PolycodeMaterialEditor.cpp 54 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeMaterialEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. extern UIColorPicker *globalColorPicker;
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. PostEditorPane::PostEditorPane() : UIElement() {
  26. currentMaterial = NULL;
  27. bottomElement = new UIElement();
  28. headerBgBottom = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  29. bottomElement->addChild(headerBgBottom);
  30. headerBgBottom->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  31. headerBgBottom->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  32. propList = new PropList("POST EFFECT EDITOR");
  33. bottomElement->addChild(propList);
  34. baseProps = new PropSheet("EFFECT OPTIONS", "");
  35. propList->addPropSheet(baseProps);
  36. nameProp = new StringProp("Name");
  37. baseProps->addProp(nameProp);
  38. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  39. fp16Prop = new BoolProp("HDR targets");
  40. fp16Prop->set(false);
  41. baseProps->addProp(fp16Prop);
  42. fp16Prop->addEventListener(this, Event::CHANGE_EVENT);
  43. baseProps->propHeight = 100;
  44. targetsProps = new RenderTargetsSheet();
  45. propList->addPropSheet(targetsProps);
  46. passProps = new ShaderPassesSheet();
  47. propList->addPropSheet(passProps);
  48. passProps->addEventListener(this, Event::CHANGE_EVENT);
  49. passProps->addEventListener(this, Event::REMOVE_EVENT);
  50. passProps->addEventListener(this, Event::SELECT_EVENT);
  51. optionsPropList = new PropList("SHADER PASS OPTIONS");
  52. bottomElement->addChild(optionsPropList);
  53. optionsPropList->setPosition(400, 0);
  54. targetBindingProps = new TargetBindingsSheet();
  55. optionsPropList->addPropSheet(targetBindingProps);
  56. targetBindingProps->addEventListener(this, Event::CHANGE_EVENT);
  57. shaderTextureSheet = new ShaderTexturesSheet();
  58. optionsPropList->addPropSheet(shaderTextureSheet);
  59. shaderOptionsSheet = new ShaderOptionsSheet();
  60. optionsPropList->addPropSheet(shaderOptionsSheet);
  61. topElement = new UIElement();
  62. postPreview = new PostPreviewBox();
  63. topElement->addChild(postPreview);
  64. postPreview->setPosition(0, 0);
  65. mainSizer = new UIVSizer(100, 100, 300, true);
  66. mainSizer->setPosition(0, 0);
  67. mainSizer->addTopChild(topElement);
  68. mainSizer->addBottomChild(bottomElement);
  69. mainSizer->addEventListener(this, UIEvent::CHANGE_EVENT);
  70. addChild(mainSizer);
  71. enabled = false;
  72. }
  73. PostEditorPane::~PostEditorPane() {
  74. }
  75. void PostEditorPane::Resize(Number width, Number height) {
  76. mainSizer->Resize(width, height);
  77. headerBgBottom->setShapeSize(width, 30);
  78. propList->Resize(width/2.0, height- mainSizer->getMainHeight());
  79. propList->updateProps();
  80. optionsPropList->Resize(width/2.0, height- mainSizer->getMainHeight());
  81. optionsPropList->setPosition(floor(width/2.0), optionsPropList->getPosition().y);
  82. optionsPropList->updateProps();
  83. UIElement::Resize(width, height);
  84. adjustPreview();
  85. }
  86. void PostEditorPane::adjustPreview() {
  87. targetsProps->normTextureWidth = getWidth();
  88. targetsProps->normTextureHeight = mainSizer->getMainHeight()-30;
  89. postPreview->Resize(getWidth(), mainSizer->getMainHeight());
  90. }
  91. void PostEditorPane::setMaterial(Material *material) {
  92. enabled = true;
  93. currentMaterial = material;
  94. nameProp->set(material->getName());
  95. if(currentMaterial->fp16RenderTargets) {
  96. fp16Prop->set(true);
  97. } else {
  98. fp16Prop->set(false);
  99. }
  100. targetsProps->material = material;
  101. passProps->setMaterial(material);
  102. postPreview->setMaterial(material);
  103. optionsPropList->visible = false;
  104. optionsPropList->enabled = false;
  105. adjustPreview();
  106. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  107. ShaderRenderTarget *target = currentMaterial->getShaderRenderTarget(i);
  108. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  109. target->normalizedWidth = targetsProps->normTextureWidth;
  110. target->normalizedHeight = targetsProps->normTextureHeight;
  111. currentMaterial->recreateRenderTarget(target);
  112. }
  113. }
  114. }
  115. void PostEditorPane::handleEvent(Event *event) {
  116. if(event->getDispatcher() == nameProp) {
  117. currentMaterial->setName(nameProp->get());
  118. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  119. } else if(event->getDispatcher() == mainSizer && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  120. propList->Resize(propList->getWidth(), height-mainSizer->getMainHeight());
  121. propList->updateProps();
  122. adjustPreview();
  123. } else if(event->getDispatcher() == passProps || event->getDispatcher() == targetBindingProps) {
  124. if(event->getEventCode() == Event::REMOVE_EVENT) {
  125. optionsPropList->visible = false;
  126. optionsPropList->enabled = false;
  127. } else if(event->getEventCode() == Event::CHANGE_EVENT) {
  128. postPreview->clearMaterial();
  129. postPreview->setMaterial(currentMaterial);
  130. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  131. if(passProps->selectedProp) {
  132. int shaderIndex = passProps->selectedProp->shaderIndex;
  133. Material *material = passProps->selectedProp->material;
  134. ShaderBinding *binding = material->getShaderBinding(shaderIndex);
  135. targetBindingProps->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  136. shaderTextureSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  137. shaderOptionsSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  138. optionsPropList->visible = true;
  139. optionsPropList->enabled = true;
  140. }
  141. }
  142. } else if(event->getDispatcher() == fp16Prop && event->getEventCode() == Event::CHANGE_EVENT) {
  143. currentMaterial->fp16RenderTargets = fp16Prop->get();
  144. currentMaterial->recreateRenderTargets();
  145. }
  146. }
  147. CubemapEditorPane::CubemapEditorPane() : UIElement() {
  148. currentCubemap = NULL;
  149. headerBg = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  150. addChild(headerBg);
  151. headerBg->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  152. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  153. propList = new PropList("CUBEMAP EDITOR");
  154. addChild(propList);
  155. propList->setPosition(0, 0);
  156. PropSheet *baseProps1 = new PropSheet("CUBEMAP OPTIONS", "");
  157. propList->addPropSheet(baseProps1);
  158. nameProp = new StringProp("Name");
  159. baseProps1->addProp(nameProp);
  160. baseProps1->propHeight = 70;
  161. PropSheet *baseProps = new PropSheet("CUBEMAP TEXTURES", "");
  162. propList->addPropSheet(baseProps);
  163. xPosTexture = new TextureProp("X+");
  164. baseProps->addProp(xPosTexture);
  165. xNegTexture = new TextureProp("X-");
  166. baseProps->addProp(xNegTexture);
  167. yPosTexture = new TextureProp("Y+");
  168. baseProps->addProp(yPosTexture);
  169. yNegTexture = new TextureProp("Y-");
  170. baseProps->addProp(yNegTexture);
  171. zPosTexture = new TextureProp("Z+");
  172. baseProps->addProp(zPosTexture);
  173. zNegTexture = new TextureProp("Z-");
  174. baseProps->addProp(zNegTexture);
  175. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  176. yPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  177. yNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  178. xPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  179. xNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  180. zPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  181. zNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  182. baseProps->propHeight = 220;
  183. propList->updateProps();
  184. cubemapPreview = new MaterialPreviewBox();
  185. addChild(cubemapPreview);
  186. cubemapPreview->setPosition(400, 0);
  187. Material *previewMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("CubemapPreview", "LightCube");
  188. cubemapPreview->setMaterial(previewMaterial);
  189. enabled = false;
  190. }
  191. void CubemapEditorPane::setCubemap(Cubemap *cubemap) {
  192. enabled = true;
  193. currentCubemap = cubemap;
  194. nameProp->set(cubemap->getResourceName());
  195. cubemapPreview->previewPrimitive->getLocalShaderOptions()->clearCubemap("lightCube");
  196. cubemapPreview->previewPrimitive->getLocalShaderOptions()->addCubemap("lightCube", cubemap);
  197. yPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YPOS));
  198. yNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YNEG));
  199. xPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XPOS));
  200. xNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XNEG));
  201. zPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZPOS));
  202. zNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZNEG));
  203. }
  204. void CubemapEditorPane::handleEvent(Event *event) {
  205. if(event->getDispatcher() == nameProp) {
  206. currentCubemap->setResourceName(nameProp->get());
  207. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  208. }
  209. if(event->getDispatcher() == yPosTexture) {
  210. currentCubemap->setTexture(yPosTexture->get(), Cubemap::CUBEMAP_YPOS);
  211. currentCubemap->recreateFromTextures();
  212. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  213. }
  214. if(event->getDispatcher() == yNegTexture) {
  215. currentCubemap->setTexture(yNegTexture->get(), Cubemap::CUBEMAP_YNEG);
  216. currentCubemap->recreateFromTextures();
  217. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  218. }
  219. if(event->getDispatcher() == xPosTexture) {
  220. currentCubemap->setTexture(xPosTexture->get(), Cubemap::CUBEMAP_XPOS);
  221. currentCubemap->recreateFromTextures();
  222. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  223. }
  224. if(event->getDispatcher() == xNegTexture) {
  225. currentCubemap->setTexture(xNegTexture->get(), Cubemap::CUBEMAP_XNEG);
  226. currentCubemap->recreateFromTextures();
  227. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  228. }
  229. if(event->getDispatcher() == zPosTexture) {
  230. currentCubemap->setTexture(zPosTexture->get(), Cubemap::CUBEMAP_ZPOS);
  231. currentCubemap->recreateFromTextures();
  232. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  233. }
  234. if(event->getDispatcher() == zNegTexture) {
  235. currentCubemap->setTexture(zNegTexture->get(), Cubemap::CUBEMAP_ZNEG);
  236. currentCubemap->recreateFromTextures();
  237. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  238. }
  239. }
  240. CubemapEditorPane::~CubemapEditorPane() {
  241. }
  242. void CubemapEditorPane::Resize(Number width, Number height) {
  243. headerBg->setShapeSize(width, 30);
  244. propList->Resize(370, height);
  245. propList->updateProps();
  246. }
  247. ShaderEditorPane::ShaderEditorPane() : UIElement() {
  248. changingShader = false;
  249. currentShader = NULL;
  250. headerBg = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  251. addChild(headerBg);
  252. headerBg->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  253. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  254. propList = new PropList("SHADER EDITOR");
  255. addChild(propList);
  256. propList->setPosition(0, 0);
  257. PropSheet *baseProps = new PropSheet("SHADER SETTINGS", "");
  258. propList->addPropSheet(baseProps);
  259. nameProp = new StringProp("Name");
  260. baseProps->addProp(nameProp);
  261. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  262. screenShaderProp = new BoolProp("Screen shader");
  263. baseProps->addProp(screenShaderProp);
  264. screenShaderProp->addEventListener(this, Event::CHANGE_EVENT);
  265. vertexProgramProp = new ComboProp("Vertex prog.");
  266. baseProps->addProp(vertexProgramProp);
  267. vertexProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  268. fragmentProgramProp = new ComboProp("Fragment prog.");
  269. baseProps->addProp(fragmentProgramProp);
  270. fragmentProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  271. areaLightsProp = new NumberProp("Num area lights");
  272. baseProps->addProp(areaLightsProp);
  273. areaLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  274. spotLightsProp = new NumberProp("Num spotlights");
  275. baseProps->addProp(spotLightsProp);
  276. spotLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  277. baseProps->propHeight = 220;
  278. propList->updateProps();
  279. enabled = false;
  280. }
  281. ShaderEditorPane::~ShaderEditorPane() {
  282. }
  283. void ShaderEditorPane::handleEvent(Event *event) {
  284. if(!changingShader) {
  285. if(event->getDispatcher() == nameProp) {
  286. currentShader->setName(nameProp->get());
  287. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  288. }
  289. if(event->getDispatcher() == screenShaderProp) {
  290. currentShader->screenShader = screenShaderProp->get();
  291. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  292. }
  293. if(event->getDispatcher() == areaLightsProp) {
  294. currentShader->numAreaLights = floor(areaLightsProp->get());
  295. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  296. }
  297. if(event->getDispatcher() == spotLightsProp) {
  298. currentShader->numSpotLights = floor(spotLightsProp->get());
  299. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  300. }
  301. if(event->getDispatcher() == vertexProgramProp) {
  302. ShaderProgram* vpProgram = (ShaderProgram*)vertexProgramProp->comboEntry->getSelectedItem()->data;
  303. if(vpProgram) {
  304. currentShader->setVertexProgram(vpProgram);
  305. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  306. } else {
  307. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  308. std::vector<String> extensions;
  309. extensions.push_back("vert");
  310. choosingVertexProgram = true;
  311. globalFrame->showAssetBrowser(extensions);
  312. }
  313. }
  314. if(event->getDispatcher() == fragmentProgramProp) {
  315. ShaderProgram* fpProgram = (ShaderProgram*)fragmentProgramProp->comboEntry->getSelectedItem()->data;
  316. if(fpProgram) {
  317. currentShader->setFragmentProgram(fpProgram);
  318. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  319. } else {
  320. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  321. std::vector<String> extensions;
  322. extensions.push_back("frag");
  323. choosingVertexProgram = false;
  324. globalFrame->showAssetBrowser(extensions);
  325. }
  326. }
  327. }
  328. if(event->getDispatcher() == globalFrame->assetBrowser && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::OK_EVENT) {
  329. String newProgramPath = globalFrame->assetBrowser->getFullSelectedAssetPath();
  330. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  331. OSFileEntry entry(newProgramPath, OSFileEntry::TYPE_FILE);
  332. ShaderProgram *newProgram = CoreServices::getInstance()->getMaterialManager()->createProgramFromFile(newProgramPath);
  333. newProgram->reloadOnFileModify = true;
  334. if(newProgram) {
  335. newProgram->setResourceName(entry.name);
  336. newProgram->setResourcePath(newProgramPath);
  337. CoreServices::getInstance()->getResourceManager()->addResource(newProgram);
  338. }
  339. if(choosingVertexProgram) {
  340. currentShader->setVertexProgram(newProgram);
  341. } else {
  342. currentShader->setFragmentProgram(newProgram);
  343. }
  344. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  345. globalFrame->hideModal();
  346. reloadPrograms();
  347. }
  348. }
  349. void ShaderEditorPane::reloadPrograms() {
  350. vertexProgramProp->comboEntry->clearItems();
  351. fragmentProgramProp->comboEntry->clearItems();
  352. vertexProgramProp->comboEntry->addComboItem("Custom...", NULL);
  353. fragmentProgramProp->comboEntry->addComboItem("Custom...", NULL);
  354. std::vector<Resource*> programs = CoreServices::getInstance()->getResourceManager()->getResources(Resource::RESOURCE_PROGRAM);
  355. for(int i=0; i < programs.size(); i++) {
  356. ShaderProgram* program = (ShaderProgram*) programs[i];
  357. if(program->type == ShaderProgram::TYPE_VERT) {
  358. vertexProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  359. if(program == currentShader->vp) {
  360. vertexProgramProp->comboEntry->setSelectedIndex(vertexProgramProp->comboEntry->getNumItems()-1);
  361. }
  362. } else if(program->type == ShaderProgram::TYPE_FRAG) {
  363. fragmentProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  364. if(program == currentShader->fp) {
  365. fragmentProgramProp->comboEntry->setSelectedIndex(fragmentProgramProp->comboEntry->getNumItems()-1);
  366. }
  367. }
  368. }
  369. }
  370. void ShaderEditorPane::setShader(Shader *shader) {
  371. changingShader = true;
  372. currentShader = shader;
  373. reloadPrograms();
  374. nameProp->set(shader->getName());
  375. for(int i=0; i < vertexProgramProp->comboEntry->getNumItems(); i++) {
  376. ShaderProgram* program = (ShaderProgram*) vertexProgramProp->comboEntry->getItemAtIndex(i)->data;
  377. if(program == shader->vp) {
  378. vertexProgramProp->comboEntry->setSelectedIndex(i);
  379. }
  380. }
  381. for(int i=0; i < fragmentProgramProp->comboEntry->getNumItems(); i++) {
  382. ShaderProgram* program = (ShaderProgram*) fragmentProgramProp->comboEntry->getItemAtIndex(i)->data;
  383. if(program == shader->fp) {
  384. fragmentProgramProp->comboEntry->setSelectedIndex(i);
  385. }
  386. }
  387. screenShaderProp->set(shader->screenShader);
  388. areaLightsProp->set(shader->numAreaLights);
  389. spotLightsProp->set(shader->numSpotLights);
  390. enabled = true;
  391. changingShader = false;
  392. }
  393. void ShaderEditorPane::Resize(Number width, Number height) {
  394. headerBg->setShapeSize(width, 30);
  395. propList->Resize(370, height);
  396. propList->updateProps();
  397. }
  398. PostPreviewBox::PostPreviewBox() : UIElement() {
  399. headerBg = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  400. addChild(headerBg);
  401. headerBg->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  402. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  403. ScreenLabel *label = new ScreenLabel("POST PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  404. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  405. addChild(label);
  406. label->setPosition(10, 3);
  407. currentMaterial = NULL;
  408. previewScene = new Scene(true);
  409. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512, true);
  410. CoreServices::getInstance()->getRenderer()->setClippingPlanes(0.1, 100.0);
  411. previewScene->clearColor.setColor(0.0, 0.0, 0.0, 1.0);
  412. previewScene->ambientColor.setColor(0.0, 0.0, 0.0, 1.0);
  413. mainLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 90.0);
  414. mainLight->setPosition(-6,6,6);
  415. previewScene->addLight(mainLight);
  416. secondLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 90.0);
  417. secondLight->setPosition(6,-6,6);
  418. previewScene->addLight(secondLight);
  419. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_PLANE, 10.0, 10.0);
  420. previewScene->addChild(previewPrimitive);
  421. previewPrimitive->setMaterialByName("DefaultHDR");
  422. previewPrimitive->setColorInt(198, 192, 166, 255);
  423. if(previewPrimitive->getMaterial()) {
  424. previewPrimitive->getMaterial()->getShaderBinding(0)->getLocalParamByName("shininess")->setNumber(90);
  425. }
  426. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 0.9, 0.45, 26, 16);
  427. previewScene->addChild(previewPrimitive);
  428. previewPrimitive->setMaterialByName("DefaultHDR");
  429. previewPrimitive->setColorInt(255, 0, 0, 255);
  430. previewPrimitive->setPosition(1.5, 0.4, 1.0);
  431. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 1.0, 16, 16);
  432. previewScene->addChild(previewPrimitive);
  433. previewPrimitive->setMaterialByName("DefaultHDR");
  434. previewPrimitive->setColorInt(0, 255, 0, 255);
  435. previewPrimitive->setPosition(-0.8, 1.0, 0.8);
  436. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 2, 2, 2);
  437. previewPrimitive->getMesh()->calculateNormals(false);
  438. previewScene->addChild(previewPrimitive);
  439. previewPrimitive->setMaterialByName("DefaultHDR");
  440. previewPrimitive->setColorInt(0, 0, 255, 255);
  441. previewPrimitive->rotation.yaw = 20;
  442. previewPrimitive->setPosition(1.0, 1.0, -2.5);
  443. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  444. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  445. previewBase = new ScreenEntity();
  446. previewBase->processInputEvents = true;
  447. previewBase->setPosition(0, 30);
  448. addChild(previewBase);
  449. previewShape = new ScreenShape(ScreenShape::SHAPE_RECT, 256, 256);
  450. previewShape->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  451. previewShape->setTexture(renderTexture->getTargetTexture());
  452. // previewShape->strokeEnabled = true;
  453. // previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  454. // previewShape->setStrokeWidth(1.0);
  455. previewBase->addChild(previewShape);
  456. spinValue = 0.0;
  457. rotateCheckBox = new UICheckBox("Auto-rotate", false);
  458. addChild(rotateCheckBox);
  459. rotateCheckBox->setPosition(150, 2);
  460. label = new ScreenLabel("EXPOSURE", 18, "section", Label::ANTIALIAS_FULL);
  461. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  462. addChild(label);
  463. label->setPosition(270, 3);
  464. cameraExposureInput = new UITextInput(false, 40, 12);
  465. addChild(cameraExposureInput);
  466. cameraExposureInput->setPosition(370, 2);
  467. cameraExposureInput->setText(String::NumberToString(previewScene->getDefaultCamera()->getExposureLevel()));
  468. cameraExposureInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  469. label = new ScreenLabel("LIGHT INT.", 18, "section", Label::ANTIALIAS_FULL);
  470. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  471. addChild(label);
  472. label->setPosition(430, 3);
  473. lightStrength = new UITextInput(false, 40, 12);
  474. addChild(lightStrength);
  475. lightStrength->setPosition(530, 2);
  476. lightStrength->setText("90.0");
  477. lightStrength->addEventListener(this, UIEvent::CHANGE_EVENT);
  478. }
  479. void PostPreviewBox::Update() {
  480. spinValue += CoreServices::getInstance()->getCore()->getElapsed();
  481. if(rotateCheckBox->isChecked()) {
  482. previewScene->getDefaultCamera()->setPosition(sin(spinValue) * 5.0,3.0, cos(spinValue) * 5.0);
  483. } else {
  484. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  485. }
  486. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  487. }
  488. void PostPreviewBox::Resize(Number width, Number height) {
  489. previewShape->setShapeSize(width, height-30);
  490. headerBg->setShapeSize(width, 30);
  491. int textureWidth = (int)width;
  492. int textureHeight = (int) (height-30);
  493. renderTexture->resizeRenderTexture(textureWidth, textureHeight);
  494. previewShape->setTexture(renderTexture->getTargetTexture());
  495. UIElement::Resize(width, height);
  496. if(currentMaterial) {
  497. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  498. currentMaterial->getShaderRenderTarget(i)->normalizedWidth = textureWidth;
  499. currentMaterial->getShaderRenderTarget(i)->normalizedHeight = textureHeight;
  500. currentMaterial->recreateRenderTarget(currentMaterial->getShaderRenderTarget(i));
  501. }
  502. }
  503. }
  504. PostPreviewBox::~PostPreviewBox() {
  505. }
  506. void PostPreviewBox::setMaterial(Material *material) {
  507. previewScene->getDefaultCamera()->setPostFilter(material);
  508. }
  509. void PostPreviewBox::clearMaterial() {
  510. previewScene->getDefaultCamera()->removePostFilter();
  511. }
  512. void PostPreviewBox::handleEvent(Event *event) {
  513. if(event->getDispatcher() == cameraExposureInput && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  514. Number newExposure = atof(cameraExposureInput->getText().c_str());
  515. previewScene->getDefaultCamera()->setExposureLevel(newExposure);
  516. } else if(event->getDispatcher() == lightStrength && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  517. Number newStrength = atof(lightStrength->getText().c_str());
  518. mainLight->setIntensity(newStrength);
  519. secondLight->setIntensity(newStrength);
  520. }
  521. }
  522. MaterialPreviewBox::MaterialPreviewBox() : UIElement() {
  523. currentMaterial = NULL;
  524. previewScene = new Scene(true);
  525. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512);
  526. ScenePrimitive *previewBg = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 15.0, 15.0, 15.0);
  527. previewBg->Yaw(45.0);
  528. previewBg->backfaceCulled = false;
  529. Material *bgMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("MaterialEditorBg", "Unlit");
  530. previewBg->setMaterial(bgMaterial);
  531. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("Images/material_grid.png");
  532. if(previewBg->getLocalShaderOptions()) {
  533. previewBg->getLocalShaderOptions()->addTexture("diffuse", tex);
  534. }
  535. previewScene->addChild(previewBg);
  536. previewScene->clearColor.setColor(0.1, 0.1, 0.1, 0.0);
  537. previewScene->ambientColor.setColor(0.2, 0.2, 0.2, 1.0);
  538. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0, 1.2, 26, 16);
  539. previewScene->addChild(previewPrimitive);
  540. shapePrimitives.push_back(previewPrimitive);
  541. previewPrimitive->getMesh()->calculateTangents();
  542. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 3.0, 16, 16);
  543. previewScene->addChild(previewPrimitive);
  544. shapePrimitives.push_back(previewPrimitive);
  545. previewPrimitive->getMesh()->calculateTangents();
  546. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 4.0, 4.0, 4.0);
  547. previewPrimitive->Yaw(45.0);
  548. previewPrimitive->getMesh()->calculateNormals(false);
  549. previewPrimitive->getMesh()->calculateTangents();
  550. previewScene->addChild(previewPrimitive);
  551. shapePrimitives.push_back(previewPrimitive);
  552. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 6.0, 6.0);
  553. previewPrimitive->billboardMode = true;
  554. previewScene->addChild(previewPrimitive);
  555. shapePrimitives.push_back(previewPrimitive);
  556. previewPrimitive->getMesh()->calculateTangents();
  557. mainLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 290.0);
  558. mainLight->setPosition(-10,10,10);
  559. previewScene->addLight(mainLight);
  560. secondLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 250.0);
  561. secondLight->setPosition(10,-10,10);
  562. previewScene->addLight(secondLight);
  563. previewScene->getDefaultCamera()->setPosition(0,7,9);
  564. previewScene->getDefaultCamera()->lookAt(Vector3());
  565. previewBase = new ScreenEntity();
  566. previewBase->processInputEvents = true;
  567. previewBase->setPosition(0, 0);
  568. addChild(previewBase);
  569. previewShape = new ScreenShape(ScreenShape::SHAPE_RECT, 256, 256);
  570. previewShape->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  571. previewShape->setTexture(renderTexture->getTargetTexture());
  572. previewShape->setPosition(20,40);
  573. previewShape->strokeEnabled = true;
  574. previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  575. previewShape->setStrokeWidth(1.0);
  576. previewBase->addChild(previewShape);
  577. shapeSelector = new ScreenImage("Images/small_selector.png");
  578. previewBase->addChild(shapeSelector);
  579. shapeSelector->color.a = 0.4;
  580. shapeSwitches.push_back(new UIImageButton("Images/torus_icon.png"));
  581. shapeSwitches.push_back(new UIImageButton("Images/sphere_icon.png"));
  582. shapeSwitches.push_back(new UIImageButton("Images/box_icon.png"));
  583. shapeSwitches.push_back(new UIImageButton("Images/plane_icon.png"));
  584. for(int i=0; i < shapeSwitches.size(); i++) {
  585. previewBase->addChild(shapeSwitches[i]);
  586. shapeSwitches[i]->setPosition(105 + (25 * i), 300);
  587. shapeSwitches[i]->addEventListener(this, UIEvent::CLICK_EVENT);
  588. }
  589. showPrimitive(0);
  590. }
  591. void MaterialPreviewBox::clearMaterial() {
  592. previewPrimitive->clearMaterial();
  593. }
  594. MaterialPreviewBox::~MaterialPreviewBox() {
  595. }
  596. void MaterialPreviewBox::setMaterial(Material *material) {
  597. currentMaterial = material;
  598. previewPrimitive->setMaterial(material);
  599. }
  600. void MaterialPreviewBox::showPrimitive(unsigned int index) {
  601. for(int i=0; i < shapePrimitives.size(); i++) {
  602. shapePrimitives[i]->visible = false;
  603. }
  604. shapePrimitives[index]->visible = true;
  605. shapeSelector->setPosition(105 - 2 + (25 * index), 298);
  606. if(currentMaterial) {
  607. shapePrimitives[index]->setMaterial(currentMaterial);
  608. }
  609. previewPrimitive = shapePrimitives[index];
  610. }
  611. void MaterialPreviewBox::handleEvent(Event *event) {
  612. for(int i=0; i < shapeSwitches.size(); i++) {
  613. if(event->getDispatcher() == shapeSwitches[i]) {
  614. if(event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  615. showPrimitive(i);
  616. }
  617. }
  618. }
  619. }
  620. MaterialEditorPane::MaterialEditorPane() : UIElement() {
  621. changingMaterial = false;
  622. headerBg = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  623. addChild(headerBg);
  624. headerBg->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  625. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  626. propList = new PropList("MATERIAL EDITOR");
  627. addChild(propList);
  628. propList->setPosition(0, 0);
  629. PropSheet *baseProps = new PropSheet("MATERIAL SETTINGS", "");
  630. propList->addPropSheet(baseProps);
  631. nameProp = new StringProp("Name");
  632. baseProps->addProp(nameProp);
  633. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  634. shaderProp = new ComboProp("Shader");
  635. baseProps->addProp(shaderProp);
  636. shaderProp->addEventListener(this, Event::CHANGE_EVENT);
  637. blendModeProp = new ComboProp("Blend mode");
  638. baseProps->addProp(blendModeProp);
  639. blendModeProp->addEventListener(this, Event::CHANGE_EVENT);
  640. blendModeProp->comboEntry->addComboItem("Normal");
  641. blendModeProp->comboEntry->addComboItem("Lighten");
  642. blendModeProp->comboEntry->addComboItem("Color");
  643. blendModeProp->comboEntry->addComboItem("Premultiplied");
  644. blendModeProp->comboEntry->addComboItem("Multiply");
  645. baseProps->propHeight = 130;
  646. shaderTextureSheet = new ShaderTexturesSheet();
  647. propList->addPropSheet(shaderTextureSheet);
  648. shaderTextureSheet->addEventListener(this, Event::CHANGE_EVENT);
  649. shaderOptionsSheet = new ShaderOptionsSheet();
  650. propList->addPropSheet(shaderOptionsSheet);
  651. shaderOptionsSheet->addEventListener(this, Event::CHANGE_EVENT);
  652. propList->updateProps();
  653. materialPreview = new MaterialPreviewBox();
  654. addChild(materialPreview);
  655. materialPreview->setPosition(400, 0);
  656. Config *conf = CoreServices::getInstance()->getConfig();
  657. String fontName = conf->getStringValue("Polycode", "uiDefaultFontName");
  658. currentMaterial = NULL;
  659. reloadShaders();
  660. enabled = false;
  661. }
  662. void MaterialEditorPane::reloadShaders() {
  663. shaderProp->comboEntry->clearItems();
  664. MaterialManager *materialManager = CoreServices::getInstance()->getMaterialManager();
  665. for(int i=0; i < materialManager->getNumShaders(); i++) {
  666. if(!materialManager->getShaderByIndex(i)->screenShader) {
  667. shaderProp->comboEntry->addComboItem(materialManager->getShaderByIndex(i)->getName(), (void*)materialManager->getShaderByIndex(i));
  668. }
  669. }
  670. }
  671. void MaterialEditorPane::Resize(Number width, Number height) {
  672. headerBg->setShapeSize(width, 30);
  673. propList->Resize(370, height);
  674. propList->updateProps();
  675. }
  676. void MaterialEditorPane::handleEvent(Event *event) {
  677. if(event->getDispatcher() == currentMaterial) {
  678. shaderTextureSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  679. shaderOptionsSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  680. }
  681. if(event->getDispatcher() == shaderTextureSheet || event->getDispatcher() == shaderOptionsSheet) {
  682. if(!changingMaterial) {
  683. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  684. }
  685. } else if(event->getDispatcher() == blendModeProp) {
  686. currentMaterial->blendingMode = blendModeProp->get();
  687. if(!changingMaterial) {
  688. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  689. }
  690. } else if(event->getDispatcher() == nameProp) {
  691. currentMaterial->setName(nameProp->get());
  692. if(!changingMaterial) {
  693. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  694. }
  695. } else if(event->getDispatcher() == shaderProp) {
  696. Shader *selectedShader = (Shader*)shaderProp->comboEntry->getSelectedItem()->data;
  697. if(selectedShader) {
  698. if(currentMaterial->getShader(0) != selectedShader) {
  699. currentMaterial->clearShaders();
  700. materialPreview->clearMaterial();
  701. ShaderBinding *newShaderBinding = selectedShader->createBinding();
  702. currentMaterial->addShader(selectedShader, newShaderBinding);
  703. materialPreview->setMaterial(currentMaterial);
  704. }
  705. shaderTextureSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  706. shaderOptionsSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  707. }
  708. if(!changingMaterial) {
  709. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  710. }
  711. }
  712. }
  713. void MaterialEditorPane::setMaterial(Material *material) {
  714. changingMaterial = true;
  715. if(currentMaterial) {
  716. currentMaterial->removeAllHandlersForListener(this);
  717. }
  718. currentMaterial = material;
  719. materialPreview->setMaterial(material);
  720. material->addEventListener(this, Event::RESOURCE_RELOAD_EVENT);
  721. reloadShaders();
  722. if(!currentMaterial)
  723. return;
  724. blendModeProp->set(currentMaterial->blendingMode);
  725. if(currentMaterial->getShader(0)) {
  726. for(int i=0; i < shaderProp->comboEntry->getNumItems(); i++) {
  727. Shader *shader = (Shader*)shaderProp->comboEntry->getItemAtIndex(i)->data;
  728. if(shader) {
  729. if(currentMaterial->getShader(0)->getName() == shader->getName()) {
  730. shaderProp->set(i);
  731. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  732. break;
  733. }
  734. }
  735. }
  736. } else {
  737. shaderProp->set(0);
  738. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  739. }
  740. nameProp->set(currentMaterial->getName());
  741. enabled = true;
  742. changingMaterial = false;
  743. }
  744. MaterialEditorPane::~MaterialEditorPane() {
  745. }
  746. MaterialMainWindow::MaterialMainWindow() : UIElement() {
  747. materialPane = new MaterialEditorPane();
  748. shaderPane = new ShaderEditorPane();
  749. cubemapPane = new CubemapEditorPane();
  750. postPane = new PostEditorPane();
  751. addChild(materialPane);
  752. addChild(shaderPane);
  753. addChild(cubemapPane);
  754. addChild(postPane);
  755. enableScissor = true;
  756. }
  757. void MaterialMainWindow::Resize(Number width, Number height) {
  758. Vector2 pos = getScreenPosition();
  759. scissorBox.setRect(pos.x,pos.y,width, height);
  760. materialPane->Resize(width, height);
  761. shaderPane->Resize(width, height);
  762. cubemapPane->Resize(width, height);
  763. postPane->Resize(width, height);
  764. }
  765. MaterialBrowser::MaterialBrowser() : UIElement() {
  766. treeContainer = new UITreeContainer("boxIcon.png", L"Material Library", 200, 555);
  767. treeContainer->getRootNode()->toggleCollapsed();
  768. treeContainer->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  769. treeContainer->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  770. shadersNode = treeContainer->getRootNode()->addTreeChild("Images/shader_icon.png", "Shaders", NULL);
  771. materialsNode = treeContainer->getRootNode()->addTreeChild("Images/material_icon.png", "Materials", NULL);
  772. cubemapsNode = treeContainer->getRootNode()->addTreeChild("Images/cubemap_icon.png", "Cubemaps", NULL);
  773. postEffectsNode = treeContainer->getRootNode()->addTreeChild("Images/screenshader_icon.png", "Post Effects", NULL);
  774. addChild(treeContainer);
  775. selectedData = NULL;
  776. headerBg = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  777. addChild(headerBg);
  778. headerBg->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  779. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  780. newShaderButton = new UIImageButton("Images/new_shader.png");
  781. addChild(newShaderButton);
  782. newShaderButton->setPosition(5,4);
  783. newMaterialButton = new UIImageButton("Images/new_material.png");
  784. addChild(newMaterialButton);
  785. newMaterialButton->setPosition(32,4);
  786. newCubemapButton = new UIImageButton("Images/new_cubemap.png");
  787. addChild(newCubemapButton);
  788. newCubemapButton->setPosition(59,4);
  789. newPostButton = new UIImageButton("Images/new_screenshader.png");
  790. addChild(newPostButton);
  791. newPostButton->setPosition(86,4);
  792. removeButton = new UIImageButton("Images/remove_icon.png");
  793. addChild(removeButton);
  794. removeButton->setPosition(0,4);
  795. selectedNode = NULL;
  796. }
  797. void MaterialBrowser::removeSelected() {
  798. selectedNode->getParent()->removeTreeChild(selectedNode);
  799. }
  800. void MaterialBrowser::handleEvent(Event *event) {
  801. if(event->getDispatcher() == treeContainer->getRootNode()) {
  802. if(event->getEventCode() == UITreeEvent::SELECTED_EVENT){
  803. selectedNode = treeContainer->getRootNode()->getSelectedNode();
  804. MaterialBrowserData *data = (MaterialBrowserData *)selectedNode->getUserData();
  805. selectedData = data;
  806. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  807. }
  808. }
  809. ScreenEntity::handleEvent(event);
  810. }
  811. UITree *MaterialBrowser::addMaterial(Material *material) {
  812. MaterialBrowserData *data = new MaterialBrowserData();
  813. data->material = material;
  814. return materialsNode->addTreeChild("material_icon.png", material->getName(), (void*)data);
  815. }
  816. UITree *MaterialBrowser::addShader(Shader *shader) {
  817. MaterialBrowserData *data = new MaterialBrowserData();
  818. data->shader = shader;
  819. return shadersNode->addTreeChild("shader_icon.png", shader->getName(), (void*)data);
  820. }
  821. UITree *MaterialBrowser::addCubemap(Cubemap *cubemap) {
  822. MaterialBrowserData *data = new MaterialBrowserData();
  823. data->cubemap = cubemap;
  824. return cubemapsNode->addTreeChild("cubemap_icon.png", cubemap->getResourceName(), (void*)data);
  825. }
  826. UITree *MaterialBrowser::addPostMaterial(Material *material) {
  827. MaterialBrowserData *data = new MaterialBrowserData();
  828. data->postMaterial = material;
  829. return postEffectsNode->addTreeChild("screenshader_icon.png", material->getName(), (void*)data);
  830. }
  831. MaterialBrowser::~MaterialBrowser() {
  832. }
  833. void MaterialBrowser::Resize(Number width, Number height) {
  834. treeContainer->Resize(width, height-30);
  835. treeContainer->setPosition(0, 30);
  836. headerBg->setShapeSize(width, 30);
  837. removeButton->setPosition(width - 24, 8);
  838. }
  839. PolycodeMaterialEditor::PolycodeMaterialEditor() : PolycodeEditor(true){
  840. selectedMaterialNode = NULL;
  841. }
  842. PolycodeMaterialEditor::~PolycodeMaterialEditor() {
  843. }
  844. bool PolycodeMaterialEditor::openFile(OSFileEntry filePath) {
  845. mainSizer = new UIHSizer(100,100,200,false);
  846. addChild(mainSizer);
  847. materialBrowser = new MaterialBrowser();
  848. mainSizer->addRightChild(materialBrowser);
  849. materialBrowser->addEventListener(this, Event::CHANGE_EVENT);
  850. shaders = CoreServices::getInstance()->getMaterialManager()->loadShadersFromFile(filePath.fullPath);
  851. for(int i=0; i < shaders.size(); i++) {
  852. materialBrowser->addShader(shaders[i]);
  853. CoreServices::getInstance()->getMaterialManager()->addShader(shaders[i]);
  854. CoreServices::getInstance()->getResourceManager()->addResource(shaders[i]);
  855. shaders[i]->vp->reloadOnFileModify = true;
  856. shaders[i]->fp->reloadOnFileModify = true;
  857. }
  858. cubemaps = CoreServices::getInstance()->getMaterialManager()->loadCubemapsFromFile(filePath.fullPath);
  859. for(int i=0; i < cubemaps.size(); i++) {
  860. materialBrowser->addCubemap(cubemaps[i]);
  861. CoreServices::getInstance()->getResourceManager()->addResource(cubemaps[i]);
  862. }
  863. std::vector<Material*> mats = CoreServices::getInstance()->getMaterialManager()->loadMaterialsFromFile(filePath.fullPath);
  864. materials.clear();
  865. for(int i=0; i < mats.size(); i++) {
  866. if(mats[i]->screenMaterial) {
  867. postMaterials.push_back(mats[i]);
  868. } else {
  869. materials.push_back(mats[i]);
  870. }
  871. }
  872. for(int i=0; i < materials.size(); i++) {
  873. materialBrowser->addMaterial(materials[i]);
  874. }
  875. for(int i=0; i < postMaterials.size(); i++) {
  876. materialBrowser->addPostMaterial(postMaterials[i]);
  877. }
  878. mainWindow = new MaterialMainWindow();
  879. mainSizer->addLeftChild(mainWindow);
  880. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  881. mainWindow->shaderPane->addEventListener(this, Event::CHANGE_EVENT);
  882. mainWindow->cubemapPane->addEventListener(this, Event::CHANGE_EVENT);
  883. mainWindow->postPane->addEventListener(this, Event::CHANGE_EVENT);
  884. mainWindow->shaderPane->parentProject = parentProject;
  885. materialBrowser->newMaterialButton->addEventListener(this, UIEvent::CLICK_EVENT);
  886. materialBrowser->newShaderButton->addEventListener(this, UIEvent::CLICK_EVENT);
  887. materialBrowser->newCubemapButton->addEventListener(this, UIEvent::CLICK_EVENT);
  888. materialBrowser->newPostButton->addEventListener(this, UIEvent::CLICK_EVENT);
  889. materialBrowser->removeButton->addEventListener(this, UIEvent::CLICK_EVENT);
  890. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  891. PolycodeEditor::openFile(filePath);
  892. return true;
  893. }
  894. String PolycodeMaterialEditor::createStringValue(unsigned int type, void *value) {
  895. String retString;
  896. switch(type) {
  897. case ProgramParam::PARAM_NUMBER:
  898. retString = String::NumberToString(*((Number*)value));
  899. break;
  900. case ProgramParam::PARAM_COLOR:
  901. {
  902. Color color = *((Color*)value);
  903. retString = String::NumberToString(color.r) + " " + String::NumberToString(color.g) + " " + String::NumberToString(color.b) + " " + String::NumberToString(color.a);
  904. }
  905. break;
  906. case ProgramParam::PARAM_VECTOR2:
  907. {
  908. Vector2 vec = *((Vector2*)value);
  909. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y);
  910. }
  911. break;
  912. case ProgramParam::PARAM_VECTOR3:
  913. {
  914. Vector3 vec = *((Vector3*)value);
  915. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y) + " " + String::NumberToString(vec.z);
  916. }
  917. break;
  918. }
  919. return retString;
  920. }
  921. void PolycodeMaterialEditor::saveMaterials(ObjectEntry *materialsEntry, std::vector<Material*> materials) {
  922. for(int i=0; i < materials.size(); i++) {
  923. Material *material = materials[i];
  924. ObjectEntry *materialEntry = materialsEntry->addChild("material");
  925. materialEntry->addChild("name", material->getName());
  926. materialEntry->addChild("blendingMode", material->blendingMode);
  927. if(material->screenMaterial) {
  928. materialEntry->addChild("screen", true);
  929. }
  930. if(material->screenMaterial) {
  931. if(material->getNumShaderRenderTargets() > 0) {
  932. ObjectEntry *targetsEntry = materialEntry->addChild("rendertargets");
  933. if(material->fp16RenderTargets) {
  934. targetsEntry->addChild("type", String("rgba_fp16"));
  935. } else {
  936. targetsEntry->addChild("type", String("rgba"));
  937. }
  938. for(int j=0; j < material->getNumShaderRenderTargets(); j++) {
  939. ObjectEntry *targetEntry = targetsEntry->addChild("rendertarget");
  940. ShaderRenderTarget *target = material->getShaderRenderTarget(j);
  941. targetEntry->addChild("id", target->id);
  942. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  943. targetEntry->addChild("sizeMode", "normalized");
  944. } else {
  945. targetEntry->addChild("sizeMode", "pixels");
  946. }
  947. targetEntry->addChild("width", target->width);
  948. targetEntry->addChild("height", target->height);
  949. }
  950. }
  951. }
  952. if(material->getNumShaders() > 0) {
  953. for(int s=0; s < material->getNumShaders(); s++) {
  954. Shader *shader = material->getShader(s);
  955. ObjectEntry *shaderEntry = materialEntry->addChild("shader");
  956. shaderEntry->addChild("name", shader->getName());
  957. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  958. ShaderBinding *shaderBinding = material->getShaderBinding(s);
  959. if(material->screenMaterial) {
  960. if(shaderBinding->getNumRenderTargetBindings() > 0) {
  961. ObjectEntry *targetsEntry = shaderEntry->addChild("targettextures");
  962. for(int j=0; j < shaderBinding->getNumRenderTargetBindings(); j++) {
  963. RenderTargetBinding *binding = shaderBinding->getRenderTargetBinding(j);
  964. ObjectEntry *targetEntry = targetsEntry->addChild("targettexture");
  965. switch(binding->mode) {
  966. case RenderTargetBinding::MODE_IN:
  967. targetEntry->addChild("mode", "in");
  968. targetEntry->addChild("name", binding->name);
  969. targetEntry->addChild("id", binding->id);
  970. break;
  971. case RenderTargetBinding::MODE_OUT:
  972. targetEntry->addChild("mode", "out");
  973. targetEntry->addChild("name", binding->name);
  974. targetEntry->addChild("id", binding->id);
  975. break;
  976. case RenderTargetBinding::MODE_COLOR:
  977. targetEntry->addChild("mode", "color");
  978. targetEntry->addChild("name", binding->name);
  979. break;
  980. case RenderTargetBinding::MODE_DEPTH:
  981. targetEntry->addChild("mode", "depth");
  982. targetEntry->addChild("name", binding->name);
  983. break;
  984. }
  985. }
  986. }
  987. }
  988. for(int j=0; j < shader->expectedTextures.size(); j++) {
  989. Texture *texture = shaderBinding->getTexture(shader->expectedTextures[j]);
  990. bool inRenderBinding = false;
  991. for(int b=0; b < shaderBinding->getNumRenderTargetBindings(); b++) {
  992. RenderTargetBinding *_binding = shaderBinding->getRenderTargetBinding(b);
  993. if(_binding->name == shader->expectedTextures[j]) {
  994. inRenderBinding = true;
  995. }
  996. }
  997. if(texture && !inRenderBinding) {
  998. String texturePath = texture->getResourcePath();
  999. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1000. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1001. textureEntry->addChild("name", shader->expectedTextures[j]);
  1002. }
  1003. }
  1004. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1005. Cubemap *cubemap = shaderBinding->getCubemap(shader->expectedCubemaps[j]);
  1006. if(cubemap) {
  1007. String cubemapName = cubemap->getResourceName();
  1008. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1009. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1010. }
  1011. }
  1012. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1013. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1014. for(int j=0; j < shader->expectedParams.size(); j++) {
  1015. if(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)) {
  1016. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1017. paramEntry->addChild("name", shader->expectedParams[j].name);
  1018. paramEntry->addChild("value", createStringValue(shader->expectedParams[j].type, shaderBinding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1019. }
  1020. }
  1021. }
  1022. }
  1023. }
  1024. }
  1025. }
  1026. void PolycodeMaterialEditor::saveFile() {
  1027. Object fileData;
  1028. fileData.root.name = "polycode_material_library";
  1029. ObjectEntry *shadersEntry = fileData.root.addChild("shaders");
  1030. for(int i=0; i < shaders.size(); i++) {
  1031. ObjectEntry *shaderEntry = shadersEntry->addChild("shader");
  1032. shaderEntry->addChild("type", String("glsl"));
  1033. shaderEntry->addChild("name", shaders[i]->getName());
  1034. shaderEntry->addChild("numAreaLights", shaders[i]->numAreaLights);
  1035. shaderEntry->addChild("numSpotLights", shaders[i]->numSpotLights);
  1036. shaderEntry->addChild("screen", shaders[i]->screenShader);
  1037. ObjectEntry *vpEntry = shaderEntry->addChild("vp");
  1038. String sourcePath = shaders[i]->vp->getResourcePath();
  1039. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1040. vpEntry->addChild("source", sourcePath);
  1041. ObjectEntry *fpEntry = shaderEntry->addChild("fp");
  1042. sourcePath = shaders[i]->fp->getResourcePath();
  1043. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1044. fpEntry->addChild("source", sourcePath);
  1045. }
  1046. ObjectEntry *cubemapsEntry = fileData.root.addChild("cubemaps");
  1047. for(int i=0; i < cubemaps.size(); i++) {
  1048. ObjectEntry *cubemapEntry = cubemapsEntry->addChild("cubemap");
  1049. cubemapEntry->addChild("name", cubemaps[i]->getResourceName());
  1050. cubemapEntry->addChild("xPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XPOS)->getResourcePath());
  1051. cubemapEntry->addChild("xNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XNEG)->getResourcePath());
  1052. cubemapEntry->addChild("yPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YPOS)->getResourcePath());
  1053. cubemapEntry->addChild("yNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YNEG)->getResourcePath());
  1054. cubemapEntry->addChild("zPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZPOS)->getResourcePath());
  1055. cubemapEntry->addChild("zNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZNEG)->getResourcePath());
  1056. }
  1057. ObjectEntry *materialsEntry = fileData.root.addChild("materials");
  1058. saveMaterials(materialsEntry, materials);
  1059. saveMaterials(materialsEntry, postMaterials);
  1060. fileData.saveToXML(filePath);
  1061. setHasChanges(false);
  1062. }
  1063. void PolycodeMaterialEditor::handleEvent(Event *event) {
  1064. if(event->getDispatcher() == mainWindow->materialPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1065. if(selectedMaterialNode && mainWindow->materialPane->currentMaterial) {
  1066. selectedMaterialNode->setLabelText(mainWindow->materialPane->currentMaterial->getName());
  1067. }
  1068. setHasChanges(true);
  1069. }
  1070. if(event->getDispatcher() == mainWindow->shaderPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1071. if(selectedMaterialNode && mainWindow->shaderPane->currentShader) {
  1072. selectedMaterialNode->setLabelText(mainWindow->shaderPane->currentShader->getName());
  1073. }
  1074. setHasChanges(true);
  1075. }
  1076. if(event->getDispatcher() == mainWindow->cubemapPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1077. if(selectedMaterialNode && mainWindow->cubemapPane->currentCubemap) {
  1078. selectedMaterialNode->setLabelText(mainWindow->cubemapPane->currentCubemap->getResourceName());
  1079. }
  1080. setHasChanges(true);
  1081. }
  1082. if(event->getDispatcher() == mainWindow->postPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1083. if(selectedMaterialNode && mainWindow->postPane->currentMaterial) {
  1084. selectedMaterialNode->setLabelText(mainWindow->postPane->currentMaterial->getName());
  1085. }
  1086. setHasChanges(true);
  1087. }
  1088. if(event->getDispatcher() == materialBrowser->newPostButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1089. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("PostEffect"+String::IntToString(postMaterials.size()), "PassThrough");
  1090. newMaterial->screenMaterial = true;
  1091. materialBrowser->addPostMaterial(newMaterial)->setSelected();
  1092. postMaterials.push_back(newMaterial);
  1093. setHasChanges(true);
  1094. }
  1095. if(event->getDispatcher() == materialBrowser->newMaterialButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1096. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("Untitled", "DefaultShader");
  1097. materialBrowser->addMaterial(newMaterial)->setSelected();
  1098. materials.push_back(newMaterial);
  1099. setHasChanges(true);
  1100. }
  1101. if(event->getDispatcher() == materialBrowser->newShaderButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1102. Shader *newShader = CoreServices::getInstance()->getMaterialManager()->createShader("glsl", "Untitled", "default/Unlit.vert", "default/Unlit.frag", false);
  1103. if(newShader) {
  1104. materialBrowser->addShader(newShader);
  1105. shaders.push_back(newShader);
  1106. CoreServices::getInstance()->getMaterialManager()->addShader(newShader);
  1107. setHasChanges(true);
  1108. } else {
  1109. printf("Error creating shader!\n");
  1110. }
  1111. }
  1112. if(event->getDispatcher() == materialBrowser->newCubemapButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1113. Cubemap *cubemap = CoreServices::getInstance()->getRenderer()->createCubemap(
  1114. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1115. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1116. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1117. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1118. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1119. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"));
  1120. cubemap->setResourceName("Cubemap"+String::IntToString(cubemaps.size()));
  1121. cubemaps.push_back(cubemap);
  1122. materialBrowser->addCubemap(cubemap);
  1123. setHasChanges(true);
  1124. CoreServices::getInstance()->getResourceManager()->addResource(cubemap);
  1125. }
  1126. if(event->getDispatcher() == materialBrowser->removeButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1127. mainWindow->materialPane->enabled = false;
  1128. mainWindow->shaderPane->enabled = false;
  1129. mainWindow->cubemapPane->enabled = false;
  1130. mainWindow->postPane->enabled = false;
  1131. if(materialBrowser->selectedData) {
  1132. if(materialBrowser->selectedData->material) {
  1133. for(int i=0; i < materials.size(); i++) {
  1134. if(materials[i] == materialBrowser->selectedData->material) {
  1135. materials.erase(materials.begin()+i);
  1136. materialBrowser->removeSelected();
  1137. break;
  1138. }
  1139. }
  1140. } else if(materialBrowser->selectedData->shader) {
  1141. for(int i=0; i < shaders.size(); i++) {
  1142. if(shaders[i] == materialBrowser->selectedData->shader) {
  1143. shaders.erase(shaders.begin()+i);
  1144. materialBrowser->removeSelected();
  1145. break;
  1146. }
  1147. }
  1148. } else if(materialBrowser->selectedData->cubemap) {
  1149. for(int i=0; i < cubemaps.size(); i++) {
  1150. if(cubemaps[i] == materialBrowser->selectedData->cubemap) {
  1151. cubemaps.erase(cubemaps.begin()+i);
  1152. materialBrowser->removeSelected();
  1153. break;
  1154. }
  1155. }
  1156. } else if(materialBrowser->selectedData->postMaterial) {
  1157. for(int i=0; i < postMaterials.size(); i++) {
  1158. if(postMaterials[i] == materialBrowser->selectedData->postMaterial) {
  1159. postMaterials.erase(postMaterials.begin()+i);
  1160. materialBrowser->removeSelected();
  1161. break;
  1162. }
  1163. }
  1164. }
  1165. }
  1166. }
  1167. if(event->getDispatcher() == materialBrowser) {
  1168. if(event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1169. if(materialBrowser->selectedData) {
  1170. mainWindow->materialPane->enabled = false;
  1171. mainWindow->shaderPane->enabled = false;
  1172. mainWindow->cubemapPane->enabled = false;
  1173. mainWindow->postPane->enabled = false;
  1174. if(materialBrowser->selectedData->material) {
  1175. selectedMaterialNode = materialBrowser->selectedNode;
  1176. mainWindow->materialPane->setMaterial(materialBrowser->selectedData->material);
  1177. } else if(materialBrowser->selectedData->shader) {
  1178. selectedMaterialNode = materialBrowser->selectedNode;
  1179. mainWindow->shaderPane->setShader(materialBrowser->selectedData->shader);
  1180. } else if(materialBrowser->selectedData->cubemap) {
  1181. selectedMaterialNode = materialBrowser->selectedNode;
  1182. mainWindow->cubemapPane->setCubemap(materialBrowser->selectedData->cubemap);
  1183. } else if(materialBrowser->selectedData->postMaterial) {
  1184. selectedMaterialNode = materialBrowser->selectedNode;
  1185. mainWindow->postPane->setMaterial(materialBrowser->selectedData->postMaterial);
  1186. }
  1187. }
  1188. }
  1189. }
  1190. }
  1191. void PolycodeMaterialEditor::Resize(int x, int y) {
  1192. mainSizer->Resize(x,y);
  1193. PolycodeEditor::Resize(x,y);
  1194. }