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FileTemplates
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e52dec6349
Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default
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12 år sedan |
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Fonts
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73c9c27a6c
UI tweaks, light theme
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12 år sedan |
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Images
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f167b22f86
Fixed layer editor icons in non-retina mode
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11 år sedan |
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ImagesRetina
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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11 år sedan |
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Materials
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72f3e20460
Added a grid and transform gizmo to the 3d editor, added 2d circle primitive type to ScenePrimitive, added plane intersection test to Ray
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12 år sedan |
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ProjectTemplates
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803f6af06e
Made project templates use a base entity scene and added a 3D project template
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12 år sedan |
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SyntaxThemes
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f4bec10b9a
Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects
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12 år sedan |
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UIThemes
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 år sedan |