| .. |
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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 anni fa |
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OSBasics.cpp
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c0710d9256
Implemented Windows OSBasics stuff
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13 anni fa |
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PolyBezierCurve.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyBone.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyCamera.cpp
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53710dcae0
Windows fixes
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13 anni fa |
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PolyClient.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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13 anni fa |
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PolyCocoaCore.mm
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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13 anni fa |
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PolyColor.cpp
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134576cae7
Tons of Windows fixes
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13 anni fa |
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PolyConfig.cpp
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759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
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13 anni fa |
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PolyCore.cpp
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2522352a17
Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE
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13 anni fa |
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PolyCoreInput.cpp
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2342359635
App focus lose and gain support on Mac, fixed bug with modifier keys
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13 anni fa |
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PolyCoreServices.cpp
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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13 anni fa |
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PolyCubemap.cpp
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c9406f5051
Code cleanup and documentation.
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15 anni fa |
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PolyData.cpp
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53710dcae0
Windows fixes
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13 anni fa |
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PolyEntity.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 anni fa |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 anni fa |
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PolyEventDispatcher.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolyEventHandler.cpp
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c9406f5051
Code cleanup and documentation.
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15 anni fa |
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PolyFixedShader.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 anni fa |
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PolyFont.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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13 anni fa |
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PolyFontManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyGLCubemap.cpp
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94c4d628d1
Win32 compile fixes.
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14 anni fa |
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PolyGLES1Renderer.cpp
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5f2a5232c4
More code cleanup
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15 anni fa |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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15 anni fa |
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PolyGLRenderer.cpp
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b5a493461b
Merge pull request #162 from mcclure/clearclear
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13 anni fa |
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PolyGLSLProgram.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolyGLSLShader.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolyGLSLShaderModule.cpp
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53710dcae0
Windows fixes
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13 anni fa |
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PolyGLTexture.cpp
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e10455cf98
Label memory leak fixes
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13 anni fa |
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PolyGLVertexBuffer.cpp
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1a30c4b13f
Fixed vertex buffer type setting broken in earlier commit
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13 anni fa |
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PolyImage.cpp
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9624499352
Fixed getPixel in Image that was broken by earlier change in Color
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13 anni fa |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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14 anni fa |
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PolyLabel.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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13 anni fa |
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PolyLogger.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyMaterial.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolyMaterialManager.cpp
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4a881447e4
Prevent a potential crash when parsing a materials xml containing mistakes
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13 anni fa |
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PolyMatrix4.cpp
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025f56124e
Matrix4 now has determinant and transpose functions.
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13 anni fa |
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PolyMesh.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 anni fa |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 anni fa |
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PolyObject.cpp
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53710dcae0
Windows fixes
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13 anni fa |
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PolyParticle.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyParticleEmitter.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 anni fa |
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PolyPeer.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 anni fa |
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PolyPerlin.cpp
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449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
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13 anni fa |
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PolyPolygon.cpp
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04a22925fc
Tangent generation and normal map shader support
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14 anni fa |
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PolyQuaternion.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 anni fa |
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PolyQuaternionCurve.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 anni fa |
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PolyRectangle.cpp
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c9406f5051
Code cleanup and documentation.
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15 anni fa |
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PolyRenderer.cpp
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0de95c800c
Allow alpha in clear color set. Set clear color before-- not after-- clear itself.
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13 anni fa |
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PolyResource.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 anni fa |
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PolyResourceManager.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolySDLCore.cpp
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ff0a375751
More Linux fixes
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13 anni fa |
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PolyScene.cpp
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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13 anni fa |
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PolySceneEntity.cpp
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
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PolySceneLabel.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolySceneLight.cpp
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096ec070c0
Only use FP16 framebuffers if specified in material file
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14 anni fa |
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PolySceneLine.cpp
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88ac719d0e
Fix memory leak in SceneLine
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13 anni fa |
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PolySceneManager.cpp
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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14 anni fa |
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PolySceneMesh.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
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PolyScenePrimitive.cpp
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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13 anni fa |
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PolySceneRenderTexture.cpp
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e51535ea41
FP16 support for render textures
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13 anni fa |
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PolySceneSound.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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13 anni fa |
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PolyScreen.cpp
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f03307d738
Entity property editing in 2D editor, fixed web docs header and footer
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13 anni fa |
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PolyScreenCurve.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyScreenEntity.cpp
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d4fae692aa
Fixed offset rounding errors in mouse events
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13 anni fa |
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PolyScreenEntityInstance.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 anni fa |
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PolyScreenEvent.cpp
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c9406f5051
Code cleanup and documentation.
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15 anni fa |
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PolyScreenImage.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 anni fa |
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PolyScreenLabel.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 anni fa |
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PolyScreenLine.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyScreenManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
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PolyScreenMesh.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 anni fa |
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PolyScreenShape.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 anni fa |
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PolyScreenSound.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 anni fa |
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PolyScreenSprite.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 anni fa |
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PolyServer.cpp
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a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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13 anni fa |
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PolyShader.cpp
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a0a7c109b6
ShaderBinding::addLocalParam should return the newly created LocalShaderParam
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13 anni fa |
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PolySkeleton.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolySocket.cpp
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ad93e133ff
Doxygen documented the Address class.
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13 anni fa |
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PolySound.cpp
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39b8ce4cfd
Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working
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13 anni fa |
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PolySoundManager.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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13 anni fa |
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PolyString.cpp
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ff0a375751
More Linux fixes
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13 anni fa |
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PolyTexture.cpp
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e10455cf98
Label memory leak fixes
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13 anni fa |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 anni fa |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 anni fa |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyTween.cpp
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0b9fc50d85
Merge pull request #152 from mcclure/uileak
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13 anni fa |
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PolyTweenManager.cpp
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e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
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14 anni fa |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 anni fa |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolyVertex.cpp
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c9406f5051
Code cleanup and documentation.
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15 anni fa |
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PolyWinCore.cpp
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6058f09c03
Windows core key events, polybuild now properly removes file
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13 anni fa |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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15 anni fa |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 anni fa |
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tinyxml.cpp
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 anni fa |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 anni fa |
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tinyxmlparser.cpp
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7cc9015fd0
Initial import from old repository
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15 anni fa |