TransformGizmo.cpp 46 KB

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  1. /*
  2. Copyright (C) 2013 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "TransformGizmo.h"
  20. extern UIGlobalMenu *globalMenu;
  21. TransformGrips::TransformGrips() : UIElement() {
  22. mainRect = new UIRect(1.0, 1.0);
  23. mainRect->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  24. mainRect->color.setColor(0.0, 0.5, 1.0, 0.2);
  25. grips.push_back(mainRect);
  26. transformTL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  27. grips.push_back(transformTL);
  28. transformT = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  29. grips.push_back(transformT);
  30. transformTR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  31. grips.push_back(transformTR);
  32. transformL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  33. grips.push_back(transformL);
  34. transformR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  35. grips.push_back(transformR);
  36. transformBL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  37. grips.push_back(transformBL);
  38. transformB = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  39. grips.push_back(transformB);
  40. transformBR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  41. grips.push_back(transformBR);
  42. transformOffset = new UIImage("spriteEditor/transform_offset.png", 12, 12);
  43. grips.push_back(transformOffset);
  44. for(int i=0; i < grips.size(); i++) {
  45. addChild(grips[i]);
  46. if(grips[i] != mainRect) {
  47. grips[i]->setAnchorPoint(Vector3());
  48. }
  49. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  50. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  51. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEUP_OUTSIDE);
  52. grips[i]->blockMouseInput = true;
  53. }
  54. Services()->getCore()->getInput()->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  55. transforming = false;
  56. movingTransform = NULL;
  57. }
  58. Polycode::Rectangle TransformGrips::getGripRectangle() {
  59. return gripRectangle;
  60. }
  61. void TransformGrips::handleEvent(Event *event) {
  62. if(event->getDispatcher() == Services()->getCore()->getInput()) {
  63. if(transforming) {
  64. Vector2 newMouse = Services()->getCore()->getInput()->getMousePosition();
  65. if(movingTransform == mainRect) {
  66. gripRectangle.x += newMouse.x - mouseBase.x;
  67. gripRectangle.y += newMouse.y - mouseBase.y;
  68. } else if(movingTransform == transformTL) {
  69. gripRectangle.x += newMouse.x - mouseBase.x;
  70. gripRectangle.y += newMouse.y - mouseBase.y;
  71. gripRectangle.w -= newMouse.x - mouseBase.x;
  72. gripRectangle.h -= newMouse.y - mouseBase.y;
  73. } else if(movingTransform == transformTR) {
  74. gripRectangle.y += newMouse.y - mouseBase.y;
  75. gripRectangle.w += newMouse.x - mouseBase.x;
  76. gripRectangle.h -= newMouse.y - mouseBase.y;
  77. } else if(movingTransform == transformT) {
  78. gripRectangle.y += newMouse.y - mouseBase.y;
  79. gripRectangle.h -= newMouse.y - mouseBase.y;
  80. } else if(movingTransform == transformL) {
  81. gripRectangle.x += newMouse.x - mouseBase.x;
  82. gripRectangle.w -= newMouse.x - mouseBase.x;
  83. } else if(movingTransform == transformR) {
  84. gripRectangle.w += newMouse.x - mouseBase.x;
  85. } else if(movingTransform == transformBL) {
  86. gripRectangle.x += newMouse.x - mouseBase.x;
  87. gripRectangle.w -= newMouse.x - mouseBase.x;
  88. gripRectangle.h += newMouse.y - mouseBase.y;
  89. } else if(movingTransform == transformBR) {
  90. gripRectangle.w += newMouse.x - mouseBase.x;
  91. gripRectangle.h += newMouse.y - mouseBase.y;
  92. } else if(movingTransform == transformB) {
  93. gripRectangle.h += newMouse.y - mouseBase.y;
  94. } else if(movingTransform == transformOffset) {
  95. anchorPoint.x += (newMouse.x - mouseBase.x) / gripRectangle.w;
  96. anchorPoint.y += (newMouse.y - mouseBase.y) / gripRectangle.h;
  97. }
  98. mouseBase = newMouse;
  99. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  100. }
  101. } else {
  102. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  103. movingTransform = (UIImage*) event->getDispatcher();
  104. transforming = true;
  105. mouseBase = Services()->getCore()->getInput()->getMousePosition();
  106. } else {
  107. transforming = false;
  108. }
  109. }
  110. }
  111. Vector2 TransformGrips::getAnchorPoint() {
  112. return anchorPoint;
  113. }
  114. TransformGrips::~TransformGrips() {
  115. Services()->getCore()->getInput()->removeAllHandlersForListener(this);
  116. }
  117. void TransformGrips::setGripRectangle(Polycode::Rectangle rectangle, Vector2 offset) {
  118. mainRect->setPosition(rectangle.x, rectangle.y);
  119. mainRect->Resize(rectangle.w, rectangle.h);
  120. transformTL->setPosition(rectangle.x, rectangle.y);
  121. transformT->setPosition(rectangle.x + (rectangle.w * 0.5), rectangle.y);
  122. transformTR->setPosition(rectangle.x + (rectangle.w), rectangle.y);
  123. transformL->setPosition(rectangle.x, rectangle.y +(rectangle.h * 0.5));
  124. transformR->setPosition(rectangle.x + (rectangle.w), rectangle.y+(rectangle.h * 0.5));
  125. transformBL->setPosition(rectangle.x, rectangle.y+rectangle.h);
  126. transformB->setPosition(rectangle.x + (rectangle.w * 0.5), rectangle.y+rectangle.h);
  127. transformBR->setPosition(rectangle.x+rectangle.w, rectangle.y+rectangle.h);
  128. transformOffset->setPosition(rectangle.x + (rectangle.w * 0.5) + (offset.x * rectangle.w), rectangle.y + (rectangle.h * 0.5) + (offset.y * rectangle.h));
  129. gripRectangle = rectangle;
  130. anchorPoint = offset;
  131. }
  132. TrasnformGizmoEvent::TrasnformGizmoEvent(int mode) : Event() {
  133. this->mode = mode;
  134. this->eventCode = eventCode;
  135. eventType = "TrasnformGizmoEvent";
  136. }
  137. TransformGizmoMenu::TransformGizmoMenu(TransformGizmo *gizmo) : UIElement() {
  138. processInputEvents = true;
  139. this->gizmo = gizmo;
  140. transformSelector = new UIIconSelector();
  141. addChild(transformSelector);
  142. transformSelector->addIcon("entityEditor/move_gizmo.png");
  143. transformSelector->addIcon("entityEditor/scale_gizmo.png");
  144. transformSelector->addIcon("entityEditor/rotate_gizmo.png");
  145. transformSelector->setPosition(4, 3.0);
  146. transformSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  147. orientationCombo = new UIComboBox(globalMenu, 100);
  148. orientationCombo->addComboItem("Global");
  149. orientationCombo->addComboItem("Local");
  150. orientationCombo->setSelectedIndex(0);
  151. addChild(orientationCombo);
  152. orientationCombo->setPosition(100, 2);
  153. orientationCombo->addEventListener(this, UIEvent::CHANGE_EVENT);
  154. centerSelector = new UIIconSelector();
  155. addChild(centerSelector);
  156. centerSelector->addIcon("entityEditor/median_center.png");
  157. centerSelector->addIcon("entityEditor/individual_centers.png");
  158. centerSelector->setPosition(210, 3.0);
  159. centerSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  160. }
  161. void TransformGizmoMenu::handleEvent(Event *event) {
  162. if(event->getDispatcher() == transformSelector) {
  163. switch(transformSelector->getSelectedIndex()) {
  164. case 0:
  165. gizmo->setTransformMode(TransformGizmo::TRANSFORM_MOVE);
  166. break;
  167. case 1:
  168. gizmo->setTransformMode(TransformGizmo::TRANSFORM_SCALE);
  169. break;
  170. case 2:
  171. gizmo->setTransformMode(TransformGizmo::TRANSFORM_ROTATE);
  172. break;
  173. }
  174. } else if(event->getDispatcher() == orientationCombo) {
  175. gizmo->setTransformOrientation(orientationCombo->getSelectedIndex());
  176. } else if(event->getDispatcher() == centerSelector) {
  177. if(centerSelector->getSelectedIndex() == 0) {
  178. gizmo->setCenterMode(TransformGizmo::CENTER_MODE_MEDIAN);
  179. } else {
  180. gizmo->setCenterMode(TransformGizmo::CENTER_MODE_INDIVIDUAL);
  181. }
  182. }
  183. }
  184. TransformGizmoMenu::~TransformGizmoMenu() {
  185. }
  186. void TransformGizmo::setCenterMode(int centerMode) {
  187. this->centerMode = centerMode;
  188. }
  189. TransformGizmo::TransformGizmo(Scene *targetScene, Camera *targetCamera) : Entity() {
  190. processInputEvents = true;
  191. orientation = ORIENTATION_GLOBAL;
  192. centerMode = CENTER_MODE_MEDIAN;
  193. enableGizmo = true;
  194. firstMove = true;
  195. snapEnabled = false;
  196. snapSize = 1.0;
  197. this->targetScene = targetScene;
  198. this->targetCamera = targetCamera;
  199. ScenePrimitive *centerCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 0.3, 0.3, 16);
  200. centerCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  201. centerCircle->setColor(0.7, 0.7, 0.7, 1.0);
  202. centerCircle->depthTest = false;
  203. centerCircle->billboardMode = true;
  204. addChild(centerCircle);
  205. centerCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  206. trasnformDecorators = new Entity();
  207. addChild(trasnformDecorators);
  208. scaleDecorators = new Entity();
  209. addChild(scaleDecorators);
  210. transformAndScaleLines = new Entity();
  211. addChild(transformAndScaleLines);
  212. rotateDectorators = new Entity();
  213. addChild(rotateDectorators);
  214. yLine = new SceneMesh(Mesh::LINE_MESH);
  215. yLine->getMesh()->addVertex(0.0, 0.0, 0.0);
  216. yLine->getMesh()->addVertex(0.0, 1.0, 0.0);
  217. yLine->getMesh()->dirtyArrays();
  218. yLine->depthTest = false;
  219. yLine->setColor(0.0, 1.0, 0.0, 1.0);
  220. yLine->setLocalBoundingBox(yLine->getMesh()->calculateBBox());
  221. yLine->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX() * 2.0);
  222. transformAndScaleLines->addChild(yLine);
  223. xLine = new SceneMesh(Mesh::LINE_MESH);
  224. xLine->getMesh()->addVertex(0.0, 0.0, 0.0);
  225. xLine->getMesh()->addVertex(1.0, 0.0, 0.0);
  226. xLine->getMesh()->dirtyArrays();
  227. xLine->depthTest = false;
  228. xLine->setColor(1.0, 0.0, 0.0, 1.0);
  229. xLine->setLocalBoundingBox(xLine->getMesh()->calculateBBox());
  230. xLine->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX() * 2.0);
  231. transformAndScaleLines->addChild(xLine);
  232. zLine = new SceneMesh(Mesh::LINE_MESH);
  233. zLine->getMesh()->addVertex(0.0, 0.0, 0.0);
  234. zLine->getMesh()->addVertex(0.0, 0.0, 1.0);
  235. zLine->getMesh()->dirtyArrays();
  236. zLine->depthTest = false;
  237. zLine->setColor(0.0, 0.0, 1.0, 1.0);
  238. zLine->setLocalBoundingBox(zLine->getMesh()->calculateBBox());
  239. zLine->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX() * 2.0);
  240. transformAndScaleLines->addChild(zLine);
  241. // MOVE
  242. yArrow = new ScenePrimitive(ScenePrimitive::TYPE_CONE, 0.2, 0.05, 12);
  243. yArrow->setColor(0.0, 1.0, 0.0, 1.0);
  244. yArrow->setPosition(0.0, 1.0, 0.0);
  245. yArrow->depthTest = false;
  246. trasnformDecorators->addChild(yArrow);
  247. xArrow = new ScenePrimitive(ScenePrimitive::TYPE_CONE, 0.2, 0.05, 12);
  248. xArrow->setColor(1.0, 0.0, 0.0, 1.0);
  249. xArrow->setPosition(1.0, 0.0, 0.0);
  250. xArrow->Roll(-90);
  251. xArrow->depthTest = false;
  252. trasnformDecorators->addChild(xArrow);
  253. zArrow = new ScenePrimitive(ScenePrimitive::TYPE_CONE, 0.2, 0.05, 12);
  254. zArrow->setColor(0.0, 0.0, 1.0, 1.0);
  255. zArrow->setPosition(0.0, 0.0, 1.0);
  256. zArrow->Pitch(90);
  257. zArrow->depthTest = false;
  258. trasnformDecorators->addChild(zArrow);
  259. // SCALE
  260. yBox = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 0.1, 0.1, 0.1);
  261. yBox->setColor(0.0, 1.0, 0.0, 1.0);
  262. yBox->setPosition(0.0, 1.0, 0.0);
  263. yBox->depthTest = false;
  264. scaleDecorators->addChild(yBox);
  265. xBox = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 0.1, 0.1, 0.1);
  266. xBox->setColor(1.0, 0.0, 0.0, 1.0);
  267. xBox->setPosition(1.0, 0.0, 0.0);
  268. xBox->Roll(-90);
  269. xBox->depthTest = false;
  270. scaleDecorators->addChild(xBox);
  271. zBox = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 0.1, 0.1, 0.1);
  272. zBox->setColor(0.0, 0.0, 1.0, 1.0);
  273. zBox->setPosition(0.0, 0.0, 1.0);
  274. zBox->Pitch(90);
  275. zBox->depthTest = false;
  276. scaleDecorators->addChild(zBox);
  277. // ROTATE
  278. bgCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 2.6, 2.6, 32);
  279. bgCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  280. bgCircle->setColor(0.0, 0.0, 0.0, 1.0);
  281. bgCircle->depthTest = false;
  282. bgCircle->billboardMode = true;
  283. rotateDectorators->addChild(bgCircle);
  284. bgCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  285. outerCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 3.0, 3.0, 32);
  286. outerCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  287. outerCircle->setColor(1.0, 1.0, 1.0, 1.0);
  288. outerCircle->depthTest = false;
  289. outerCircle->billboardMode = true;
  290. rotateDectorators->addChild(outerCircle);
  291. outerCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX() * 2.0);
  292. pitchCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 2.55, 2.55, 32);
  293. pitchCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  294. pitchCircle->setColor(1.0, 0.0, 0.0, 1.0);
  295. pitchCircle->depthTest = false;
  296. pitchCircle->Yaw(90);
  297. rotateDectorators->addChild(pitchCircle);
  298. pitchCircle->setMaterialByName("OneSidedLine");
  299. pitchCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX() * 2.0);
  300. yawCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 2.65, 2.65, 32);
  301. yawCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  302. yawCircle->setColor(0.0, 1.0, 0.0, 1.0);
  303. yawCircle->depthTest = false;
  304. yawCircle->Pitch(90);
  305. rotateDectorators->addChild(yawCircle);
  306. yawCircle->setMaterialByName("OneSidedLine");
  307. yawCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX()* 2.0);
  308. rollCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 2.6, 2.6, 32);
  309. rollCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  310. rollCircle->setColor(0.0, 0.0, 1.0, 1.0);
  311. rollCircle->depthTest = false;
  312. rotateDectorators->addChild(rollCircle);
  313. rollCircle->setMaterialByName("OneSidedLine");
  314. rollCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX()* 2.0);
  315. rotateDectorators->processInputEvents = true;
  316. //pitchGrip = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 1.55 * 0.5, 0.05, 16, 3);
  317. pitchGrip = new ScenePrimitive(ScenePrimitive::TYPE_UNCAPPED_CYLINDER, 0.15, 2.55 * 0.5, 16);
  318. pitchGrip->setColor(1.0, 0.0, 0.0, 0.2);
  319. pitchGrip->depthTest = false;
  320. pitchGrip->Pitch(90);
  321. pitchGrip->Yaw(90);
  322. rotateDectorators->addChild(pitchGrip);
  323. pitchGrip->processInputEvents = true;
  324. pitchGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  325. pitchGrip->useGeometryHitDetection = true;
  326. pitchGrip->blockMouseInput = true;
  327. rollGrip = new ScenePrimitive(ScenePrimitive::TYPE_UNCAPPED_CYLINDER, 0.15, 2.6 * 0.5, 16);
  328. rollGrip->setColor(0.0, 0.0, 1.0, 0.2);
  329. rollGrip->depthTest = false;
  330. rollGrip->Pitch(90);
  331. rotateDectorators->addChild(rollGrip);
  332. rollGrip->processInputEvents = true;
  333. rollGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  334. rollGrip->useGeometryHitDetection = true;
  335. rollGrip->blockMouseInput = true;
  336. yawGrip= new ScenePrimitive(ScenePrimitive::TYPE_UNCAPPED_CYLINDER, 0.15, 2.65 * 0.5, 16);
  337. yawGrip->setColor(0.0, 1.0, 0.0, 0.2);
  338. yawGrip->depthTest = false;
  339. yawGrip->Yaw(90);
  340. rotateDectorators->addChild(yawGrip);
  341. yawGrip->processInputEvents = true;
  342. yawGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  343. yawGrip->useGeometryHitDetection = true;
  344. yawGrip->blockMouseInput = true;
  345. viewportRotateGripBase = new Entity();
  346. viewportRotateGripBase->processInputEvents = true;
  347. rotateDectorators->addChild(viewportRotateGripBase);
  348. viewportRotateGrip = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0 * 0.5, 0.08, 16, 3);
  349. viewportRotateGrip->Pitch(90);
  350. viewportRotateGrip->setColor(0.0, 1.0, 0.0, 0.2);
  351. viewportRotateGrip->depthTest = false;
  352. viewportRotateGripBase->addChild(viewportRotateGrip);
  353. viewportRotateGrip->processInputEvents = true;
  354. viewportRotateGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  355. viewportRotateGrip->useGeometryHitDetection = true;
  356. viewportRotateGrip->blockMouseInput = true;
  357. pitchGrip->visible = false;
  358. yawGrip->visible = false;
  359. rollGrip->visible = false;
  360. viewportRotateGrip->visible = false;
  361. xTransformGrip = new Entity();
  362. xTransformGrip->setLocalBoundingBox(1.3, 0.1, 0.1);
  363. xTransformGrip->depthTest = false;
  364. xTransformGrip->setColor(1.0, 0.0, 0.0, 1.0);
  365. addChild(xTransformGrip);
  366. xTransformGrip->setAnchorPoint(Vector3(-1.0, 0.0, 0.0));
  367. xTransformGrip->processInputEvents = true;
  368. xTransformGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  369. yTransformGrip = new Entity();
  370. yTransformGrip->setLocalBoundingBox(0.1, 1.3, 0.1);
  371. addChild(yTransformGrip);
  372. yTransformGrip->setAnchorPoint(Vector3(0.0, -1.0, 0.0));
  373. yTransformGrip->processInputEvents = true;
  374. yTransformGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  375. zTransformGrip = new Entity();
  376. zTransformGrip->setLocalBoundingBox(0.1, 0.1, 1.3);
  377. addChild(zTransformGrip);
  378. zTransformGrip->setAnchorPoint(Vector3(0.0, 0.0, -1.0));
  379. zTransformGrip->processInputEvents = true;
  380. zTransformGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  381. transforming = false;
  382. mode = TRANSFORM_MOVE;
  383. visible = false;
  384. enabled = false;
  385. coreInput = CoreServices::getInstance()->getCore()->getInput();
  386. coreInput->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  387. coreInput->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  388. coreInput->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  389. coreInput->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  390. gizmoMode = GIZMO_MODE_3D;
  391. setTransformMode(TRANSFORM_MOVE);
  392. }
  393. void TransformGizmo::enableSnap(bool val) {
  394. snapEnabled = val;
  395. }
  396. void TransformGizmo::setSnapSize(Number snapSize) {
  397. this->snapSize = snapSize;
  398. }
  399. void TransformGizmo::setTransformOrientation(int orientation) {
  400. this->orientation = orientation;
  401. }
  402. void TransformGizmo::setTransformPlaneFromView() {
  403. switch(gizmoMode) {
  404. case GIZMO_MODE_2D_X:
  405. setTransformPlane(1.0, 0.0, 0.0, true);
  406. transformConstraint = Vector3(1.0, 0.0, 0.0);
  407. break;
  408. case GIZMO_MODE_2D_Y:
  409. setTransformPlane(0.0, 1.0, 0.0, true);
  410. transformConstraint = Vector3(0.0, 1.0, 0.0);
  411. break;
  412. case GIZMO_MODE_2D_Z:
  413. setTransformPlane(0.0, 0.0, 1.0, true);
  414. transformConstraint = Vector3(0.0, 0.0, -1.0);
  415. break;
  416. default:
  417. Vector3 camVec = targetCamera->getConcatenatedMatrix().getPosition() - getConcatenatedMatrix().getPosition();
  418. camVec.Normalize();
  419. setTransformPlane(camVec.x, camVec.y, camVec.z, true);
  420. break;
  421. }
  422. }
  423. void TransformGizmo::setTransformPlane(Number x, Number y, Number z, bool forceGlobal) {
  424. planeMatrix = getConcatenatedMatrix();
  425. Vector3 localPlane = Vector3(x,y,z);
  426. localTransformPlane = localPlane;
  427. Number planeDistance = 0;
  428. if(forceGlobal) {
  429. transformPlane = localPlane;
  430. transformPlaneDistance = planeDistance;
  431. planeMatrix.identity();
  432. return;
  433. }
  434. transformPlane = planeMatrix.rotateVector(localPlane);
  435. Vector3 planePoint = planeMatrix.getPosition();
  436. transformPlaneDistance = planePoint.dot(transformPlane);
  437. Ray gizmoRay;
  438. gizmoRay.origin = 0.0;
  439. gizmoRay.direction = transformPlane * -1;
  440. gizmoPoint = gizmoRay.planeIntersectPoint(transformPlane, transformPlaneDistance);
  441. gizmoPoint = planeMatrix.Inverse() * gizmoPoint;
  442. }
  443. Vector3 TransformGizmo::getTransformPlanePosition() {
  444. Ray ray = targetScene->projectRayFromCameraAndViewportCoordinate(targetCamera, coreInput->getMousePosition());
  445. // hack to fix NaN's in the plane intersect math (sorry)
  446. ray.direction += Vector3(0.00001, 0.00001, 0.00001);
  447. Vector3 ret = ray.planeIntersectPoint(transformPlane, transformPlaneDistance);
  448. return ret;
  449. }
  450. void TransformGizmo::setTransformMode(int newMode) {
  451. transformMode = newMode;
  452. trasnformDecorators->visible = false;
  453. scaleDecorators->visible = false;
  454. transformAndScaleLines->visible = false;
  455. rotateDectorators->visible = false;
  456. xTransformGrip->enabled = false;
  457. yTransformGrip->enabled = false;
  458. zTransformGrip->enabled = false;
  459. pitchGrip->enabled = false;
  460. rollGrip->enabled = false;
  461. yawGrip->enabled = false;
  462. viewportRotateGrip->enabled = false;
  463. xTransformGrip->enabled = false;
  464. yTransformGrip->enabled = false;
  465. zTransformGrip->enabled = false;
  466. mode = newMode;
  467. switch (mode) {
  468. case TRANSFORM_MOVE:
  469. trasnformDecorators->visible = true;
  470. transformAndScaleLines->visible = true;
  471. switch(gizmoMode) {
  472. case GIZMO_MODE_3D:
  473. xTransformGrip->enabled = true;
  474. yTransformGrip->enabled = true;
  475. zTransformGrip->enabled = true;
  476. xArrow->visible = true;
  477. yArrow->visible = true;
  478. zArrow->visible = true;
  479. xLine->visible = true;
  480. yLine->visible = true;
  481. zLine->visible = true;
  482. break;
  483. case GIZMO_MODE_2D_X:
  484. xTransformGrip->enabled = false;
  485. yTransformGrip->enabled = true;
  486. zTransformGrip->enabled = true;
  487. xArrow->visible = false;
  488. yArrow->visible = true;
  489. zArrow->visible = true;
  490. xLine->visible = false;
  491. yLine->visible = true;
  492. zLine->visible = true;
  493. break;
  494. case GIZMO_MODE_2D_Y:
  495. xTransformGrip->enabled = true;
  496. yTransformGrip->enabled = false;
  497. zTransformGrip->enabled = true;
  498. xArrow->visible = true;
  499. yArrow->visible = false;
  500. zArrow->visible = true;
  501. xLine->visible = true;
  502. yLine->visible = false;
  503. zLine->visible = true;
  504. break;
  505. case GIZMO_MODE_2D_Z:
  506. xTransformGrip->enabled = true;
  507. yTransformGrip->enabled = true;
  508. zTransformGrip->enabled = false;
  509. xArrow->visible = true;
  510. yArrow->visible = true;
  511. zArrow->visible = false;
  512. xLine->visible = true;
  513. yLine->visible = true;
  514. zLine->visible = false;
  515. break;
  516. }
  517. break;
  518. case TRANSFORM_SCALE:
  519. scaleDecorators->visible = true;
  520. transformAndScaleLines->visible = true;
  521. switch(gizmoMode) {
  522. case GIZMO_MODE_3D:
  523. xTransformGrip->enabled = true;
  524. yTransformGrip->enabled = true;
  525. zTransformGrip->enabled = true;
  526. xBox->visible = true;
  527. yBox->visible = true;
  528. zBox->visible = true;
  529. xLine->visible = true;
  530. yLine->visible = true;
  531. zLine->visible = true;
  532. break;
  533. case GIZMO_MODE_2D_X:
  534. xTransformGrip->enabled = false;
  535. yTransformGrip->enabled = true;
  536. zTransformGrip->enabled = true;
  537. xBox->visible = false;
  538. yBox->visible = true;
  539. zBox->visible = true;
  540. xLine->visible = false;
  541. yLine->visible = true;
  542. zLine->visible = true;
  543. break;
  544. case GIZMO_MODE_2D_Y:
  545. xTransformGrip->enabled = true;
  546. yTransformGrip->enabled = false;
  547. zTransformGrip->enabled = true;
  548. xBox->visible = true;
  549. yBox->visible = false;
  550. zBox->visible = true;
  551. xLine->visible = true;
  552. yLine->visible = false;
  553. zLine->visible = true;
  554. break;
  555. case GIZMO_MODE_2D_Z:
  556. xTransformGrip->enabled = true;
  557. yTransformGrip->enabled = true;
  558. zTransformGrip->enabled = false;
  559. xBox->visible = true;
  560. yBox->visible = true;
  561. zBox->visible = false;
  562. xLine->visible = true;
  563. yLine->visible = true;
  564. zLine->visible = false;
  565. break;
  566. }
  567. break;
  568. case TRANSFORM_ROTATE:
  569. rotateDectorators->visible = true;
  570. switch(gizmoMode) {
  571. case GIZMO_MODE_3D:
  572. rollGrip->enabled = true;
  573. rollCircle->visible = true;
  574. pitchGrip->enabled = true;
  575. pitchCircle->visible = true;
  576. yawGrip->enabled = true;
  577. yawCircle->visible = true;
  578. viewportRotateGrip->enabled = false;
  579. outerCircle->visible = false;
  580. outerCircle->setColor(1.0, 1.0, 1.0, 1.0);
  581. break;
  582. case GIZMO_MODE_2D_X:
  583. rollGrip->enabled = false;
  584. rollCircle->visible = false;
  585. pitchGrip->enabled = false;
  586. pitchCircle->visible = false;
  587. yawGrip->enabled = false;
  588. yawCircle->visible = false;
  589. viewportRotateGrip->enabled = true;
  590. outerCircle->visible = true;
  591. outerCircle->setColor(1.0, 0.0, 0.0, 1.0);
  592. viewportRotateGrip->setYaw(90);
  593. viewportRotateGrip->setPitch(90);
  594. break;
  595. case GIZMO_MODE_2D_Y:
  596. rollGrip->enabled = false;
  597. rollCircle->visible = false;
  598. pitchGrip->enabled = false;
  599. pitchCircle->visible = false;
  600. yawGrip->enabled = false;
  601. yawCircle->visible = false;
  602. viewportRotateGrip->enabled = true;
  603. outerCircle->visible = true;
  604. outerCircle->setColor(0.0, 1.0, 0.0, 1.0);
  605. viewportRotateGrip->setPitch(0);
  606. viewportRotateGrip->setYaw(0);
  607. break;
  608. case GIZMO_MODE_2D_Z:
  609. rollGrip->enabled = false;
  610. rollCircle->visible = false;
  611. pitchGrip->enabled = false;
  612. pitchCircle->visible = false;
  613. yawGrip->enabled = false;
  614. yawCircle->visible = false;
  615. viewportRotateGrip->enabled = true;
  616. outerCircle->visible = true;
  617. outerCircle->setColor(0.0, 0.0, 1.0, 1.0);
  618. viewportRotateGrip->setPitch(90);
  619. viewportRotateGrip->setYaw(0);
  620. break;
  621. }
  622. break;
  623. default:
  624. assert(false); // invalid mode
  625. break;
  626. }
  627. }
  628. void TransformGizmo::setTransformSelection(std::vector<Entity*> selectedEntities) {
  629. entityPositions.clear();
  630. this->selectedEntities = selectedEntities;
  631. if(selectedEntities.size() > 0) {
  632. visible = true;
  633. enabled = true;
  634. Vector3 centerPoint;
  635. for(int i=0; i < selectedEntities.size(); i++) {
  636. centerPoint += selectedEntities[i]->getConcatenatedMatrix().getPosition();
  637. entityPositions.push_back(selectedEntities[i]->getPosition());
  638. }
  639. centerPoint = centerPoint / selectedEntities.size();
  640. setPosition(centerPoint);
  641. } else {
  642. visible = false;
  643. enabled = false;
  644. }
  645. }
  646. void TransformGizmo::transformSelectedEntities(const Vector3 &move, const Vector3 &scale, Number rotate) {
  647. if(firstMove) {
  648. firstMove = false;
  649. dispatchEvent(new TrasnformGizmoEvent(mode), Event::SELECT_EVENT);
  650. }
  651. Vector3 globalCenter = getConcatenatedMatrix().getPosition();
  652. for(int i=0; i < selectedEntities.size(); i++) {
  653. if((orientation == ORIENTATION_GLOBAL && mode != TRANSFORM_SCALE_VIEW) || (ORIENTATION_LOCAL && mode == TRANSFORM_MOVE_VIEW)) {
  654. entityPositions[i] += move;
  655. Quaternion q;
  656. Quaternion currentRotation = selectedEntities[i]->getRotationQuat();
  657. Vector3 axisVector = transformConstraint;
  658. axisVector = currentRotation.Inverse().applyTo(axisVector);
  659. axisVector.Normalize();
  660. q.fromAngleAxis(rotate, axisVector);
  661. Vector3 newScale = selectedEntities[i]->getRotationQuat().applyTo(scale);
  662. newScale.x = fabs(newScale.x);
  663. newScale.y = fabs(newScale.y);
  664. newScale.z = fabs(newScale.z);
  665. if(scale.x < 0 || scale.y < 0 || scale.z < 0) {
  666. newScale = newScale * -1.0;
  667. }
  668. if(centerMode == CENTER_MODE_MEDIAN) {
  669. Vector3 globalPosition = selectedEntities[i]->getConcatenatedMatrix().getPosition();
  670. Quaternion tQ;
  671. tQ.fromAngleAxis(rotate, transformConstraint);
  672. Vector3 trans = globalCenter + tQ.applyTo(globalPosition-globalCenter) - globalPosition;
  673. globalPosition += trans;
  674. selectedEntities[i]->setPosition(globalPosition - selectedEntities[i]->getParentEntity()->getConcatenatedMatrix().getPosition());
  675. selectedEntities[i]->setRotationByQuaternion(currentRotation * q);
  676. if(move.length() == 0.0) {
  677. entityPositions[i] = selectedEntities[i]->getPosition();
  678. }
  679. selectedEntities[i]->setScale(selectedEntities[i]->getScale() * (Vector3(1.0, 1.0, 1.0)+newScale));
  680. if(newScale.length() > 0.0) {
  681. Vector3 scalePosition;
  682. scalePosition.x = globalPosition.x + ((globalPosition.x - globalCenter.x) * newScale.x);
  683. scalePosition.y = globalPosition.y + ((globalPosition.y - globalCenter.y) * newScale.y);
  684. scalePosition.z = globalPosition.z + ((globalPosition.z - globalCenter.z) * newScale.z);
  685. scalePosition = selectedEntities[i]->getParentEntity()->getConcatenatedMatrix().Inverse().transpose() * scalePosition;
  686. selectedEntities[i]->setPosition(scalePosition);
  687. if(move.length() == 0.0) {
  688. entityPositions[i] = selectedEntities[i]->getPosition();
  689. }
  690. }
  691. } else {
  692. selectedEntities[i]->setRotationByQuaternion(currentRotation * q);
  693. selectedEntities[i]->setScale(selectedEntities[i]->getScale() * (Vector3(1.0, 1.0, 1.0)+newScale));
  694. }
  695. } else {
  696. entityPositions[i] += getRotationQuat().applyTo(move);
  697. Quaternion q;
  698. Quaternion currentRotation = selectedEntities[i]->getRotationQuat();
  699. Vector3 axisVector = transformConstraint;
  700. // always global in the 2d view
  701. if(gizmoMode != GIZMO_MODE_3D || mode == TRANSFORM_ROTATE_VIEW) {
  702. axisVector = currentRotation.Inverse().applyTo(axisVector);
  703. }
  704. axisVector.Normalize();
  705. q.fromAngleAxis(rotate, axisVector);
  706. if(centerMode == CENTER_MODE_MEDIAN) {
  707. Vector3 globalPosition = selectedEntities[i]->getConcatenatedMatrix().getPosition();
  708. Quaternion tQ;
  709. tQ.fromAngleAxis(rotate, getRotationQuat().applyTo(axisVector));
  710. Vector3 trans = globalCenter + tQ.applyTo(globalPosition-globalCenter) - globalPosition;
  711. globalPosition += trans;
  712. selectedEntities[i]->setPosition(globalPosition - selectedEntities[i]->getParentEntity()->getConcatenatedMatrix().getPosition());
  713. selectedEntities[i]->setRotationByQuaternion(currentRotation * q);
  714. if(move.length() == 0.0) {
  715. entityPositions[i] = selectedEntities[i]->getPosition();
  716. }
  717. selectedEntities[i]->setScale(selectedEntities[i]->getScale() * (Vector3(1.0, 1.0, 1.0)+scale));
  718. if(scale.length() > 0.0) {
  719. Vector3 scalePosition;
  720. scalePosition.x = globalPosition.x + ((globalPosition.x - globalCenter.x) * scale.x);
  721. scalePosition.y = globalPosition.y + ((globalPosition.y - globalCenter.y) * scale.y);
  722. scalePosition.z = globalPosition.z + ((globalPosition.z - globalCenter.z) * scale.z);
  723. scalePosition = selectedEntities[i]->getParentEntity()->getConcatenatedMatrix().Inverse().transpose() * scalePosition;
  724. selectedEntities[i]->setPosition(scalePosition);
  725. if(move.length() == 0.0) {
  726. entityPositions[i] = selectedEntities[i]->getPosition();
  727. }
  728. }
  729. } else {
  730. selectedEntities[i]->setRotationByQuaternion(currentRotation * q);
  731. selectedEntities[i]->setScale(selectedEntities[i]->getScale() * (Vector3(1.0, 1.0, 1.0)+scale));
  732. }
  733. }
  734. // snap if moving and snap is on
  735. if(scale.length() == 0.0 && rotate == 0.0) {
  736. if(snapEnabled) {
  737. Vector3 snappedPositon = entityPositions[i];
  738. snappedPositon.x = round(((Number)snappedPositon.x)/(snapSize)) * snapSize;
  739. snappedPositon.y = round(((Number)snappedPositon.y)/(snapSize)) * snapSize;
  740. snappedPositon.z = round(((Number)snappedPositon.z)/(snapSize)) * snapSize;
  741. selectedEntities[i]->setPosition(snappedPositon);
  742. } else {
  743. selectedEntities[i]->setPosition(entityPositions[i]);
  744. }
  745. }
  746. }
  747. }
  748. Number TransformGizmo::getTransformPlaneAngle() {
  749. Ray gizmoRay;
  750. gizmoRay.origin = getConcatenatedMatrix().getPosition();
  751. gizmoRay.direction = localTransformPlane * -1;
  752. Vector3 gizmoIntersect = gizmoRay.planeIntersectPoint(transformPlane, transformPlaneDistance);
  753. gizmoIntersect = planeMatrix.Inverse() * gizmoIntersect;
  754. Ray ray = targetScene->projectRayFromCameraAndViewportCoordinate(targetCamera, coreInput->getMousePosition());
  755. Vector3 mouseIntersect = ray.planeIntersectPoint(transformPlane, transformPlaneDistance);
  756. mouseIntersect = planeMatrix.Inverse() * mouseIntersect;
  757. Vector2 planePosition;
  758. if(localTransformPlane.x > 0) {
  759. planePosition.x = mouseIntersect.z - gizmoIntersect.z;
  760. planePosition.y = mouseIntersect.y - gizmoIntersect.y;
  761. } else if(localTransformPlane.y > 0.0) {
  762. planePosition.x = mouseIntersect.x - gizmoIntersect.x;
  763. planePosition.y = mouseIntersect.z - gizmoIntersect.z;
  764. } else if(localTransformPlane.z > 0.0) {
  765. planePosition.x = mouseIntersect.x - gizmoIntersect.x;
  766. planePosition.y = mouseIntersect.y - gizmoIntersect.y;
  767. }
  768. planePosition.Normalize();
  769. return atan2(planePosition.x, planePosition.y);
  770. }
  771. void TransformGizmo::setGizmoMode(int newMode) {
  772. gizmoMode = newMode;
  773. setTransformMode(transformMode);
  774. }
  775. void TransformGizmo::handleEvent(Event *event) {
  776. if(!enableGizmo) {
  777. return;
  778. }
  779. if(!coreInput->getKeyState(KEY_LALT) && !coreInput->getKeyState(KEY_RALT)) {
  780. if(event->getDispatcher() == pitchGrip) {
  781. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  782. transforming = true;
  783. transformConstraint = Vector3(1.0, 0.0, 0.0);
  784. setTransformPlane(1.0, 0.0, 0.0);
  785. startingAngle = getTransformPlaneAngle();
  786. }
  787. } else if(event->getDispatcher() == yawGrip) {
  788. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  789. transforming = true;
  790. transformConstraint = Vector3(0.0, 1.0, 0.0);
  791. setTransformPlane(0.0, 1.0, 0.0);
  792. startingAngle = getTransformPlaneAngle();
  793. }
  794. } else if(event->getDispatcher() == rollGrip) {
  795. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  796. transforming = true;
  797. transformConstraint = Vector3(0.0, 0.0, -1.0);
  798. setTransformPlane(0.0, 0.0, 1.0);
  799. startingAngle = getTransformPlaneAngle();
  800. }
  801. } else if(event->getDispatcher() == viewportRotateGrip) {
  802. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  803. if(gizmoMode != GIZMO_MODE_3D) {
  804. transforming = true;
  805. setTransformPlaneFromView();
  806. startingAngle = getTransformPlaneAngle();
  807. }
  808. }
  809. }
  810. if(event->getDispatcher() == xTransformGrip) {
  811. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  812. transforming = true;
  813. transformConstraint = Vector3(1.0, 0.0, 0.0);
  814. if(gizmoMode == GIZMO_MODE_3D) {
  815. setTransformPlane(0.0, 1.0, 0.0);
  816. } else {
  817. setTransformPlane(0.0, 0.0, 1.0);
  818. }
  819. startingPoint = getTransformPlanePosition();
  820. }
  821. } else if(event->getDispatcher() == yTransformGrip) {
  822. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  823. transforming = true;
  824. transformConstraint = Vector3(0.0, 1.0, 0.0);
  825. setTransformPlane(0.0, 0.0, 1.0);
  826. startingPoint = getTransformPlanePosition();
  827. }
  828. } else if(event->getDispatcher() == zTransformGrip) {
  829. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  830. transforming = true;
  831. transformConstraint = Vector3(0.0, 0.0, 1.0);
  832. setTransformPlane(0.0, 1.0, 0.0);
  833. startingPoint = getTransformPlanePosition();
  834. }
  835. }
  836. }
  837. if(event->getDispatcher() == coreInput) {
  838. if (!coreInput->getKeyState(KEY_LCTRL) && !coreInput->getKeyState(KEY_RCTRL) && !coreInput->getKeyState(KEY_LALT) && !coreInput->getKeyState(KEY_RALT)) {
  839. if (event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  840. InputEvent *inputEvent = (InputEvent*)event;
  841. switch (inputEvent->key) {
  842. case KEY_s:
  843. {
  844. transforming = true;
  845. previousMode = mode;
  846. mode = TRANSFORM_SCALE_VIEW;
  847. setTransformPlaneFromView();
  848. startingPoint = getTransformPlanePosition();
  849. }
  850. break;
  851. case KEY_r:
  852. {
  853. previousMode = mode;
  854. mode = TRANSFORM_ROTATE_VIEW;
  855. transforming = true;
  856. setTransformPlaneFromView();
  857. transformConstraint = transformPlane;
  858. if (gizmoMode == GIZMO_MODE_2D_Z) {
  859. transformConstraint = transformConstraint * -1.0;
  860. }
  861. startingAngle = getTransformPlaneAngle();
  862. }
  863. break;
  864. case KEY_g:
  865. {
  866. previousMode = mode;
  867. mode = TRANSFORM_MOVE_VIEW;
  868. transforming = true;
  869. setTransformPlaneFromView();
  870. startingPoint = getTransformPlanePosition();
  871. }
  872. break;
  873. case KEY_ESCAPE:
  874. {
  875. if (mode == TRANSFORM_SCALE_VIEW || mode == TRANSFORM_ROTATE_VIEW || mode == TRANSFORM_MOVE_VIEW) {
  876. dispatchEndEvent();
  877. mode = previousMode;
  878. }
  879. transforming = false;
  880. firstMove = true;
  881. }
  882. break;
  883. }
  884. }
  885. }
  886. if(transforming) {
  887. switch(event->getEventCode()) {
  888. case InputEvent::EVENT_MOUSEMOVE:
  889. {
  890. switch(mode) {
  891. case TRANSFORM_MOVE:
  892. {
  893. Vector3 newPoint = getTransformPlanePosition();
  894. Vector3 diff = (planeMatrix.Inverse() * newPoint) -(planeMatrix.Inverse() * startingPoint);
  895. diff = diff * getCompoundScale();
  896. printf("newPoint: %f,%f,%f\n", newPoint.x, newPoint.y, newPoint.z);
  897. printf("diff: %f,%f,%f (constraint: %f,%f,%f)\n", diff.x, diff.y, diff.z, transformConstraint.x, transformConstraint.y, transformConstraint.z);
  898. transformSelectedEntities(transformConstraint * diff, Vector3(0.0, 0.0, 0.0), 0.0);
  899. startingPoint = newPoint;
  900. }
  901. break;
  902. case TRANSFORM_MOVE_VIEW:
  903. {
  904. Vector3 newPoint = getTransformPlanePosition();
  905. Vector3 diff = newPoint - startingPoint;
  906. transformSelectedEntities(diff, Vector3(0.0, 0.0, 0.0), 0.0);
  907. startingPoint = newPoint;
  908. }
  909. break;
  910. case TRANSFORM_SCALE_VIEW:
  911. {
  912. Vector3 newPoint = getTransformPlanePosition();
  913. Number scaleMult = 1.0;
  914. if(newPoint.distance(gizmoPoint) < startingPoint.distance(gizmoPoint)) {
  915. scaleMult = -1.0;
  916. }
  917. transformSelectedEntities(Vector3(0.0, 0.0, 0.0), (Vector3(1.0, 1.0, 1.0) * (newPoint-startingPoint).length() * scaleMult) / getCompoundScale().x, 0.0);
  918. startingPoint = newPoint;
  919. }
  920. break;
  921. case TRANSFORM_ROTATE_VIEW:
  922. {
  923. Number newAngle = getTransformPlaneAngle();
  924. Vector3 newPoint = planeMatrix.Inverse() *getTransformPlanePosition();
  925. transformSelectedEntities(Vector3(0.0, 0.0, 0.0), Vector3(0.0, 0.0, 0.0), newAngle - startingAngle);
  926. startingAngle = newAngle;
  927. }
  928. break;
  929. case TRANSFORM_SCALE:
  930. {
  931. Vector3 newPoint = getTransformPlanePosition();
  932. Vector3 diff = (planeMatrix.Inverse() * newPoint) -(planeMatrix.Inverse() * startingPoint);
  933. diff = diff * getCompoundScale();
  934. transformSelectedEntities(Vector3(0.0, 0.0, 0.0), (diff * transformConstraint) / getCompoundScale().x, 0.0);
  935. startingPoint = newPoint;
  936. }
  937. break;
  938. case TRANSFORM_ROTATE:
  939. {
  940. Number newAngle = getTransformPlaneAngle();
  941. transformSelectedEntities(Vector3(0.0, 0.0, 0.0), Vector3(0.0, 0.0, 0.0), newAngle - startingAngle);
  942. startingAngle = newAngle;
  943. }
  944. break;
  945. }
  946. }
  947. break;
  948. case InputEvent::EVENT_MOUSEUP:
  949. {
  950. dispatchEndEvent();
  951. if(mode == TRANSFORM_SCALE_VIEW || mode == TRANSFORM_ROTATE_VIEW || mode == TRANSFORM_MOVE_VIEW) {
  952. mode = previousMode;
  953. }
  954. transforming = false;
  955. firstMove = true;
  956. }
  957. break;
  958. }
  959. }
  960. }
  961. }
  962. void TransformGizmo::dispatchEndEvent() {
  963. switch(mode) {
  964. case TRANSFORM_MOVE:
  965. case TRANSFORM_MOVE_VIEW:
  966. dispatchEvent(new TrasnformGizmoEvent(mode), Event::CHANGE_EVENT);
  967. break;
  968. case TRANSFORM_SCALE:
  969. case TRANSFORM_SCALE_VIEW:
  970. dispatchEvent(new TrasnformGizmoEvent(mode), Event::CHANGE_EVENT);
  971. break;
  972. case TRANSFORM_ROTATE:
  973. case TRANSFORM_ROTATE_VIEW:
  974. dispatchEvent(new TrasnformGizmoEvent(mode), Event::CHANGE_EVENT);
  975. break;
  976. }
  977. }
  978. TransformGizmo::~TransformGizmo() {
  979. coreInput->removeAllHandlersForListener(this);
  980. }
  981. void TransformGizmo::updateOrientationForEntity(Entity *entity) {
  982. Quaternion q;
  983. switch(orientation) {
  984. case ORIENTATION_GLOBAL:
  985. setRotationByQuaternion(q);
  986. break;
  987. case ORIENTATION_LOCAL:
  988. q = entity->getRotationQuat();
  989. setRotationByQuaternion(q);
  990. break;
  991. }
  992. }
  993. void TransformGizmo::Update() {
  994. if(selectedEntities.size() > 0) {
  995. Vector3 centerPoint;
  996. for(int i=0; i < selectedEntities.size(); i++) {
  997. centerPoint += selectedEntities[i]->getConcatenatedMatrix().getPosition();
  998. }
  999. centerPoint = centerPoint / selectedEntities.size();
  1000. setPosition(centerPoint);
  1001. updateOrientationForEntity(selectedEntities[0]);
  1002. }
  1003. viewportRotateGripBase->setRotationByQuaternion(getRotationQuat().Inverse());
  1004. Number scale;
  1005. if(gizmoMode != GIZMO_MODE_3D) {
  1006. scale = targetCamera->getPosition().length() * 0.1;
  1007. } else {
  1008. scale = getPosition().distance(targetCamera->getPosition()) * 0.1;
  1009. }
  1010. if(scale < 0.0) {
  1011. scale = 0.0;
  1012. }
  1013. setScale(scale, scale, scale);
  1014. }