| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523 |
- /*
- oscpack -- Open Sound Control packet manipulation library
- http://www.audiomulch.com/~rossb/oscpack
- Copyright (c) 2004-2005 Ross Bencina <[email protected]>
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files
- (the "Software"), to deal in the Software without restriction,
- including without limitation the rights to use, copy, modify, merge,
- publish, distribute, sublicense, and/or sell copies of the Software,
- and to permit persons to whom the Software is furnished to do so,
- subject to the following conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- Any person wishing to distribute modifications to the Software is
- requested to send the modifications to the original developer so that
- they can be incorporated into the canonical version.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
- ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "ip/UdpSocket.h"
- #include <winsock2.h> // this must come first to prevent errors with MSVC7
- #include <windows.h>
- #include <mmsystem.h> // for timeGetTime()
- #include <vector>
- #include <algorithm>
- #include <stdexcept>
- #include <assert.h>
- #include <signal.h>
- #include "ip/NetworkingUtils.h"
- #include "ip/PacketListener.h"
- #include "ip/TimerListener.h"
- typedef int socklen_t;
- static void SockaddrFromIpEndpointName( struct sockaddr_in& sockAddr, const IpEndpointName& endpoint )
- {
- memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
- sockAddr.sin_family = AF_INET;
- sockAddr.sin_addr.s_addr =
- (endpoint.address == IpEndpointName::ANY_ADDRESS)
- ? INADDR_ANY
- : htonl( endpoint.address );
- sockAddr.sin_port =
- (endpoint.port == IpEndpointName::ANY_PORT)
- ? (short)0
- : htons( (short)endpoint.port );
- }
- static IpEndpointName IpEndpointNameFromSockaddr( const struct sockaddr_in& sockAddr )
- {
- return IpEndpointName(
- (sockAddr.sin_addr.s_addr == INADDR_ANY)
- ? IpEndpointName::ANY_ADDRESS
- : ntohl( sockAddr.sin_addr.s_addr ),
- (sockAddr.sin_port == 0)
- ? IpEndpointName::ANY_PORT
- : ntohs( sockAddr.sin_port )
- );
- }
- class UdpSocket::Implementation{
- NetworkInitializer networkInitializer_;
- bool isBound_;
- bool isConnected_;
- SOCKET socket_;
- struct sockaddr_in connectedAddr_;
- struct sockaddr_in sendToAddr_;
- public:
- Implementation()
- : isBound_( false )
- , isConnected_( false )
- , socket_( INVALID_SOCKET )
- {
- if( (socket_ = socket( AF_INET, SOCK_DGRAM, 0 )) == INVALID_SOCKET ){
- throw std::runtime_error("unable to create udp socket\n");
- }
- int on=1;
- setsockopt(socket_, SOL_SOCKET, SO_BROADCAST, (char*)&on, sizeof(on));
- memset( &sendToAddr_, 0, sizeof(sendToAddr_) );
- sendToAddr_.sin_family = AF_INET;
- }
- ~Implementation()
- {
- if (socket_ != INVALID_SOCKET) closesocket(socket_);
- }
- IpEndpointName LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
- {
- assert( isBound_ );
- // first connect the socket to the remote server
-
- struct sockaddr_in connectSockAddr;
- SockaddrFromIpEndpointName( connectSockAddr, remoteEndpoint );
-
- if (connect(socket_, (struct sockaddr *)&connectSockAddr, sizeof(connectSockAddr)) < 0) {
- throw std::runtime_error("unable to connect udp socket\n");
- }
- // get the address
- struct sockaddr_in sockAddr;
- memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
- socklen_t length = sizeof(sockAddr);
- if (getsockname(socket_, (struct sockaddr *)&sockAddr, &length) < 0) {
- throw std::runtime_error("unable to getsockname\n");
- }
-
- if( isConnected_ ){
- // reconnect to the connected address
-
- if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
- throw std::runtime_error("unable to connect udp socket\n");
- }
- }else{
- // unconnect from the remote address
-
- struct sockaddr_in unconnectSockAddr;
- SockaddrFromIpEndpointName( unconnectSockAddr, IpEndpointName() );
- if( connect(socket_, (struct sockaddr *)&unconnectSockAddr, sizeof(unconnectSockAddr)) < 0
- && WSAGetLastError() != WSAEADDRNOTAVAIL ){
- throw std::runtime_error("unable to un-connect udp socket\n");
- }
- }
- return IpEndpointNameFromSockaddr( sockAddr );
- }
- void Connect( const IpEndpointName& remoteEndpoint )
- {
- SockaddrFromIpEndpointName( connectedAddr_, remoteEndpoint );
-
- if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
- throw std::runtime_error("unable to connect udp socket\n");
- }
- isConnected_ = true;
- }
- void Send( const char *data, int size )
- {
- assert( isConnected_ );
- send( socket_, data, size, 0 );
- }
- void SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
- {
- sendToAddr_.sin_addr.s_addr = htonl( remoteEndpoint.address );
- sendToAddr_.sin_port = htons( (short)remoteEndpoint.port );
- sendto( socket_, data, size, 0, (sockaddr*)&sendToAddr_, sizeof(sendToAddr_) );
- }
- void Bind( const IpEndpointName& localEndpoint )
- {
- struct sockaddr_in bindSockAddr;
- SockaddrFromIpEndpointName( bindSockAddr, localEndpoint );
- if (bind(socket_, (struct sockaddr *)&bindSockAddr, sizeof(bindSockAddr)) < 0) {
- throw std::runtime_error("unable to bind udp socket\n");
- }
- isBound_ = true;
- }
- bool IsBound() const { return isBound_; }
- int ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
- {
- assert( isBound_ );
- struct sockaddr_in fromAddr;
- socklen_t fromAddrLen = sizeof(fromAddr);
-
- int result = recvfrom(socket_, data, size, 0,
- (struct sockaddr *) &fromAddr, (socklen_t*)&fromAddrLen);
- if( result < 0 )
- return 0;
- remoteEndpoint.address = ntohl(fromAddr.sin_addr.s_addr);
- remoteEndpoint.port = ntohs(fromAddr.sin_port);
- return result;
- }
- SOCKET& Socket() { return socket_; }
- };
- UdpSocket::UdpSocket()
- {
- impl_ = new Implementation();
- }
- UdpSocket::~UdpSocket()
- {
- delete impl_;
- }
- IpEndpointName UdpSocket::LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
- {
- return impl_->LocalEndpointFor( remoteEndpoint );
- }
- void UdpSocket::Connect( const IpEndpointName& remoteEndpoint )
- {
- impl_->Connect( remoteEndpoint );
- }
- void UdpSocket::Send( const char *data, int size )
- {
- impl_->Send( data, size );
- }
- void UdpSocket::SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
- {
- impl_->SendTo( remoteEndpoint, data, size );
- }
- void UdpSocket::Bind( const IpEndpointName& localEndpoint )
- {
- impl_->Bind( localEndpoint );
- }
- bool UdpSocket::IsBound() const
- {
- return impl_->IsBound();
- }
- int UdpSocket::ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
- {
- return impl_->ReceiveFrom( remoteEndpoint, data, size );
- }
- struct AttachedTimerListener{
- AttachedTimerListener( int id, int p, TimerListener *tl )
- : initialDelayMs( id )
- , periodMs( p )
- , listener( tl ) {}
- int initialDelayMs;
- int periodMs;
- TimerListener *listener;
- };
- static bool CompareScheduledTimerCalls(
- const std::pair< double, AttachedTimerListener > & lhs, const std::pair< double, AttachedTimerListener > & rhs )
- {
- return lhs.first < rhs.first;
- }
- SocketReceiveMultiplexer *multiplexerInstanceToAbortWithSigInt_ = 0;
- extern "C" /*static*/ void InterruptSignalHandler( int );
- /*static*/ void InterruptSignalHandler( int )
- {
- multiplexerInstanceToAbortWithSigInt_->AsynchronousBreak();
- signal( SIGINT, SIG_DFL );
- }
- class SocketReceiveMultiplexer::Implementation{
- NetworkInitializer networkInitializer_;
- std::vector< std::pair< PacketListener*, UdpSocket* > > socketListeners_;
- std::vector< AttachedTimerListener > timerListeners_;
- volatile bool break_;
- HANDLE breakEvent_;
- double GetCurrentTimeMs() const
- {
- return timeGetTime(); // FIXME: bad choice if you want to run for more than 40 days
- }
- public:
- Implementation()
- {
- breakEvent_ = CreateEvent( NULL, FALSE, FALSE, NULL );
- }
- ~Implementation()
- {
- CloseHandle( breakEvent_ );
- }
- void AttachSocketListener( UdpSocket *socket, PacketListener *listener )
- {
- assert( std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) ) == socketListeners_.end() );
- // we don't check that the same socket has been added multiple times, even though this is an error
- socketListeners_.push_back( std::make_pair( listener, socket ) );
- }
- void DetachSocketListener( UdpSocket *socket, PacketListener *listener )
- {
- std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i =
- std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) );
- assert( i != socketListeners_.end() );
- socketListeners_.erase( i );
- }
- void AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
- {
- timerListeners_.push_back( AttachedTimerListener( periodMilliseconds, periodMilliseconds, listener ) );
- }
- void AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
- {
- timerListeners_.push_back( AttachedTimerListener( initialDelayMilliseconds, periodMilliseconds, listener ) );
- }
- void DetachPeriodicTimerListener( TimerListener *listener )
- {
- std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
- while( i != timerListeners_.end() ){
- if( i->listener == listener )
- break;
- ++i;
- }
- assert( i != timerListeners_.end() );
- timerListeners_.erase( i );
- }
- void Run()
- {
- break_ = false;
- // prepare the window events which we use to wake up on incoming data
- // we use this instead of select() primarily to support the AsyncBreak()
- // mechanism.
- std::vector<HANDLE> events( socketListeners_.size() + 1, 0 );
- int j=0;
- for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
- i != socketListeners_.end(); ++i, ++j ){
- HANDLE event = CreateEvent( NULL, FALSE, FALSE, NULL );
- WSAEventSelect( i->second->impl_->Socket(), event, FD_READ ); // note that this makes the socket non-blocking which is why we can safely call RecieveFrom() on all sockets below
- events[j] = event;
- }
- events[ socketListeners_.size() ] = breakEvent_; // last event in the collection is the break event
-
- // configure the timer queue
- double currentTimeMs = GetCurrentTimeMs();
- // expiry time ms, listener
- std::vector< std::pair< double, AttachedTimerListener > > timerQueue_;
- for( std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
- i != timerListeners_.end(); ++i )
- timerQueue_.push_back( std::make_pair( currentTimeMs + i->initialDelayMs, *i ) );
- std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
- const int MAX_BUFFER_SIZE = 4098;
- char *data = new char[ MAX_BUFFER_SIZE ];
- IpEndpointName remoteEndpoint;
- while( !break_ ){
- double currentTimeMs = GetCurrentTimeMs();
- DWORD waitTime = INFINITE;
- if( !timerQueue_.empty() ){
- waitTime = (DWORD)( timerQueue_.front().first >= currentTimeMs
- ? timerQueue_.front().first - currentTimeMs
- : 0 );
- }
- DWORD waitResult = WaitForMultipleObjects( (DWORD)socketListeners_.size() + 1, &events[0], FALSE, waitTime );
- if( break_ )
- break;
- if( waitResult != WAIT_TIMEOUT ){
- for( int i = waitResult - WAIT_OBJECT_0; i < (int)socketListeners_.size(); ++i ){
- int size = socketListeners_[i].second->ReceiveFrom( remoteEndpoint, data, MAX_BUFFER_SIZE );
- if( size > 0 ){
- socketListeners_[i].first->ProcessPacket( data, size, remoteEndpoint );
- if( break_ )
- break;
- }
- }
- }
- // execute any expired timers
- currentTimeMs = GetCurrentTimeMs();
- bool resort = false;
- for( std::vector< std::pair< double, AttachedTimerListener > >::iterator i = timerQueue_.begin();
- i != timerQueue_.end() && i->first <= currentTimeMs; ++i ){
- i->second.listener->TimerExpired();
- if( break_ )
- break;
- i->first += i->second.periodMs;
- resort = true;
- }
- if( resort )
- std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
- }
- delete [] data;
- // free events
- j = 0;
- for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
- i != socketListeners_.end(); ++i, ++j ){
- WSAEventSelect( i->second->impl_->Socket(), events[j], 0 ); // remove association between socket and event
- CloseHandle( events[j] );
- unsigned long enableNonblocking = 0;
- ioctlsocket( i->second->impl_->Socket(), FIONBIO, &enableNonblocking ); // make the socket blocking again
- }
- }
- void Break()
- {
- break_ = true;
- }
- void AsynchronousBreak()
- {
- break_ = true;
- SetEvent( breakEvent_ );
- }
- };
- SocketReceiveMultiplexer::SocketReceiveMultiplexer()
- {
- impl_ = new Implementation();
- }
- SocketReceiveMultiplexer::~SocketReceiveMultiplexer()
- {
- delete impl_;
- }
- void SocketReceiveMultiplexer::AttachSocketListener( UdpSocket *socket, PacketListener *listener )
- {
- impl_->AttachSocketListener( socket, listener );
- }
- void SocketReceiveMultiplexer::DetachSocketListener( UdpSocket *socket, PacketListener *listener )
- {
- impl_->DetachSocketListener( socket, listener );
- }
- void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
- {
- impl_->AttachPeriodicTimerListener( periodMilliseconds, listener );
- }
- void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
- {
- impl_->AttachPeriodicTimerListener( initialDelayMilliseconds, periodMilliseconds, listener );
- }
- void SocketReceiveMultiplexer::DetachPeriodicTimerListener( TimerListener *listener )
- {
- impl_->DetachPeriodicTimerListener( listener );
- }
- void SocketReceiveMultiplexer::Run()
- {
- impl_->Run();
- }
- void SocketReceiveMultiplexer::RunUntilSigInt()
- {
- assert( multiplexerInstanceToAbortWithSigInt_ == 0 ); /* at present we support only one multiplexer instance running until sig int */
- multiplexerInstanceToAbortWithSigInt_ = this;
- signal( SIGINT, InterruptSignalHandler );
- impl_->Run();
- signal( SIGINT, SIG_DFL );
- multiplexerInstanceToAbortWithSigInt_ = 0;
- }
- void SocketReceiveMultiplexer::Break()
- {
- impl_->Break();
- }
- void SocketReceiveMultiplexer::AsynchronousBreak()
- {
- impl_->AsynchronousBreak();
- }
|