Ivan Safrin 8c975cc6a9 Added unlit vertex color material and shader, fixed sprite editor not rendering sprite frame bars properly, fixed UIRect rendering bug il y a 9 ans
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EditorGrid.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
EntityEditorPropertyView.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
EntityEditorSettingsView.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
EntityEditorTreeView.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
ExampleBrowserWindow.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes il y a 10 ans
ExportProjectWindow.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes il y a 10 ans
NewFileWindow.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
NewProjectWindow.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeClipboard.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeConsole.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeEditor.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeEditorManager.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes il y a 10 ans
PolycodeEntityEditor.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolycodeFontEditor.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes il y a 10 ans
PolycodeFrame.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeGlobals.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
PolycodeIDEApp.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeImageEditor.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeMaterialEditor.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolycodeMeshEditor.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeProject.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeProjectBrowser.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeProjectEditor.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeProjectManager.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes il y a 10 ans
PolycodeProps.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolycodeRemoteDebugger.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolycodeSoundEditor.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes il y a 10 ans
PolycodeSpriteEditor.h 8c975cc6a9 Added unlit vertex color material and shader, fixed sprite editor not rendering sprite frame bars properly, fixed UIRect rendering bug il y a 9 ans
PolycodeTextEditor.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes il y a 10 ans
PolycodeToolLauncher.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes il y a 10 ans
PolycodeWinIDEView.h 139dacdf5e Added win32 projects for UI module and IDE il y a 10 ans
SettingsWindow.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes il y a 10 ans
TextureBrowser.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
ToolWindows.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
TrackballCamera.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
TransformGizmo.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans