyScreenEntityInstance.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyScreenImage.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyScreenLabel.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyScreenLine.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenMesh.h 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer %!s(int64=13) %!d(string=hai) anos
PolyScreenShape.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyScreenSound.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyScreenSprite.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyServer.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player %!s(int64=13) %!d(string=hai) anos
PolyServerWorld.h 634df503e7 Moved networking module into the core %!s(int64=13) %!d(string=hai) anos
PolyShader.h 2ced7d55e6 Merge pull request #143 from mcclure/shaderbinding %!s(int64=13) %!d(string=hai) anos
PolySkeleton.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolySocket.h d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolySound.h 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working %!s(int64=13) %!d(string=hai) anos
PolySoundManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files %!s(int64=13) %!d(string=hai) anos
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture %!s(int64=13) %!d(string=hai) anos
PolyThreaded.h dda069be43 Threaded event fixes %!s(int64=13) %!d(string=hai) anos
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyTween.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyVector2.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyVertex.h 04a22925fc Tangent generation and normal map shader support %!s(int64=14) %!d(string=hai) anos
PolyWinCore.h ebac791192 Windows should mostly work now, except for examples project %!s(int64=13) %!d(string=hai) anos
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode %!s(int64=14) %!d(string=hai) anos
Polycode.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
tinystr.h 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now %!s(int64=15) %!d(string=hai) anos