Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 vuotta sitten
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PolyUIBox.h 40ee2aafec Revisiting UI Module and IDE 14 vuotta sitten
PolyUIButton.h f9ff37a7d8 More UI visual tweaks 13 vuotta sitten
PolyUICheckBox.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUIColorBox.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 vuotta sitten
PolyUIComboBox.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 vuotta sitten
PolyUIElement.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUIEvent.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE 14 vuotta sitten
PolyUIHScrollBar.h 46304672fb UITextInput now scrolls with arrow keys and page up/page down 13 vuotta sitten
PolyUIHSizer.h 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned 13 vuotta sitten
PolyUIHSlider.h c21ab8e6bb processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks 13 vuotta sitten
PolyUIImageButton.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUIMenu.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 vuotta sitten
PolyUIScrollContainer.h c21ab8e6bb processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks 13 vuotta sitten
PolyUITextInput.h e7a3abcb94 Replace and Replace All for IDE text editor 13 vuotta sitten
PolyUITree.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 vuotta sitten
PolyUITreeContainer.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUITreeEvent.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE 14 vuotta sitten
PolyUIVScrollBar.h a3010450ec Fixed scrollbar click to advance 13 vuotta sitten
PolyUIVSizer.h 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned 13 vuotta sitten
PolyUIWindow.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 vuotta sitten
PolycodeUI.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 vuotta sitten