Ivan Safrin da6f5fd03e Merge pull request #565 from fodinabor/entityDelFix hace 11 años
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utils 32a32234b3 Added trackball camera class to IDE, switched the mesh editor and entity editor to use it hace 12 años
EditorGrid.cpp 0b1b425be1 Added a SceneCurve class to render/place BezierCurves in the Scene, added bezier curve editing and SceneCurve save/load to IDE entity editor, added a message box popup to the IDE, fixed bounding box calculations in camera and light preview gizmos in the entity editor, fixed bounding box calculation in the entity editor grid hace 11 años
EntityEditorPropertyView.cpp 4c3720bfed Added a SceneMesh sheet for entity editor, made SceneMeshes that have VBOs and a skeleton not use VBOs unless the setting to send bone matrices to the material is on hace 11 años
EntityEditorSettingsView.cpp 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. hace 12 años
EntityEditorTreeView.cpp 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor hace 11 años
ExampleBrowserWindow.cpp 8acb29da25 UITree nodes with children will now toggleCollapsed when doubleclicked. When you doubleclick in the ExampleBrowser an example it will open automatically. hace 11 años
ExportProjectWindow.cpp f2639bd997 Fixed script compilation in 64-bit Mac polybuild, removed 'experimental' from compile scripts option checkbox hace 12 años
NewFileWindow.cpp a41c82fd2c Fixing left and right klick doubleclick toggleing in the UITree. Adding doubleclick to the NewFileWindow. hace 11 años
NewProjectWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board hace 12 años
PolycodeClipboard.cpp ab747dddae Fixed weighted scaling tracks in skeletal animation, fixed crash in the IDE when a clipboard data provider is destroyed hace 11 años
PolycodeConsole.cpp 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console hace 12 años
PolycodeEditor.cpp ab747dddae Fixed weighted scaling tracks in skeletal animation, fixed crash in the IDE when a clipboard data provider is destroyed hace 11 años
PolycodeEditorManager.cpp 3e7e351525 IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder hace 12 años
PolycodeEntityEditor.cpp da6f5fd03e Merge pull request #565 from fodinabor/entityDelFix hace 11 años
PolycodeFontEditor.cpp 73c9c27a6c UI tweaks, light theme hace 12 años
PolycodeFrame.cpp a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files hace 11 años
PolycodeIDEApp.cpp 35aedc4b92 Browser behaves now as @ivansafrin suggested in #222 (Fixes: #222) hace 11 años
PolycodeImageEditor.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles hace 12 años
PolycodeMaterialEditor.cpp 8486ff0a5a Fix event listener not being removed properly in Scene destructor hace 11 años
PolycodeMeshEditor.cpp 47148ce4e0 IDE editors will disable virtual scene rendering when hidden hace 11 años
PolycodeProject.cpp b88112247e Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials hace 11 años
PolycodeProjectBrowser.cpp 35aedc4b92 Browser behaves now as @ivansafrin suggested in #222 (Fixes: #222) hace 11 años
PolycodeProjectEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board hace 12 años
PolycodeProjectManager.cpp 00d146334f Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup) hace 12 años
PolycodeProps.cpp 16ab088992 Fixed shader bindings not removing properly in the IDE post material editor hace 11 años
PolycodeRemoteDebugger.cpp d40a6f7c1e Fixed some gamepad input issues, fixed remote debugger in the IDE being overwhelmed by debug information upon crash hace 11 años
PolycodeSoundEditor.cpp d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. hace 12 años
PolycodeSpriteEditor.cpp 2ac17abbcc *Updates the SceneSprite example, *Fixes an IDE crash on Windows. hace 11 años
PolycodeTextEditor.cpp bf58bbb300 Fixes: #232 hace 11 años
PolycodeToolLauncher.cpp 1623475a7e Fixed Mac typo in pull request, added polycode UI docs to gitignore hace 11 años
SettingsWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board hace 12 años
TextureBrowser.cpp ad815096a0 Fixes that if you clicked twice on an asset in the AssetBrowser, it would be viually deselected. You now can choose assets by doubleclicking them in the browser. hace 11 años
ToolWindows.cpp 0b1b425be1 Added a SceneCurve class to render/place BezierCurves in the Scene, added bezier curve editing and SceneCurve save/load to IDE entity editor, added a message box popup to the IDE, fixed bounding box calculations in camera and light preview gizmos in the entity editor, fixed bounding box calculation in the entity editor grid hace 11 años
TrackballCamera.cpp 1cf837516c Editor camera now behaves better hace 11 años
TransformGizmo.cpp 336eb51af0 Gizmo Changes hace 11 años