Ivan Safrin 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor пре 11 година
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about.ai 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board пре 12 година
ide_icons.ai 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor пре 11 година
play_button.png f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool пре 15 година
toolbar_bg.png f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool пре 15 година
toolbar_logo.png f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool пре 15 година
ui_theme_dark.ai 30bcbf7fd2 Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control пре 12 година
ui_theme_light.ai 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. пре 12 година
welcome.png f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool пре 15 година
welcome.psd f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool пре 15 година