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PolyBasicFileProvider.h
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9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
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hace 10 años |
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PolyBezierCurve.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyBone.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyCamera.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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hace 10 años |
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PolyClient.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyCocoaCore.h
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83d8862093
Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix
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hace 10 años |
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PolyColor.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyConfig.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyCore.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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hace 10 años |
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PolyCoreFileProvider.h
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6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
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hace 10 años |
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PolyCoreInput.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyCoreServices.h
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049fcad267
Speed optimizations
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hace 10 años |
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PolyCubemap.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyData.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyEntity.h
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8308964977
Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards
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hace 10 años |
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PolyEvent.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyEventDispatcher.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyEventHandler.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyFont.h
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21bff15725
More UWP stuff, removed debug dependencies
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hace 10 años |
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PolyFontGlyphSheet.h
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21bff15725
More UWP stuff, removed debug dependencies
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hace 10 años |
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PolyFontManager.h
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21bff15725
More UWP stuff, removed debug dependencies
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hace 10 años |
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PolyGPUDrawBuffer.h
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56982ed0c1
Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders
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hace 10 años |
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PolyGlobals.h
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79ea449ace
Started on some iOS stuff
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hace 10 años |
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PolyIOSCore.h
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79ea449ace
Started on some iOS stuff
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hace 10 años |
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PolyImage.h
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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hace 10 años |
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PolyInputEvent.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyInputKeys.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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hace 10 años |
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PolyLabel.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyLogger.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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hace 10 años |
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PolyMaterial.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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hace 10 años |
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PolyMaterialManager.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyMatrix4.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyMesh.h
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bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
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hace 10 años |
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PolyObject.h
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2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
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hace 10 años |
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PolyOpenGLGraphicsInterface.h
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79ea449ace
Started on some iOS stuff
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hace 10 años |
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PolyPAAudioInterface.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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hace 10 años |
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PolyParticleEmitter.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyPeer.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyPerlin.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyPhysFSFileProvider.h
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9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
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hace 10 años |
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PolyQuaternion.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyQuaternionCurve.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyRPICore.h
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28904ffe28
Started on a Raspberry Pi core
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hace 10 años |
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PolyRay.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyRectangle.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyRenderDataArray.h
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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hace 10 años |
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PolyRenderer.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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hace 10 años |
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PolyResource.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyResourceManager.h
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d7af3ddc81
Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool
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hace 10 años |
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PolySDLCore.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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hace 10 años |
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PolyScene.h
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79ea449ace
Started on some iOS stuff
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hace 10 años |
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PolySceneEntityInstance.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolySceneImage.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolySceneLabel.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolySceneLight.h
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86644f70b0
Restored shadow mapping functionality in new renderer
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hace 10 años |
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PolySceneLine.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolySceneManager.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolySceneMesh.h
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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hace 10 años |
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PolyScenePrimitive.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolySceneRenderTexture.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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hace 10 años |
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PolySceneSound.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolySceneSprite.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyServer.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyServerWorld.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyShader.h
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a83c7fa5b9
Started restoring screen shader functionality in new renderer
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hace 10 años |
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PolySkeleton.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolySocket.h
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79ea449ace
Started on some iOS stuff
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hace 10 años |
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PolySound.h
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1e94dd59b1
Fix for playing sounds of frequency different from the Polycode internal audio engine frequency
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hace 10 años |
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PolySoundManager.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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hace 10 años |
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PolyString.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyTexture.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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hace 10 años |
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PolyThreaded.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyTimer.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyTimerManager.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyTween.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyTweenManager.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyUWPCore.h
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dae76cbc1e
More UWP stuff
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hace 10 años |
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PolyVector2.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyVector3.h
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21bff15725
More UWP stuff, removed debug dependencies
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hace 10 años |
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PolyVector4.h
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aadb69e87b
Updated core sources for new folder structure
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hace 10 años |
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PolyWinCore.h
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4c2c6a4b16
Started setting up win32 project for new branch
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hace 10 años |
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PolyXAudio2AudioInterface.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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hace 10 años |