Ivan Safrin 24d0347b15 Find support in UITextInput and IDE text editor 13 years ago
..
GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 years ago
OSBasics.h 54e9b1a16d Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes 13 years ago
PolyBezierCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyCamera.h 9fce1e5c5b Updated some documentation 13 years ago
PolyClient.h 634df503e7 Moved networking module into the core 13 years ago
PolyCocoaCore.h a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight 13 years ago
PolyColor.h 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 years ago
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyCore.h 8a8b1cfa08 Player exits more gracefully on quit, debuggger improvements in the IDE 13 years ago
PolyCoreInput.h 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 years ago
PolyCoreServices.h 3f824e8dfd Single focused entity through CoreServices singleton 13 years ago
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyData.h 54e9b1a16d Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes 13 years ago
PolyEntity.h bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 years ago
PolyEvent.h 24d0347b15 Find support in UITextInput and IDE text editor 13 years ago
PolyEventDispatcher.h 6e1940bf25 Thread-safe events, adjustment Matrix for polygon picking 13 years ago
PolyEventHandler.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyFont.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 years ago
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 years ago
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 years ago
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows 13 years ago
PolyGLRenderer.h bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 years ago
PolyGLSLProgram.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyGLSLShader.h f9e5bf72fb Material manager 'reload programs' reloads programs (shaders) but not shaders (programs), meaning materials don't actually change after a reload. Fix that. Add a 'grab all resources of type' feature to ResourceManager to support this. 14 years ago
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure 13 years ago
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 years ago
PolyGlobals.h ebddfbfa21 Removed old files 13 years ago
PolyImage.h 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 years ago
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 years ago
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 years ago
PolyLabel.h 00108aceb3 Color range support for labels, Lua syntax highlighting in the IDE 13 years ago
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyMaterial.h 37ba78c602 Slight material speed improvements and additional sound stuff 13 years ago
PolyMaterialManager.h 95ef3cc459 Premultiplied alpha support 13 years ago
PolyMatrix4.h 025f56124e Matrix4 now has determinant and transpose functions. 13 years ago
PolyMesh.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyModule.h 3813e57dce Fixed some typos 13 years ago
PolyObject.h 0e027f9626 Fixed method overloading for const char * initialized ObjectEntry's, fixed input on UIComboBox, IDE project data now stored in PolycodeProject, projects now resaved before building and files parsed in 13 years ago
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyParticleEmitter.h 6fc1529904 Debugging fixes, static method support in bindings 13 years ago
PolyPeer.h 634df503e7 Moved networking module into the core 13 years ago
PolyPerlin.h 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 years ago
PolyPolygon.h a9b190de02 More accurate line highlighting for UI text editor 13 years ago
PolyQuaternion.h dc60cb88d9 applyTo(Vector3) method for Quaternions. 13 years ago
PolyQuaternionCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyRenderer.h bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 years ago
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyResourceManager.h f9e5bf72fb Material manager 'reload programs' reloads programs (shaders) but not shaders (programs), meaning materials don't actually change after a reload. Fix that. Add a 'grab all resources of type' feature to ResourceManager to support this. 14 years ago
PolySDLCore.h 22c059054f Minor Linux fixes: Don't build TUIO, support warpCursor() 13 years ago
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 years ago
PolySceneEntity.h 6defaa8438 Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request 13 years ago
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels 13 years ago
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 years ago
PolySceneMesh.h 6fc1529904 Debugging fixes, static method support in bindings 13 years ago
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 years ago
PolySceneRenderTexture.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound 13 years ago
PolyScreen.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 years ago
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyScreenEntity.h 3f824e8dfd Single focused entity through CoreServices singleton 13 years ago
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyScreenImage.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyScreenLabel.h f6edf81027 Premultiplied alpha support in labels 13 years ago
PolyScreenLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenMesh.h 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 years ago
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 years ago
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 years ago
PolyScreenSprite.h 9fce1e5c5b Updated some documentation 13 years ago
PolyServer.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 years ago
PolyServerWorld.h 634df503e7 Moved networking module into the core 13 years ago
PolyShader.h f64acadc1c Fix Windows build broken by 4fc918057f2f 14 years ago
PolySkeleton.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolySocket.h 8a8b1cfa08 Player exits more gracefully on quit, debuggger improvements in the IDE 13 years ago
PolySound.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolySoundManager.h 54c63c1ef2 Fixed orientation issues with positional sound 13 years ago
PolyString.h 24d0347b15 Find support in UITextInput and IDE text editor 13 years ago
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 years ago
PolyThreaded.h dda069be43 Threaded event fixes 13 years ago
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyTween.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 years ago
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 years ago
PolyVector3.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 years ago
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 years ago
PolyWinCore.h ebac791192 Windows should mostly work now, except for examples project 13 years ago
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 years ago
Polycode.h 634df503e7 Moved networking module into the core 13 years ago
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 years ago
tinystr.h 7cc9015fd0 Initial import from old repository 15 years ago
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 years ago