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PolyUIBox.cpp
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6d26f9d4d1
Make sure all UIElements descend from UIElement
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12 лет назад |
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PolyUIButton.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 лет назад |
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PolyUICheckBox.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 лет назад |
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PolyUIColorBox.cpp
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b0e672dd5f
Default continuous updates in UIColorBox and UIHSlider to false
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12 лет назад |
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PolyUIComboBox.cpp
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337a5059f8
Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker.
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12 лет назад |
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PolyUIElement.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 лет назад |
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PolyUIEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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14 лет назад |
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PolyUIFileDialog.cpp
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a1a0be42a4
Fixed file entries not showing in UIFileDialog
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12 лет назад |
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PolyUIHScrollBar.cpp
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6d26f9d4d1
Make sure all UIElements descend from UIElement
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12 лет назад |
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PolyUIHSizer.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 лет назад |
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PolyUIHSlider.cpp
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b0e672dd5f
Default continuous updates in UIColorBox and UIHSlider to false
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12 лет назад |
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PolyUIImageButton.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 лет назад |
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PolyUIMenu.cpp
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94c0728579
Add UIMenuDivider class and UIMenu::addDivider() method
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12 лет назад |
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PolyUIMenuBar.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 лет назад |
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PolyUIScrollContainer.cpp
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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12 лет назад |
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PolyUITextInput.cpp
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97373207cb
Fixed delete key in UITextInput
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12 лет назад |
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PolyUITree.cpp
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14890293f8
UITextInput speedups, bugfixes
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12 лет назад |
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PolyUITreeContainer.cpp
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f09dee97ab
Made sure cursor gets set to arrow when modal dialogs are shown in the IDE and on entering top background
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12 лет назад |
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PolyUITreeEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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14 лет назад |
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PolyUIVScrollBar.cpp
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6d26f9d4d1
Make sure all UIElements descend from UIElement
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12 лет назад |
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PolyUIVSizer.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 лет назад |
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PolyUIWindow.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 лет назад |