Ivan Safrin ab57cb458b Core pausing on lose focus, IDE will now pause core on lose focus 13 年之前
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ExampleBrowserWindow.cpp ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 年之前
ExportProjectWindow.cpp f03307d738 Entity property editing in 2D editor, fixed web docs header and footer 13 年之前
NewFileWindow.cpp a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings 13 年之前
NewProjectWindow.cpp 0cbace3e56 added UIFileDialog, IDE on Linux uses UIFileDialog, added Linux file manipulation methods to SDLCore, fixed OSBasics to properly display root folder on Linux 13 年之前
PolycodeClipboard.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 年之前
PolycodeConsole.cpp dac0a996e3 Console clear button and better resizing 13 年之前
PolycodeEditor.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 年之前
PolycodeEditorManager.cpp 695a105915 IDE header cleanup and some IDE fixes 14 年之前
PolycodeFontEditor.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年之前
PolycodeFrame.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 年之前
PolycodeIDEApp.cpp ab57cb458b Core pausing on lose focus, IDE will now pause core on lose focus 13 年之前
PolycodeImageEditor.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 年之前
PolycodeMaterialEditor.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 年之前
PolycodeProject.cpp 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player 13 年之前
PolycodeProjectBrowser.cpp 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 年之前
PolycodeProjectEditor.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 年之前
PolycodeProjectManager.cpp 88b35abe7e Added stack reset to lua event callbacks to temporarily fix stack overflows, fixed project export on Mac 13 年之前
PolycodeProps.cpp 78300e7cae Fixed entity property editor, fixed mouse position not setting on mousedown 13 年之前
PolycodeRemoteDebugger.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 年之前
PolycodeScreenEditor.cpp 78300e7cae Fixed entity property editor, fixed mouse position not setting on mousedown 13 年之前
PolycodeSpriteEditor.cpp 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 年之前
PolycodeTextEditor.cpp 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 年之前
PolycodeToolLauncher.cpp ff0a375751 More Linux fixes 13 年之前
TextureBrowser.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年之前
ToolWindows.cpp a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings 13 年之前