Ivan Safrin 1c7faf72ea Merge pull request #127 from mcclure/geometry %!s(int64=13) %!d(string=hai) anos
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2DPhysics b94e900cf6 2D Physics tweaks, matrix now rebuilt on concatenated matrix request %!s(int64=13) %!d(string=hai) anos
3DPhysics ecafd14e30 setSpin method for 3d physics %!s(int64=13) %!d(string=hai) anos
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes %!s(int64=13) %!d(string=hai) anos
CgShading f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
Curl dda069be43 Threaded event fixes %!s(int64=13) %!d(string=hai) anos
GLSL f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. %!s(int64=14) %!d(string=hai) anos
Lightmaps 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
Networking 83f843670e Fixed potential crash in TUIO module, exposed eventMutex in Core %!s(int64=13) %!d(string=hai) anos
TUIO 33d6caed48 Linux fixes %!s(int64=13) %!d(string=hai) anos
Terrain 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
UI 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. %!s(int64=13) %!d(string=hai) anos
CMakeLists.txt 286943b14b Fix new mingw compile issues (except OpenAL) %!s(int64=13) %!d(string=hai) anos