Ivan Safrin 687c75ee22 Merge branch 'master' of github.com:ivansafrin/Polycode 13 jaren geleden
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 jaren geleden
PolyBasics.h 7a37c48787 Code clean up and documentation 14 jaren geleden
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 jaren geleden
PolyCocoaCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 jaren geleden
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 jaren geleden
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 jaren geleden
PolyCoreInput.h 49c310406f Timestamps for touch events and touch events for screen entities 13 jaren geleden
PolyCoreServices.h dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 jaren geleden
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 jaren geleden
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 jaren geleden
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 jaren geleden
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 jaren geleden
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 jaren geleden
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 jaren geleden
PolyGLSLProgram.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 jaren geleden
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyGLTexture.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 jaren geleden
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 jaren geleden
PolyGlobals.h 29c653a2e6 Native Windows multi-touch support and fixes 13 jaren geleden
PolyImage.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 jaren geleden
PolyInputEvent.h 3813e57dce Fixed some typos 13 jaren geleden
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyLabel.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 jaren geleden
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyMaterial.h 37ba78c602 Slight material speed improvements and additional sound stuff 13 jaren geleden
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile 14 jaren geleden
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyMesh.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 jaren geleden
PolyModule.h 3813e57dce Fixed some typos 13 jaren geleden
PolyObject.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 jaren geleden
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes 14 jaren geleden
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 jaren geleden
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 jaren geleden
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 jaren geleden
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 jaren geleden
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 jaren geleden
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 jaren geleden
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 jaren geleden
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolySceneLine.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 jaren geleden
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 jaren geleden
PolySceneMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 jaren geleden
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 jaren geleden
PolySceneRenderTexture.h e51535ea41 FP16 support for render textures 13 jaren geleden
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 jaren geleden
PolyScreen.h 49c310406f Timestamps for touch events and touch events for screen entities 13 jaren geleden
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 jaren geleden
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 jaren geleden
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 jaren geleden
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 jaren geleden
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 jaren geleden
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 jaren geleden
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolySound.h 37ba78c602 Slight material speed improvements and additional sound stuff 13 jaren geleden
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 jaren geleden
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 jaren geleden
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 jaren geleden
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyTween.h 8bb9229fc2 Tweens default to not delete 13 jaren geleden
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 jaren geleden
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 jaren geleden
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 jaren geleden
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 jaren geleden
PolyWinCore.h 29c653a2e6 Native Windows multi-touch support and fixes 13 jaren geleden
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 jaren geleden
Polycode.h d362e3dea1 Windows fixes 14 jaren geleden
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 jaren geleden
tinystr.h 7cc9015fd0 Initial import from old repository 15 jaren geleden
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 jaren geleden