| .. |
|
GLee.h
|
185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
|
14 ani în urmă |
|
OSBasics.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyBezierCurve.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyBone.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 ani în urmă |
|
PolyCamera.h
|
9fce1e5c5b
Updated some documentation
|
13 ani în urmă |
|
PolyClient.h
|
634df503e7
Moved networking module into the core
|
13 ani în urmă |
|
PolyCocoaCore.h
|
a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
|
13 ani în urmă |
|
PolyColor.h
|
3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
|
13 ani în urmă |
|
PolyConfig.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyCore.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyCoreInput.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyCoreServices.h
|
3f824e8dfd
Single focused entity through CoreServices singleton
|
13 ani în urmă |
|
PolyCubemap.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 ani în urmă |
|
PolyData.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyEntity.h
|
61a8e43144
Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same
|
13 ani în urmă |
|
PolyEvent.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyEventDispatcher.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 ani în urmă |
|
PolyEventHandler.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyFixedShader.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 ani în urmă |
|
PolyFont.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyFontManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyGLCubemap.h
|
94c4d628d1
Win32 compile fixes.
|
14 ani în urmă |
|
PolyGLES1Renderer.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
14 ani în urmă |
|
PolyGLES1Texture.h
|
c9406f5051
Code cleanup and documentation.
|
14 ani în urmă |
|
PolyGLHeaders.h
|
19d64a03df
Fixed some stuff MingW patch broke and added mouse warp support in Windows
|
13 ani în urmă |
|
PolyGLRenderer.h
|
3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
|
13 ani în urmă |
|
PolyGLSLProgram.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 ani în urmă |
|
PolyGLSLShader.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 ani în urmă |
|
PolyGLSLShaderModule.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 ani în urmă |
|
PolyGLTexture.h
|
dfd6ba1da4
More leak fixes from mcclure
|
13 ani în urmă |
|
PolyGLVertexBuffer.h
|
4d4235dd40
Tangent support in VBOs
|
14 ani în urmă |
|
PolyGlobals.h
|
a770a9bcbb
Linux fixes for core library and examples/template
|
13 ani în urmă |
|
PolyImage.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyInputEvent.h
|
1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
|
13 ani în urmă |
|
PolyInputKeys.h
|
c9406f5051
Code cleanup and documentation.
|
14 ani în urmă |
|
PolyLabel.h
|
0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
|
13 ani în urmă |
|
PolyLogger.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyMaterial.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 ani în urmă |
|
PolyMaterialManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyMatrix4.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyMesh.h
|
272e763c7a
LINE_LOOP_MESH support
|
13 ani în urmă |
|
PolyModule.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyObject.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyParticle.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyParticleEmitter.h
|
65f80c19cd
Fixed 3d particles
|
13 ani în urmă |
|
PolyPeer.h
|
634df503e7
Moved networking module into the core
|
13 ani în urmă |
|
PolyPerlin.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyPolygon.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyQuaternion.h
|
8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
|
13 ani în urmă |
|
PolyQuaternionCurve.h
|
8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
|
13 ani în urmă |
|
PolyRectangle.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyRenderer.h
|
3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
|
13 ani în urmă |
|
PolyResource.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyResourceManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolySDLCore.h
|
a770a9bcbb
Linux fixes for core library and examples/template
|
13 ani în urmă |
|
PolyScene.h
|
18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
|
13 ani în urmă |
|
PolySceneEntity.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolySceneLabel.h
|
f6edf81027
Premultiplied alpha support in labels
|
13 ani în urmă |
|
PolySceneLight.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolySceneLine.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 ani în urmă |
|
PolySceneManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolySceneMesh.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 ani în urmă |
|
PolyScenePrimitive.h
|
526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
|
13 ani în urmă |
|
PolySceneRenderTexture.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolySceneSound.h
|
54c63c1ef2
Fixed orientation issues with positional sound
|
13 ani în urmă |
|
PolyScreen.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 ani în urmă |
|
PolyScreenCurve.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 ani în urmă |
|
PolyScreenEntity.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyScreenEntityInstance.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 ani în urmă |
|
PolyScreenEvent.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 ani în urmă |
|
PolyScreenImage.h
|
c5ad1e5338
Add ability to create a ScreenImage from a Texture, same as from an Image.
|
13 ani în urmă |
|
PolyScreenLabel.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 ani în urmă |
|
PolyScreenLine.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 ani în urmă |
|
PolyScreenManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyScreenMesh.h
|
87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
|
13 ani în urmă |
|
PolyScreenShape.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 ani în urmă |
|
PolyScreenSound.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 ani în urmă |
|
PolyScreenSprite.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 ani în urmă |
|
PolyServer.h
|
0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
|
13 ani în urmă |
|
PolyServerWorld.h
|
634df503e7
Moved networking module into the core
|
13 ani în urmă |
|
PolyShader.h
|
53710dcae0
Windows fixes
|
13 ani în urmă |
|
PolySkeleton.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolySocket.h
|
d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
|
13 ani în urmă |
|
PolySound.h
|
39b8ce4cfd
Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working
|
13 ani în urmă |
|
PolySoundManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyString.h
|
3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
|
13 ani în urmă |
|
PolyTexture.h
|
1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
|
13 ani în urmă |
|
PolyThreaded.h
|
dda069be43
Threaded event fixes
|
13 ani în urmă |
|
PolyTimer.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 ani în urmă |
|
PolyTimerManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyTween.h
|
29ca579b00
Added delay to Tween
|
13 ani în urmă |
|
PolyTweenManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyVector2.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyVector3.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyVertex.h
|
04a22925fc
Tangent generation and normal map shader support
|
14 ani în urmă |
|
PolyWinCore.h
|
ebac791192
Windows should mostly work now, except for examples project
|
13 ani în urmă |
|
Poly_iPhone.h
|
fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
|
14 ani în urmă |
|
Polycode.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 ani în urmă |
|
PolyiPhoneCore.h
|
c9406f5051
Code cleanup and documentation.
|
14 ani în urmă |
|
tinystr.h
|
7cc9015fd0
Initial import from old repository
|
15 ani în urmă |
|
tinyxml.h
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
|
15 ani în urmă |