Matt Tuttle e8ffd3e5ed Delete key removes following character in PolyUITextInput 12 년 전
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PolyUIBox.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement 12 년 전
PolyUIButton.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. 12 년 전
PolyUICheckBox.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 13 년 전
PolyUIColorBox.cpp b0e672dd5f Default continuous updates in UIColorBox and UIHSlider to false 12 년 전
PolyUIComboBox.cpp 337a5059f8 Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker. 12 년 전
PolyUIElement.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. 12 년 전
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 년 전
PolyUIFileDialog.cpp a1a0be42a4 Fixed file entries not showing in UIFileDialog 13 년 전
PolyUIHScrollBar.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement 12 년 전
PolyUIHSizer.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. 12 년 전
PolyUIHSlider.cpp b0e672dd5f Default continuous updates in UIColorBox and UIHSlider to false 12 년 전
PolyUIImageButton.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 13 년 전
PolyUIMenu.cpp 94c0728579 Add UIMenuDivider class and UIMenu::addDivider() method 12 년 전
PolyUIMenuBar.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 13 년 전
PolyUIScrollContainer.cpp 5ae3bdcd10 Use Rectangle's new Clipped() method for scissorBox 12 년 전
PolyUITextInput.cpp e8ffd3e5ed Delete key removes following character in PolyUITextInput 12 년 전
PolyUITree.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement 12 년 전
PolyUITreeContainer.cpp 9d23ff302a Fix "unused variable" warnings on OS X 12 년 전
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 년 전
PolyUIVScrollBar.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement 12 년 전
PolyUIVSizer.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. 12 년 전
PolyUIWindow.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 13 년 전