| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475 |
- /*
- Copyright (C) 2012 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
-
- #pragma once
- #include "PolycodeEditor.h"
- #include "PolyUIElement.h"
- #include "PolycodeUI.h"
- #include <Polycode.h>
- using namespace Polycode;
- class PolycodeMeshEditor : public PolycodeEditor {
- public:
-
- PolycodeMeshEditor();
- virtual ~PolycodeMeshEditor();
-
- void handleEvent(Event *event);
-
- void reloadMaterials();
-
- bool openFile(OSFileEntry filePath);
- void Resize(int x, int y);
-
- protected:
-
- Scene *previewScene;
- SceneLight *mainLight;
- SceneLight *secondLight;
- SceneRenderTexture *renderTexture;
- UIRect *previewShape;
- UIRect *bgShape;
- SceneMesh *previewMesh;
- Entity *previewBase;
-
- Material *currentMaterial;
-
- bool rotating;
- Vector2 baseMousePosition;
-
- UIComboBox *materialDropDown;
- UIRect *headerBg;
-
- UIHSlider *lightsSlider;
-
- Vector3 baseModelPosition;
- Number baseYaw;
- Number basePitch;
- };
- class PolycodeMeshEditorFactory : public PolycodeEditorFactory {
- public:
- PolycodeMeshEditorFactory() : PolycodeEditorFactory() { extensions.push_back("mesh"); }
- PolycodeEditor *createEditor() { return new PolycodeMeshEditor(); }
- };
|