| .. |
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GLee.h
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 年之前 |
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OSBasics.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyBezierCurve.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyBone.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyCamera.h
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9fce1e5c5b
Updated some documentation
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13 年之前 |
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PolyClient.h
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634df503e7
Moved networking module into the core
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13 年之前 |
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PolyCocoaCore.h
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f8dc3922a7
OS-specific shortcut keys and core shortcut events
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13 年之前 |
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PolyColor.h
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3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
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13 年之前 |
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PolyConfig.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyCore.h
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2522352a17
Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE
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13 年之前 |
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PolyCoreInput.h
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78300e7cae
Fixed entity property editor, fixed mouse position not setting on mousedown
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13 年之前 |
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PolyCoreServices.h
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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13 年之前 |
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PolyCubemap.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyData.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyEntity.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年之前 |
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PolyEvent.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyEventDispatcher.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyEventHandler.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyFixedShader.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyFont.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyFontManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyGLCubemap.h
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94c4d628d1
Win32 compile fixes.
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14 年之前 |
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PolyGLES1Renderer.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 年之前 |
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PolyGLES1Texture.h
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c9406f5051
Code cleanup and documentation.
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15 年之前 |
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PolyGLHeaders.h
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19d64a03df
Fixed some stuff MingW patch broke and added mouse warp support in Windows
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13 年之前 |
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PolyGLRenderer.h
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3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
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13 年之前 |
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PolyGLSLProgram.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyGLSLShader.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyGLSLShaderModule.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyGLTexture.h
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dfd6ba1da4
More leak fixes from mcclure
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13 年之前 |
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PolyGLVertexBuffer.h
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4d4235dd40
Tangent support in VBOs
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14 年之前 |
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PolyGlobals.h
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a770a9bcbb
Linux fixes for core library and examples/template
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13 年之前 |
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PolyImage.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyInputEvent.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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13 年之前 |
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PolyInputKeys.h
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09520ea3ab
MenuBar and IDE shortcuts in Linux
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13 年之前 |
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PolyLabel.h
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0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
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13 年之前 |
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PolyLogger.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyMaterial.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyMaterialManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyMatrix4.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyMesh.h
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272e763c7a
LINE_LOOP_MESH support
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13 年之前 |
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PolyModule.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyObject.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyParticle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyParticleEmitter.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年之前 |
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PolyPeer.h
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ad93e133ff
Doxygen documented the Address class.
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13 年之前 |
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PolyPerlin.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyPolygon.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyQuaternion.h
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 年之前 |
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PolyQuaternionCurve.h
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 年之前 |
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PolyRectangle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyRenderer.h
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0de95c800c
Allow alpha in clear color set. Set clear color before-- not after-- clear itself.
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13 年之前 |
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PolyResource.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyResourceManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolySDLCore.h
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ff0a375751
More Linux fixes
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13 年之前 |
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PolyScene.h
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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13 年之前 |
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PolySceneEntity.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolySceneLabel.h
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f6edf81027
Premultiplied alpha support in labels
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13 年之前 |
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PolySceneLight.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolySceneLine.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolySceneManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolySceneMesh.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyScenePrimitive.h
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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13 年之前 |
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PolySceneRenderTexture.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolySceneSound.h
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54c63c1ef2
Fixed orientation issues with positional sound
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13 年之前 |
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PolyScreen.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolyScreenCurve.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyScreenEntity.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年之前 |
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PolyScreenEntityInstance.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年之前 |
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PolyScreenEvent.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyScreenImage.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年之前 |
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PolyScreenLabel.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年之前 |
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PolyScreenLine.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolyScreenManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyScreenMesh.h
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 年之前 |
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PolyScreenShape.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年之前 |
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PolyScreenSound.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年之前 |
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PolyScreenSprite.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年之前 |
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PolyServer.h
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e741b2c855
Removed mentions of the word "game" in the documentation.
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13 年之前 |
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PolyServerWorld.h
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634df503e7
Moved networking module into the core
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13 年之前 |
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PolyShader.h
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53710dcae0
Windows fixes
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13 年之前 |
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PolySkeleton.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolySocket.h
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ad93e133ff
Doxygen documented the Address class.
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13 年之前 |
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PolySound.h
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39b8ce4cfd
Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working
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13 年之前 |
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PolySoundManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyString.h
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3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
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13 年之前 |
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PolyTexture.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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13 年之前 |
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PolyThreaded.h
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dda069be43
Threaded event fixes
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13 年之前 |
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PolyTimer.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyTimerManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyTween.h
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29ca579b00
Added delay to Tween
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13 年之前 |
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PolyTweenManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyVector2.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyVector3.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyVertex.h
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04a22925fc
Tangent generation and normal map shader support
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14 年之前 |
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PolyWinCore.h
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6058f09c03
Windows core key events, polybuild now properly removes file
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13 年之前 |
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Poly_iPhone.h
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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15 年之前 |
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Polycode.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyiPhoneCore.h
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c9406f5051
Code cleanup and documentation.
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15 年之前 |
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tinystr.h
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7cc9015fd0
Initial import from old repository
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15 年之前 |
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tinyxml.h
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 年之前 |