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ExampleBrowserWindow.cpp
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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před 13 roky |
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ExportProjectWindow.cpp
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f03307d738
Entity property editing in 2D editor, fixed web docs header and footer
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před 13 roky |
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NewFileWindow.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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před 12 roky |
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NewProjectWindow.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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před 12 roky |
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PolycodeClipboard.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolycodeConsole.cpp
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1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
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před 12 roky |
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PolycodeEditor.cpp
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1cca83a2c1
Prevent editor from getting copy/paste events if deactivated
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před 12 roky |
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PolycodeEditorManager.cpp
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b6aa9c7ffb
Added ability to close open files in the IDE, UIComboBox now resets selected name to None on clearItems(), fixed sprite editor not setting height properly on load
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před 12 roky |
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PolycodeFontEditor.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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před 12 roky |
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PolycodeFrame.cpp
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40a52bc301
Clear project title at the top of the IDE if no projects are open.
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před 12 roky |
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PolycodeIDEApp.cpp
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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před 12 roky |
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PolycodeImageEditor.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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před 12 roky |
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PolycodeMaterialEditor.cpp
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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před 12 roky |
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PolycodeProject.cpp
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d48451256f
Added more safety checks to config loading for PolycodeProject
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před 12 roky |
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PolycodeProjectBrowser.cpp
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2753d88462
Prevent UIMenu from going over the screen in the IDE.
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před 12 roky |
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PolycodeProjectEditor.cpp
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4b06c5558f
IDE project edtior now sets the saved/unsaved flag
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před 13 roky |
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PolycodeProjectManager.cpp
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40a52bc301
Clear project title at the top of the IDE if no projects are open.
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před 12 roky |
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PolycodeProps.cpp
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417411fd03
Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change.
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před 12 roky |
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PolycodeRemoteDebugger.cpp
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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před 13 roky |
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PolycodeScreenEditor.cpp
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ff83244f8b
Merge pull request #269 from CIB/cleanup
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před 12 roky |
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PolycodeSpriteEditor.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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před 12 roky |
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PolycodeTextEditor.cpp
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375127e4dc
Added 'Close File' to IDE menu in Windows and Linux, made the text editor convert Windows line endings to Unix
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před 12 roky |
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PolycodeToolLauncher.cpp
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a0d3e3b9f2
Disabled built tool output in console, added a checkbox in screen editor to show and hide reference entities
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před 12 roky |
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TextureBrowser.cpp
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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před 12 roky |
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ToolWindows.cpp
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8214319cdc
Added YES and NO events to UIEvent, added Yes/No/Cancel popup to IDE, IDE will now ask if you want to save file before closing if there are unsaved changes
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před 12 roky |