Ivan Safrin f6db02c499 Changed executeExternalCommand on Windows to use popen and return resulting output 12 lat temu
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utils 32a32234b3 Added trackball camera class to IDE, switched the mesh editor and entity editor to use it 12 lat temu
EditorGrid.cpp 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 lat temu
EntityEditorPropertyView.cpp 5baf7dc815 Fixed some property sheets, entity selection will now cycle through entities under cursor on repeated clicks 12 lat temu
ExampleBrowserWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 lat temu
ExportProjectWindow.cpp 73c9c27a6c UI tweaks, light theme 12 lat temu
NewFileWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 lat temu
NewProjectWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 lat temu
PolycodeClipboard.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 lat temu
PolycodeConsole.cpp 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console 12 lat temu
PolycodeEditor.cpp 6f1ff51c61 Editor split fixes 12 lat temu
PolycodeEditorManager.cpp 3e7e351525 IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder 12 lat temu
PolycodeEntityEditor.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 lat temu
PolycodeFontEditor.cpp 73c9c27a6c UI tweaks, light theme 12 lat temu
PolycodeFrame.cpp 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 lat temu
PolycodeIDEApp.cpp 94423a0646 Removed build bat files added by pull request, windows fixes 12 lat temu
PolycodeImageEditor.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles 12 lat temu
PolycodeMaterialEditor.cpp 289d46be7b Made xyzuv addVertex be the default addVertex for bindings, added none blending mode to blending mode drop down in material editor 12 lat temu
PolycodeMeshEditor.cpp 722a6bc095 Fixed spotlight calculation in default shaders, added all default shaders as default materials, added spotlight visualizer to the entity editor, fixed some light prop sheet values 12 lat temu
PolycodeProject.cpp 98d791f339 Fix "unused variable" warnings found on OS X 12 lat temu
PolycodeProjectBrowser.cpp 3e7e351525 IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder 12 lat temu
PolycodeProjectEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 lat temu
PolycodeProjectManager.cpp 00d146334f Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup) 12 lat temu
PolycodeProps.cpp 160aaeedf5 Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code 12 lat temu
PolycodeRemoteDebugger.cpp 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console 12 lat temu
PolycodeSoundEditor.cpp d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. 12 lat temu
PolycodeSpriteEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 lat temu
PolycodeTextEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 lat temu
PolycodeToolLauncher.cpp f6db02c499 Changed executeExternalCommand on Windows to use popen and return resulting output 12 lat temu
SettingsWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 lat temu
TextureBrowser.cpp 892aa11319 Adding sprite in scene editor, sprite sheet prop, added ability to set sprite size explicitly 12 lat temu
ToolWindows.cpp 94423a0646 Removed build bat files added by pull request, windows fixes 12 lat temu
TrackballCamera.cpp 94423a0646 Removed build bat files added by pull request, windows fixes 12 lat temu
TransformGizmo.cpp 2b14c3ddbf Fixed transform gizmo getting stuck in view move mode, saving and loading for SceneSounds, Cameras, empty Entities and SceneLabels in entity editor 12 lat temu