| .. |
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GLee.h
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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%!s(int64=14) %!d(string=hai) anos |
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OSBasics.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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PolyBezierCurve.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyBone.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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PolyCamera.h
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9fce1e5c5b
Updated some documentation
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%!s(int64=13) %!d(string=hai) anos |
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PolyClient.h
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634df503e7
Moved networking module into the core
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%!s(int64=13) %!d(string=hai) anos |
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PolyCocoaCore.h
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a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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%!s(int64=13) %!d(string=hai) anos |
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PolyColor.h
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a6bb676068
New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings
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%!s(int64=13) %!d(string=hai) anos |
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PolyConfig.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyCore.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyCoreInput.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyCoreServices.h
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3f824e8dfd
Single focused entity through CoreServices singleton
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%!s(int64=13) %!d(string=hai) anos |
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PolyCubemap.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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%!s(int64=13) %!d(string=hai) anos |
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PolyData.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyEntity.h
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61a8e43144
Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same
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%!s(int64=13) %!d(string=hai) anos |
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PolyEvent.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyEventDispatcher.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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%!s(int64=13) %!d(string=hai) anos |
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PolyEventHandler.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyFixedShader.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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PolyFont.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyFontManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyGLCubemap.h
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94c4d628d1
Win32 compile fixes.
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%!s(int64=14) %!d(string=hai) anos |
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PolyGLES1Renderer.h
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67e5654afc
Changed private members to protected in non-manager classes.
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PolyGLES1Texture.h
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c9406f5051
Code cleanup and documentation.
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%!s(int64=14) %!d(string=hai) anos |
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PolyGLHeaders.h
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19d64a03df
Fixed some stuff MingW patch broke and added mouse warp support in Windows
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%!s(int64=13) %!d(string=hai) anos |
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PolyGLRenderer.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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%!s(int64=13) %!d(string=hai) anos |
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PolyGLSLProgram.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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%!s(int64=13) %!d(string=hai) anos |
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PolyGLSLShader.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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%!s(int64=13) %!d(string=hai) anos |
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PolyGLSLShaderModule.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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%!s(int64=13) %!d(string=hai) anos |
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PolyGLTexture.h
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dfd6ba1da4
More leak fixes from mcclure
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%!s(int64=13) %!d(string=hai) anos |
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PolyGLVertexBuffer.h
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4d4235dd40
Tangent support in VBOs
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%!s(int64=14) %!d(string=hai) anos |
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PolyGlobals.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyImage.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyInputEvent.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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%!s(int64=13) %!d(string=hai) anos |
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PolyInputKeys.h
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c9406f5051
Code cleanup and documentation.
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%!s(int64=14) %!d(string=hai) anos |
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PolyLabel.h
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0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
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%!s(int64=13) %!d(string=hai) anos |
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PolyLogger.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyMaterial.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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%!s(int64=13) %!d(string=hai) anos |
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PolyMaterialManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyMatrix4.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyMesh.h
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272e763c7a
LINE_LOOP_MESH support
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%!s(int64=13) %!d(string=hai) anos |
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PolyModule.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyObject.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyParticle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyParticleEmitter.h
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65f80c19cd
Fixed 3d particles
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%!s(int64=13) %!d(string=hai) anos |
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PolyPeer.h
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634df503e7
Moved networking module into the core
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%!s(int64=13) %!d(string=hai) anos |
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PolyPerlin.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyPolygon.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyQuaternion.h
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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%!s(int64=13) %!d(string=hai) anos |
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PolyQuaternionCurve.h
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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%!s(int64=13) %!d(string=hai) anos |
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PolyRectangle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyRenderer.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyResource.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyResourceManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolySDLCore.h
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22c059054f
Minor Linux fixes: Don't build TUIO, support warpCursor()
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%!s(int64=13) %!d(string=hai) anos |
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PolyScene.h
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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%!s(int64=13) %!d(string=hai) anos |
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PolySceneEntity.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolySceneLabel.h
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f6edf81027
Premultiplied alpha support in labels
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%!s(int64=13) %!d(string=hai) anos |
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PolySceneLight.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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%!s(int64=14) %!d(string=hai) anos |
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PolySceneLine.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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%!s(int64=13) %!d(string=hai) anos |
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PolySceneManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolySceneMesh.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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%!s(int64=13) %!d(string=hai) anos |
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PolyScenePrimitive.h
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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%!s(int64=13) %!d(string=hai) anos |
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PolySceneRenderTexture.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolySceneSound.h
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54c63c1ef2
Fixed orientation issues with positional sound
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreen.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreenCurve.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreenEntity.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreenEntityInstance.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreenEvent.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreenImage.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreenLabel.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreenLine.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreenManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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%!s(int64=14) %!d(string=hai) anos |
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PolyScreenMesh.h
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreenShape.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreenSound.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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%!s(int64=13) %!d(string=hai) anos |
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PolyScreenSprite.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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%!s(int64=13) %!d(string=hai) anos |
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PolyServer.h
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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%!s(int64=13) %!d(string=hai) anos |
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PolyServerWorld.h
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634df503e7
Moved networking module into the core
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%!s(int64=13) %!d(string=hai) anos |
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PolyShader.h
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2ced7d55e6
Merge pull request #143 from mcclure/shaderbinding
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%!s(int64=13) %!d(string=hai) anos |
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PolySkeleton.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolySocket.h
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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%!s(int64=13) %!d(string=hai) anos |
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PolySound.h
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39b8ce4cfd
Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working
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%!s(int64=13) %!d(string=hai) anos |
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PolySoundManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyString.h
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3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
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%!s(int64=13) %!d(string=hai) anos |
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PolyTexture.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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%!s(int64=13) %!d(string=hai) anos |
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PolyThreaded.h
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dda069be43
Threaded event fixes
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%!s(int64=13) %!d(string=hai) anos |
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PolyTimer.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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%!s(int64=13) %!d(string=hai) anos |
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PolyTimerManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyTween.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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%!s(int64=13) %!d(string=hai) anos |
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PolyTweenManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyVector2.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyVector3.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyVertex.h
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04a22925fc
Tangent generation and normal map shader support
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%!s(int64=14) %!d(string=hai) anos |
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PolyWinCore.h
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ebac791192
Windows should mostly work now, except for examples project
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%!s(int64=13) %!d(string=hai) anos |
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Poly_iPhone.h
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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%!s(int64=14) %!d(string=hai) anos |
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Polycode.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
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PolyiPhoneCore.h
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c9406f5051
Code cleanup and documentation.
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%!s(int64=14) %!d(string=hai) anos |
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tinystr.h
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7cc9015fd0
Initial import from old repository
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%!s(int64=15) %!d(string=hai) anos |
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tinyxml.h
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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%!s(int64=15) %!d(string=hai) anos |