Joachim Meyer eccff2aea8 Reverted PhysicsScene2D's constructor to inhering from Scene(Scene::SCENE_2D_TOPLEFT) to inheriting from Scene(Scene::SCENE_2D) hace 12 años
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2DPhysics eccff2aea8 Reverted PhysicsScene2D's constructor to inhering from Scene(Scene::SCENE_2D_TOPLEFT) to inheriting from Scene(Scene::SCENE_2D) hace 12 años
3DPhysics 8ffa458e82 Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly hace 12 años
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes hace 13 años
CgShading be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse hace 12 años
Curl dda069be43 Threaded event fixes hace 13 años
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse hace 12 años
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. hace 14 años
Lightmaps 7cc9015fd0 Initial import from old repository hace 15 años
TUIO 179a2911f2 Fix overloaded virtual method hiding warning on OS X hace 12 años
Terrain 7cc9015fd0 Initial import from old repository hace 15 años
UI 97eedd801c Fixed file dialog icons and text hace 12 años
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. hace 13 años