| .. |
|
ExampleBrowserWindow.h
|
3f300899cd
Some more IDE work
|
пре 14 година |
|
ExportProjectWindow.h
|
2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
|
пре 13 година |
|
NewFileWindow.h
|
467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
|
пре 14 година |
|
NewProjectWindow.h
|
695a105915
IDE header cleanup and some IDE fixes
|
пре 14 година |
|
PolycodeConsole.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
PolycodeEditor.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
PolycodeEditorManager.h
|
695a105915
IDE header cleanup and some IDE fixes
|
пре 14 година |
|
PolycodeFontEditor.h
|
5f8cc87ab9
Beginnings of a syntax highlight engine
|
пре 13 година |
|
PolycodeFrame.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
PolycodeGlobals.h
|
695a105915
IDE header cleanup and some IDE fixes
|
пре 14 година |
|
PolycodeIDEApp.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
PolycodeImageEditor.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
пре 13 година |
|
PolycodeMaterialEditor.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
PolycodeProject.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
PolycodeProjectBrowser.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
PolycodeProjectEditor.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
PolycodeProjectManager.h
|
2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
|
пре 13 година |
|
PolycodeProps.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
PolycodeRemoteDebugger.h
|
ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
|
пре 13 година |
|
PolycodeScreenEditor.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
PolycodeSpriteEditor.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
PolycodeTextEditor.h
|
e7a3abcb94
Replace and Replace All for IDE text editor
|
пре 13 година |
|
PolycodeToolLauncher.h
|
6fc1529904
Debugging fixes, static method support in bindings
|
пре 13 година |
|
TextureBrowser.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
пре 13 година |
|
ToolWindows.h
|
1ee0958f5c
Renaming items in the IDE
|
пре 14 година |