| .. |
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GLee.h
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 anni fa |
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OSBasics.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyBezierCurve.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyBone.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolyCamera.h
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9fce1e5c5b
Updated some documentation
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13 anni fa |
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PolyClient.h
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634df503e7
Moved networking module into the core
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13 anni fa |
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PolyCocoaCore.h
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a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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13 anni fa |
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PolyColor.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyConfig.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyCore.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyCoreInput.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyCoreServices.h
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3f824e8dfd
Single focused entity through CoreServices singleton
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13 anni fa |
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PolyCubemap.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolyData.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyEntity.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyEvent.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyEventDispatcher.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolyEventHandler.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyFixedShader.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolyFont.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyFontManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyGLCubemap.h
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94c4d628d1
Win32 compile fixes.
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14 anni fa |
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PolyGLES1Renderer.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 anni fa |
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PolyGLES1Texture.h
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c9406f5051
Code cleanup and documentation.
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14 anni fa |
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PolyGLHeaders.h
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19d64a03df
Fixed some stuff MingW patch broke and added mouse warp support in Windows
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13 anni fa |
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PolyGLRenderer.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyGLSLProgram.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolyGLSLShader.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolyGLSLShaderModule.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolyGLTexture.h
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dfd6ba1da4
More leak fixes from mcclure
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13 anni fa |
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PolyGLVertexBuffer.h
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4d4235dd40
Tangent support in VBOs
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14 anni fa |
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PolyGlobals.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyImage.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyInputEvent.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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13 anni fa |
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PolyInputKeys.h
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c9406f5051
Code cleanup and documentation.
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14 anni fa |
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PolyLabel.h
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0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
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13 anni fa |
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PolyLogger.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyMaterial.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolyMaterialManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyMatrix4.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyMesh.h
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272e763c7a
LINE_LOOP_MESH support
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13 anni fa |
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PolyModule.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyObject.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyParticle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyParticleEmitter.h
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65f80c19cd
Fixed 3d particles
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13 anni fa |
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PolyPeer.h
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634df503e7
Moved networking module into the core
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13 anni fa |
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PolyPerlin.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyPolygon.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyQuaternion.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyQuaternionCurve.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyRectangle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyRenderer.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyResource.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyResourceManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolySDLCore.h
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22c059054f
Minor Linux fixes: Don't build TUIO, support warpCursor()
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13 anni fa |
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PolyScene.h
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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13 anni fa |
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PolySceneEntity.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolySceneLabel.h
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f6edf81027
Premultiplied alpha support in labels
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13 anni fa |
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PolySceneLight.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolySceneLine.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolySceneManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolySceneMesh.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolyScenePrimitive.h
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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13 anni fa |
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PolySceneRenderTexture.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolySceneSound.h
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54c63c1ef2
Fixed orientation issues with positional sound
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13 anni fa |
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PolyScreen.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyScreenCurve.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolyScreenEntity.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyScreenEntityInstance.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyScreenEvent.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolyScreenImage.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolyScreenLabel.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyScreenLine.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyScreenManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyScreenMesh.h
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 anni fa |
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PolyScreenShape.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyScreenSound.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyScreenSprite.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyServer.h
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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13 anni fa |
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PolyServerWorld.h
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634df503e7
Moved networking module into the core
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13 anni fa |
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PolyShader.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolySkeleton.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolySocket.h
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 anni fa |
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PolySound.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolySoundManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyString.h
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3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
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13 anni fa |
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PolyTexture.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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13 anni fa |
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PolyThreaded.h
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dda069be43
Threaded event fixes
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13 anni fa |
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PolyTimer.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolyTimerManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyTween.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolyTweenManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyVector2.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyVector3.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyVertex.h
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04a22925fc
Tangent generation and normal map shader support
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14 anni fa |
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PolyWinCore.h
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ebac791192
Windows should mostly work now, except for examples project
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13 anni fa |
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Poly_iPhone.h
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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14 anni fa |
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Polycode.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolyiPhoneCore.h
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c9406f5051
Code cleanup and documentation.
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14 anni fa |
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tinystr.h
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7cc9015fd0
Initial import from old repository
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15 anni fa |
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tinyxml.h
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 anni fa |