Ivan Safrin 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes 12 лет назад
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PolyCollisionScene.cpp cb4d7c6bc4 Merge in with latest cherry-picked master commits 12 лет назад
PolyCollisionSceneEntity.cpp 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes 12 лет назад
PolyPhysicsScene.cpp be5e070c9b Adjusted doxygen web templates for the new Polycode site, added trackPhysicsChild to PhysicsScene 12 лет назад
PolyPhysicsSceneEntity.cpp 8ffa458e82 Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly 12 лет назад