| .. |
|
OSBasics.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyAGLCore.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
14 年之前 |
|
PolyBasics.h
|
7a37c48787
Code clean up and documentation
|
14 年之前 |
|
PolyBezierCurve.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyBone.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyCamera.h
|
1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
|
14 年之前 |
|
PolyCocoaCore.h
|
60398a8df7
Moved gamepad stuff into core
|
14 年之前 |
|
PolyColor.h
|
cdee607137
Merge branch 'master' into pxljm
|
14 年之前 |
|
PolyConfig.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyCore.h
|
e9c1a6af55
Mac fixes for bitshifter's changes.
|
14 年之前 |
|
PolyCoreInput.h
|
0c2151ec29
Bindings fix
|
14 年之前 |
|
PolyCoreServices.h
|
18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
|
14 年之前 |
|
PolyCubemap.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyData.h
|
2ec7a76488
Fixed Lua binding generation to work with tidied includes.
|
14 年之前 |
|
PolyEntity.h
|
92cba2db88
Added setScale and setPosition methods that take vectors
|
14 年之前 |
|
PolyEvent.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyEventDispatcher.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyEventHandler.h
|
e9c1a6af55
Mac fixes for bitshifter's changes.
|
14 年之前 |
|
PolyFixedShader.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyFont.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyFontManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyGLCubemap.h
|
94c4d628d1
Win32 compile fixes.
|
14 年之前 |
|
PolyGLES1Renderer.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
14 年之前 |
|
PolyGLES1Texture.h
|
c9406f5051
Code cleanup and documentation.
|
14 年之前 |
|
PolyGLRenderer.h
|
096ec070c0
Only use FP16 framebuffers if specified in material file
|
14 年之前 |
|
PolyGLSLProgram.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyGLSLShader.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyGLSLShaderModule.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyGLTexture.h
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
|
14 年之前 |
|
PolyGLVertexBuffer.h
|
94c4d628d1
Win32 compile fixes.
|
14 年之前 |
|
PolyGlobals.h
|
d135ffaa53
Updated instructions and added a fix for new gcc
|
14 年之前 |
|
PolyImage.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyInputEvent.h
|
b07cef3dd0
Gamepad support via libstem_gamepad
|
14 年之前 |
|
PolyInputKeys.h
|
c9406f5051
Code cleanup and documentation.
|
14 年之前 |
|
PolyLabel.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyLogger.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyMaterial.h
|
096ec070c0
Only use FP16 framebuffers if specified in material file
|
14 年之前 |
|
PolyMaterialManager.h
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
|
14 年之前 |
|
PolyMatrix4.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyMesh.h
|
04a22925fc
Tangent generation and normal map shader support
|
14 年之前 |
|
PolyModule.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyObject.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyParticle.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyParticleEmitter.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyPerlin.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
14 年之前 |
|
PolyPolygon.h
|
04a22925fc
Tangent generation and normal map shader support
|
14 年之前 |
|
PolyQuaternion.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyQuaternionCurve.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyRectangle.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyRenderer.h
|
096ec070c0
Only use FP16 framebuffers if specified in material file
|
14 年之前 |
|
PolyResource.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyResourceManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolySDLCore.h
|
f19a328069
Fix SDLCore build error.
|
14 年之前 |
|
PolyScene.h
|
a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
|
14 年之前 |
|
PolySceneEntity.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolySceneLabel.h
|
1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
|
14 年之前 |
|
PolySceneLight.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolySceneLine.h
|
326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
|
14 年之前 |
|
PolySceneManager.h
|
971106bb55
Fixed texture destruction and render to texture
|
14 年之前 |
|
PolySceneMesh.h
|
1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
|
14 年之前 |
|
PolyScenePrimitive.h
|
5f7eea2457
Added a way to switch cameras in a scene
|
14 年之前 |
|
PolySceneRenderTexture.h
|
971106bb55
Fixed texture destruction and render to texture
|
14 年之前 |
|
PolySceneSound.h
|
2ec7a76488
Fixed Lua binding generation to work with tidied includes.
|
14 年之前 |
|
PolyScreen.h
|
a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
|
14 年之前 |
|
PolyScreenCurve.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyScreenEntity.h
|
92cba2db88
Added setScale and setPosition methods that take vectors
|
14 年之前 |
|
PolyScreenEvent.h
|
c9406f5051
Code cleanup and documentation.
|
14 年之前 |
|
PolyScreenImage.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyScreenLabel.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyScreenLine.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyScreenManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyScreenMesh.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyScreenShape.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyScreenSound.h
|
2ec7a76488
Fixed Lua binding generation to work with tidied includes.
|
14 年之前 |
|
PolyScreenSprite.h
|
18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
|
14 年之前 |
|
PolyShader.h
|
d12e6c475a
Fixes for Xcode 4.2 and Lion.
|
14 年之前 |
|
PolySkeleton.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolySound.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolySoundManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyString.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyTexture.h
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
|
14 年之前 |
|
PolyThreaded.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyTimer.h
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
|
14 年之前 |
|
PolyTimerManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyTween.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyTweenManager.h
|
cdee607137
Merge branch 'master' into pxljm
|
14 年之前 |
|
PolyVector2.h
|
9359018eee
Cleaned up Vector2
|
14 年之前 |
|
PolyVector3.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年之前 |
|
PolyVertex.h
|
04a22925fc
Tangent generation and normal map shader support
|
14 年之前 |
|
PolyWinCore.h
|
d362e3dea1
Windows fixes
|
14 年之前 |
|
Poly_iPhone.h
|
fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
|
14 年之前 |
|
Polycode.h
|
d362e3dea1
Windows fixes
|
14 年之前 |
|
PolyiPhoneCore.h
|
c9406f5051
Code cleanup and documentation.
|
14 年之前 |
|
tinystr.h
|
7cc9015fd0
Initial import from old repository
|
15 年之前 |
|
tinyxml.h
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
|
15 年之前 |