Ivan Safrin a770a9bcbb Linux fixes for core library and examples/template 13 ani în urmă
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GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 ani în urmă
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 ani în urmă
PolyCamera.h 9fce1e5c5b Updated some documentation 13 ani în urmă
PolyClient.h 634df503e7 Moved networking module into the core 13 ani în urmă
PolyCocoaCore.h a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight 13 ani în urmă
PolyColor.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 ani în urmă
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyCore.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyCoreInput.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyCoreServices.h 3f824e8dfd Single focused entity through CoreServices singleton 13 ani în urmă
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 ani în urmă
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyEntity.h 61a8e43144 Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same 13 ani în urmă
PolyEvent.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 ani în urmă
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 ani în urmă
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 ani în urmă
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 ani în urmă
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows 13 ani în urmă
PolyGLRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 ani în urmă
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure 13 ani în urmă
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 ani în urmă
PolyGlobals.h a770a9bcbb Linux fixes for core library and examples/template 13 ani în urmă
PolyImage.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 ani în urmă
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 ani în urmă
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE 13 ani în urmă
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyMesh.h 272e763c7a LINE_LOOP_MESH support 13 ani în urmă
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyParticleEmitter.h 65f80c19cd Fixed 3d particles 13 ani în urmă
PolyPeer.h 634df503e7 Moved networking module into the core 13 ani în urmă
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 ani în urmă
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 ani în urmă
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 ani în urmă
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolySDLCore.h a770a9bcbb Linux fixes for core library and examples/template 13 ani în urmă
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 ani în urmă
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels 13 ani în urmă
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 ani în urmă
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 ani în urmă
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolySceneMesh.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 ani în urmă
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound 13 ani în urmă
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 ani în urmă
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 ani în urmă
PolyScreenEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyScreenEntityInstance.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 ani în urmă
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 ani în urmă
PolyScreenImage.h c5ad1e5338 Add ability to create a ScreenImage from a Texture, same as from an Image. 13 ani în urmă
PolyScreenLabel.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 ani în urmă
PolyScreenLine.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 ani în urmă
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 ani în urmă
PolyScreenMesh.h 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer 13 ani în urmă
PolyScreenShape.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 ani în urmă
PolyScreenSound.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 ani în urmă
PolyScreenSprite.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 ani în urmă
PolyServer.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 ani în urmă
PolyServerWorld.h 634df503e7 Moved networking module into the core 13 ani în urmă
PolyShader.h 53710dcae0 Windows fixes 13 ani în urmă
PolySkeleton.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolySocket.h d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 ani în urmă
PolySound.h 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working 13 ani în urmă
PolySoundManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files 13 ani în urmă
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 ani în urmă
PolyThreaded.h dda069be43 Threaded event fixes 13 ani în urmă
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 ani în urmă
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyTween.h 29ca579b00 Added delay to Tween 13 ani în urmă
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyVector2.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 ani în urmă
PolyWinCore.h ebac791192 Windows should mostly work now, except for examples project 13 ani în urmă
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 ani în urmă
Polycode.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 ani în urmă
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 ani în urmă
tinystr.h 7cc9015fd0 Initial import from old repository 15 ani în urmă
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 ani în urmă