| .. |
|
PolyUIBox.h
|
40ee2aafec
Revisiting UI Module and IDE
|
14 年之前 |
|
PolyUIButton.h
|
f9ff37a7d8
More UI visual tweaks
|
13 年之前 |
|
PolyUICheckBox.h
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
13 年之前 |
|
PolyUIColorBox.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 年之前 |
|
PolyUIComboBox.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 年之前 |
|
PolyUIElement.h
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
13 年之前 |
|
PolyUIEvent.h
|
467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
|
14 年之前 |
|
PolyUIHScrollBar.h
|
46304672fb
UITextInput now scrolls with arrow keys and page up/page down
|
13 年之前 |
|
PolyUIHSizer.h
|
507b12fb8e
Sizer alignement settings, made IDE console bottom-aligned
|
13 年之前 |
|
PolyUIHSlider.h
|
c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
|
13 年之前 |
|
PolyUIImageButton.h
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
13 年之前 |
|
PolyUIMenu.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 年之前 |
|
PolyUIScrollContainer.h
|
3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
|
13 年之前 |
|
PolyUITextInput.h
|
7f22869b70
Fixed incorrect line deletion in UITextInput
|
13 年之前 |
|
PolyUITree.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 年之前 |
|
PolyUITreeContainer.h
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
13 年之前 |
|
PolyUITreeEvent.h
|
467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
|
14 年之前 |
|
PolyUIVScrollBar.h
|
a3010450ec
Fixed scrollbar click to advance
|
13 年之前 |
|
PolyUIVSizer.h
|
507b12fb8e
Sizer alignement settings, made IDE console bottom-aligned
|
13 年之前 |
|
PolyUIWindow.h
|
1deeee0ebc
Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder
|
13 年之前 |
|
PolycodeUI.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 年之前 |