Ivan Safrin eb3a434c9f Merge pull request #193 from CIB/undo_words 13 ani în urmă
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2DPhysics 1d7db8ed64 Fixed screen entities not being set correctly in 2d collision responses after recent pull request, added support for shorts in the bindings 13 ani în urmă
3DPhysics afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 ani în urmă
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes 13 ani în urmă
CgShading f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 ani în urmă
Curl dda069be43 Threaded event fixes 13 ani în urmă
GLSL f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 ani în urmă
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 ani în urmă
Lightmaps 7cc9015fd0 Initial import from old repository 15 ani în urmă
TUIO e01cd22654 SDL Core fixes, enabled TUIO on Linux 13 ani în urmă
Terrain 7cc9015fd0 Initial import from old repository 15 ani în urmă
UI eb3a434c9f Merge pull request #193 from CIB/undo_words 13 ani în urmă
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. 13 ani în urmă