mcc 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. преди 13 години
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PolyUIBox.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. преди 13 години
PolyUIButton.cpp 0490cc51b4 Fixed ScreenEntity mouse events преди 13 години
PolyUICheckBox.cpp 9cf5dadca6 Fixed UI and dragging преди 13 години
PolyUIColorBox.cpp 9cf5dadca6 Fixed UI and dragging преди 13 години
PolyUIComboBox.cpp 9cf5dadca6 Fixed UI and dragging преди 13 години
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE преди 14 години
PolyUIHScrollBar.cpp 9cf5dadca6 Fixed UI and dragging преди 13 години
PolyUIHSlider.cpp 9cf5dadca6 Fixed UI and dragging преди 13 години
PolyUIImageButton.cpp 0490cc51b4 Fixed ScreenEntity mouse events преди 13 години
PolyUIScrollContainer.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. преди 13 години
PolyUITextInput.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. преди 13 години
PolyUITree.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. преди 13 години
PolyUITreeContainer.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. преди 13 години
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE преди 14 години
PolyUIVScrollBar.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. преди 13 години
PolyUIWindow.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. преди 13 години