Ivan Safrin e01cd22654 SDL Core fixes, enabled TUIO on Linux il y a 13 ans
..
GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork il y a 14 ans
OSBasics.cpp 54e9b1a16d Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes il y a 13 ans
PolyBezierCurve.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyCamera.cpp 53710dcae0 Windows fixes il y a 13 ans
PolyClient.cpp 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player il y a 13 ans
PolyCocoaCore.mm a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings il y a 13 ans
PolyColor.cpp 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config il y a 13 ans
PolyConfig.cpp 759f0a54e5 TiXmlNode::ToElement() can return NULL, for example in the case of an XML c il y a 13 ans
PolyCore.cpp a770a9bcbb Linux fixes for core library and examples/template il y a 13 ans
PolyCoreInput.cpp 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys il y a 13 ans
PolyCoreServices.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. il y a 14 ans
PolyData.cpp 53710dcae0 Windows fixes il y a 13 ans
PolyEntity.cpp a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings il y a 13 ans
PolyEvent.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes il y a 13 ans
PolyEventDispatcher.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) il y a 13 ans
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. il y a 14 ans
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. il y a 14 ans
PolyFont.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolyFontManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. il y a 14 ans
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup il y a 14 ans
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. il y a 14 ans
PolyGLRenderer.cpp 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config il y a 13 ans
PolyGLSLProgram.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) il y a 13 ans
PolyGLSLShader.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) il y a 13 ans
PolyGLSLShaderModule.cpp 53710dcae0 Windows fixes il y a 13 ans
PolyGLTexture.cpp e10455cf98 Label memory leak fixes il y a 13 ans
PolyGLVertexBuffer.cpp 1a30c4b13f Fixed vertex buffer type setting broken in earlier commit il y a 13 ans
PolyImage.cpp 9624499352 Fixed getPixel in Image that was broken by earlier change in Color il y a 13 ans
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad il y a 14 ans
PolyLabel.cpp 27b28a43df IDE text editor tweaks il y a 13 ans
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyMaterial.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) il y a 13 ans
PolyMaterialManager.cpp 4a881447e4 Prevent a potential crash when parsing a materials xml containing mistakes il y a 13 ans
PolyMatrix4.cpp 025f56124e Matrix4 now has determinant and transpose functions. il y a 13 ans
PolyMesh.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer il y a 13 ans
PolyModule.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa il y a 13 ans
PolyObject.cpp 53710dcae0 Windows fixes il y a 13 ans
PolyParticle.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolyParticleEmitter.cpp 65f80c19cd Fixed 3d particles il y a 13 ans
PolyPeer.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer il y a 13 ans
PolyPerlin.cpp 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak il y a 13 ans
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support il y a 14 ans
PolyQuaternion.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation il y a 13 ans
PolyQuaternionCurve.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation il y a 13 ans
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. il y a 14 ans
PolyRenderer.cpp 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config il y a 13 ans
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. il y a 14 ans
PolyResourceManager.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) il y a 13 ans
PolySDLCore.cpp e01cd22654 SDL Core fixes, enabled TUIO on Linux il y a 13 ans
PolyScene.cpp 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency il y a 13 ans
PolySceneEntity.cpp a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings il y a 13 ans
PolySceneLabel.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolySceneLight.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file il y a 14 ans
PolySceneLine.cpp 88ac719d0e Fix memory leak in SceneLine il y a 13 ans
PolySceneManager.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied il y a 14 ans
PolySceneMesh.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) il y a 13 ans
PolyScenePrimitive.cpp 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type il y a 13 ans
PolySceneRenderTexture.cpp e51535ea41 FP16 support for render textures il y a 13 ans
PolySceneSound.cpp 54c63c1ef2 Fixed orientation issues with positional sound il y a 13 ans
PolyScreen.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolyScreenCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyScreenEntity.cpp a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings il y a 13 ans
PolyScreenEntityInstance.cpp 53710dcae0 Windows fixes il y a 13 ans
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. il y a 14 ans
PolyScreenImage.cpp c5ad1e5338 Add ability to create a ScreenImage from a Texture, same as from an Image. il y a 13 ans
PolyScreenLabel.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolyScreenLine.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolyScreenManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolyScreenMesh.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer il y a 13 ans
PolyScreenShape.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolyScreenSound.cpp ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua il y a 13 ans
PolyScreenSprite.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolyServer.cpp a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight il y a 13 ans
PolyShader.cpp a0a7c109b6 ShaderBinding::addLocalParam should return the newly created LocalShaderParam il y a 13 ans
PolySkeleton.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes il y a 13 ans
PolySocket.cpp a770a9bcbb Linux fixes for core library and examples/template il y a 13 ans
PolySound.cpp 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working il y a 13 ans
PolySoundManager.cpp 54c63c1ef2 Fixed orientation issues with positional sound il y a 13 ans
PolyString.cpp 53710dcae0 Windows fixes il y a 13 ans
PolyTexture.cpp e10455cf98 Label memory leak fixes il y a 13 ans
PolyThreaded.cpp dda069be43 Threaded event fixes il y a 13 ans
PolyTimer.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes il y a 13 ans
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyTween.cpp 29ca579b00 Added delay to Tween il y a 13 ans
PolyTweenManager.cpp e2220c0896 Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView il y a 13 ans
PolyVector2.cpp 9359018eee Cleaned up Vector2 il y a 14 ans
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes il y a 13 ans
PolyVertex.cpp c9406f5051 Code cleanup and documentation. il y a 14 ans
PolyWinCore.cpp 53710dcae0 Windows fixes il y a 13 ans
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. il y a 14 ans
tinystr.cpp 7cc9015fd0 Initial import from old repository il y a 15 ans
tinyxml.cpp 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class il y a 15 ans
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository il y a 15 ans
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository il y a 15 ans