PolycodeCore.vcxproj 21 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|ARM">
  5. <Configuration>Debug</Configuration>
  6. <Platform>ARM</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|Win32">
  9. <Configuration>Debug</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Debug|x64">
  13. <Configuration>Debug</Configuration>
  14. <Platform>x64</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|ARM">
  17. <Configuration>Release</Configuration>
  18. <Platform>ARM</Platform>
  19. </ProjectConfiguration>
  20. <ProjectConfiguration Include="Release|Win32">
  21. <Configuration>Release</Configuration>
  22. <Platform>Win32</Platform>
  23. </ProjectConfiguration>
  24. <ProjectConfiguration Include="Release|x64">
  25. <Configuration>Release</Configuration>
  26. <Platform>x64</Platform>
  27. </ProjectConfiguration>
  28. </ItemGroup>
  29. <ItemGroup>
  30. <ClCompile Include="..\..\..\..\src\core\PolyBezierCurve.cpp" />
  31. <ClCompile Include="..\..\..\..\src\core\PolyBone.cpp" />
  32. <ClCompile Include="..\..\..\..\src\core\PolyCamera.cpp" />
  33. <ClCompile Include="..\..\..\..\src\core\PolyClient.cpp" />
  34. <ClCompile Include="..\..\..\..\src\core\PolyColor.cpp" />
  35. <ClCompile Include="..\..\..\..\src\core\PolyConfig.cpp" />
  36. <ClCompile Include="..\..\..\..\src\core\PolyCore.cpp" />
  37. <ClCompile Include="..\..\..\..\src\core\PolyCoreInput.cpp" />
  38. <ClCompile Include="..\..\..\..\src\core\PolyCoreServices.cpp" />
  39. <ClCompile Include="..\..\..\..\src\core\PolyCubemap.cpp" />
  40. <ClCompile Include="..\..\..\..\src\core\PolyData.cpp" />
  41. <ClCompile Include="..\..\..\..\src\core\PolyEntity.cpp" />
  42. <ClCompile Include="..\..\..\..\src\core\PolyEvent.cpp" />
  43. <ClCompile Include="..\..\..\..\src\core\PolyEventDispatcher.cpp" />
  44. <ClCompile Include="..\..\..\..\src\core\PolyEventHandler.cpp" />
  45. <ClCompile Include="..\..\..\..\src\core\PolyFont.cpp" />
  46. <ClCompile Include="..\..\..\..\src\core\PolyFontGlyphSheet.cpp" />
  47. <ClCompile Include="..\..\..\..\src\core\PolyFontManager.cpp" />
  48. <ClCompile Include="..\..\..\..\src\core\PolyGPUDrawBuffer.cpp" />
  49. <ClCompile Include="..\..\..\..\src\core\PolyImage.cpp" />
  50. <ClCompile Include="..\..\..\..\src\core\PolyInputEvent.cpp" />
  51. <ClCompile Include="..\..\..\..\src\core\PolyLabel.cpp" />
  52. <ClCompile Include="..\..\..\..\src\core\PolyLogger.cpp" />
  53. <ClCompile Include="..\..\..\..\src\core\PolyMaterial.cpp" />
  54. <ClCompile Include="..\..\..\..\src\core\PolyMaterialManager.cpp" />
  55. <ClCompile Include="..\..\..\..\src\core\PolyMatrix4.cpp" />
  56. <ClCompile Include="..\..\..\..\src\core\PolyMesh.cpp" />
  57. <ClCompile Include="..\..\..\..\src\core\PolyObject.cpp" />
  58. <ClCompile Include="..\..\..\..\src\core\PolyParticleEmitter.cpp" />
  59. <ClCompile Include="..\..\..\..\src\core\PolyPeer.cpp" />
  60. <ClCompile Include="..\..\..\..\src\core\PolyPerlin.cpp" />
  61. <ClCompile Include="..\..\..\..\src\core\PolyQuaternion.cpp" />
  62. <ClCompile Include="..\..\..\..\src\core\PolyQuaternionCurve.cpp" />
  63. <ClCompile Include="..\..\..\..\src\core\PolyRay.cpp" />
  64. <ClCompile Include="..\..\..\..\src\core\PolyRectangle.cpp" />
  65. <ClCompile Include="..\..\..\..\src\core\PolyRenderDataArray.cpp" />
  66. <ClCompile Include="..\..\..\..\src\core\PolyRenderer.cpp" />
  67. <ClCompile Include="..\..\..\..\src\core\PolyResource.cpp" />
  68. <ClCompile Include="..\..\..\..\src\core\PolyResourceManager.cpp" />
  69. <ClCompile Include="..\..\..\..\src\core\PolyScene.cpp" />
  70. <ClCompile Include="..\..\..\..\src\core\PolySceneEntityInstance.cpp" />
  71. <ClCompile Include="..\..\..\..\src\core\PolySceneImage.cpp" />
  72. <ClCompile Include="..\..\..\..\src\core\PolySceneLabel.cpp" />
  73. <ClCompile Include="..\..\..\..\src\core\PolySceneLight.cpp" />
  74. <ClCompile Include="..\..\..\..\src\core\PolySceneLine.cpp" />
  75. <ClCompile Include="..\..\..\..\src\core\PolySceneManager.cpp" />
  76. <ClCompile Include="..\..\..\..\src\core\PolySceneMesh.cpp" />
  77. <ClCompile Include="..\..\..\..\src\core\PolyScenePrimitive.cpp" />
  78. <ClCompile Include="..\..\..\..\src\core\PolySceneRenderTexture.cpp" />
  79. <ClCompile Include="..\..\..\..\src\core\PolySceneSound.cpp" />
  80. <ClCompile Include="..\..\..\..\src\core\PolySceneSprite.cpp" />
  81. <ClCompile Include="..\..\..\..\src\core\PolyServer.cpp" />
  82. <ClCompile Include="..\..\..\..\src\core\PolyShader.cpp" />
  83. <ClCompile Include="..\..\..\..\src\core\PolySkeleton.cpp" />
  84. <ClCompile Include="..\..\..\..\src\core\PolySocket.cpp" />
  85. <ClCompile Include="..\..\..\..\src\core\PolySound.cpp" />
  86. <ClCompile Include="..\..\..\..\src\core\PolySoundManager.cpp" />
  87. <ClCompile Include="..\..\..\..\src\core\PolyString.cpp" />
  88. <ClCompile Include="..\..\..\..\src\core\PolyTexture.cpp" />
  89. <ClCompile Include="..\..\..\..\src\core\PolyThreaded.cpp" />
  90. <ClCompile Include="..\..\..\..\src\core\PolyTimer.cpp" />
  91. <ClCompile Include="..\..\..\..\src\core\PolyTimerManager.cpp" />
  92. <ClCompile Include="..\..\..\..\src\core\PolyTween.cpp" />
  93. <ClCompile Include="..\..\..\..\src\core\PolyTweenManager.cpp" />
  94. <ClCompile Include="..\..\..\..\src\core\PolyVector2.cpp" />
  95. <ClCompile Include="..\..\..\..\src\core\PolyVector3.cpp" />
  96. <ClCompile Include="..\..\..\..\src\core\PolyVector4.cpp" />
  97. <ClCompile Include="..\..\..\..\src\core\rgbe.cpp" />
  98. <ClCompile Include="..\..\..\..\src\core\tinystr.cpp" />
  99. <ClCompile Include="..\..\..\..\src\core\tinyxml.cpp" />
  100. <ClCompile Include="..\..\..\..\src\core\tinyxmlerror.cpp" />
  101. <ClCompile Include="..\..\..\..\src\core\tinyxmlparser.cpp" />
  102. </ItemGroup>
  103. <ItemGroup>
  104. <ClInclude Include="..\..\..\..\include\Polycode.h" />
  105. <ClInclude Include="..\..\..\..\include\polycode\core\PolyBezierCurve.h" />
  106. <ClInclude Include="..\..\..\..\include\polycode\core\PolyBone.h" />
  107. <ClInclude Include="..\..\..\..\include\polycode\core\PolyCamera.h" />
  108. <ClInclude Include="..\..\..\..\include\polycode\core\PolyClient.h" />
  109. <ClInclude Include="..\..\..\..\include\polycode\core\PolyCocoaCore.h" />
  110. <ClInclude Include="..\..\..\..\include\polycode\core\PolyColor.h" />
  111. <ClInclude Include="..\..\..\..\include\polycode\core\PolyConfig.h" />
  112. <ClInclude Include="..\..\..\..\include\polycode\core\PolyCore.h" />
  113. <ClInclude Include="..\..\..\..\include\polycode\core\PolyCoreInput.h" />
  114. <ClInclude Include="..\..\..\..\include\polycode\core\PolyCoreServices.h" />
  115. <ClInclude Include="..\..\..\..\include\polycode\core\PolyCubemap.h" />
  116. <ClInclude Include="..\..\..\..\include\polycode\core\PolyData.h" />
  117. <ClInclude Include="..\..\..\..\include\polycode\core\PolyEntity.h" />
  118. <ClInclude Include="..\..\..\..\include\polycode\core\PolyEvent.h" />
  119. <ClInclude Include="..\..\..\..\include\polycode\core\PolyEventDispatcher.h" />
  120. <ClInclude Include="..\..\..\..\include\polycode\core\PolyEventHandler.h" />
  121. <ClInclude Include="..\..\..\..\include\polycode\core\PolyFont.h" />
  122. <ClInclude Include="..\..\..\..\include\polycode\core\PolyFontGlyphSheet.h" />
  123. <ClInclude Include="..\..\..\..\include\polycode\core\PolyFontManager.h" />
  124. <ClInclude Include="..\..\..\..\include\polycode\core\PolyGlobals.h" />
  125. <ClInclude Include="..\..\..\..\include\polycode\core\PolyGPUDrawBuffer.h" />
  126. <ClInclude Include="..\..\..\..\include\polycode\core\PolyImage.h" />
  127. <ClInclude Include="..\..\..\..\include\polycode\core\PolyInputEvent.h" />
  128. <ClInclude Include="..\..\..\..\include\polycode\core\PolyInputKeys.h" />
  129. <ClInclude Include="..\..\..\..\include\polycode\core\PolyLabel.h" />
  130. <ClInclude Include="..\..\..\..\include\polycode\core\PolyLogger.h" />
  131. <ClInclude Include="..\..\..\..\include\polycode\core\PolyMaterial.h" />
  132. <ClInclude Include="..\..\..\..\include\polycode\core\PolyMaterialManager.h" />
  133. <ClInclude Include="..\..\..\..\include\polycode\core\PolyMatrix4.h" />
  134. <ClInclude Include="..\..\..\..\include\polycode\core\PolyMesh.h" />
  135. <ClInclude Include="..\..\..\..\include\polycode\core\PolyObject.h" />
  136. <ClInclude Include="..\..\..\..\include\polycode\core\PolyParticleEmitter.h" />
  137. <ClInclude Include="..\..\..\..\include\polycode\core\PolyPeer.h" />
  138. <ClInclude Include="..\..\..\..\include\polycode\core\PolyPerlin.h" />
  139. <ClInclude Include="..\..\..\..\include\polycode\core\PolyQuaternion.h" />
  140. <ClInclude Include="..\..\..\..\include\polycode\core\PolyQuaternionCurve.h" />
  141. <ClInclude Include="..\..\..\..\include\polycode\core\PolyRay.h" />
  142. <ClInclude Include="..\..\..\..\include\polycode\core\PolyRectangle.h" />
  143. <ClInclude Include="..\..\..\..\include\polycode\core\PolyRenderDataArray.h" />
  144. <ClInclude Include="..\..\..\..\include\polycode\core\PolyRenderer.h" />
  145. <ClInclude Include="..\..\..\..\include\polycode\core\PolyResource.h" />
  146. <ClInclude Include="..\..\..\..\include\polycode\core\PolyResourceManager.h" />
  147. <ClInclude Include="..\..\..\..\include\polycode\core\PolyScene.h" />
  148. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneEntityInstance.h" />
  149. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneImage.h" />
  150. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneLabel.h" />
  151. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneLight.h" />
  152. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneLine.h" />
  153. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneManager.h" />
  154. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneMesh.h" />
  155. <ClInclude Include="..\..\..\..\include\polycode\core\PolyScenePrimitive.h" />
  156. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneRenderTexture.h" />
  157. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneSound.h" />
  158. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneSprite.h" />
  159. <ClInclude Include="..\..\..\..\include\polycode\core\PolyServer.h" />
  160. <ClInclude Include="..\..\..\..\include\polycode\core\PolyServerWorld.h" />
  161. <ClInclude Include="..\..\..\..\include\polycode\core\PolyShader.h" />
  162. <ClInclude Include="..\..\..\..\include\polycode\core\PolySkeleton.h" />
  163. <ClInclude Include="..\..\..\..\include\polycode\core\PolySocket.h" />
  164. <ClInclude Include="..\..\..\..\include\polycode\core\PolySound.h" />
  165. <ClInclude Include="..\..\..\..\include\polycode\core\PolySoundManager.h" />
  166. <ClInclude Include="..\..\..\..\include\polycode\core\PolyString.h" />
  167. <ClInclude Include="..\..\..\..\include\polycode\core\PolyTexture.h" />
  168. <ClInclude Include="..\..\..\..\include\polycode\core\PolyThreaded.h" />
  169. <ClInclude Include="..\..\..\..\include\polycode\core\PolyTimer.h" />
  170. <ClInclude Include="..\..\..\..\include\polycode\core\PolyTimerManager.h" />
  171. <ClInclude Include="..\..\..\..\include\polycode\core\PolyTween.h" />
  172. <ClInclude Include="..\..\..\..\include\polycode\core\PolyTweenManager.h" />
  173. <ClInclude Include="..\..\..\..\include\polycode\core\PolyVector2.h" />
  174. <ClInclude Include="..\..\..\..\include\polycode\core\PolyVector3.h" />
  175. <ClInclude Include="..\..\..\..\include\polycode\core\PolyVector4.h" />
  176. <ClInclude Include="..\..\..\..\include\polycode\core\rgbe.h" />
  177. <ClInclude Include="..\..\..\..\include\polycode\core\stb_image.h" />
  178. <ClInclude Include="..\..\..\..\include\polycode\core\tinystr.h" />
  179. <ClInclude Include="..\..\..\..\include\polycode\core\tinyxml.h" />
  180. </ItemGroup>
  181. <PropertyGroup Label="Globals">
  182. <ProjectGuid>{ee7ae05c-9ae5-47fa-8a08-28e8d8d89b94}</ProjectGuid>
  183. <Keyword>StaticLibrary</Keyword>
  184. <ProjectName>PolycodeCore</ProjectName>
  185. <RootNamespace>PolycodeCore</RootNamespace>
  186. <DefaultLanguage>en-US</DefaultLanguage>
  187. <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
  188. <AppContainerApplication>true</AppContainerApplication>
  189. <ApplicationType>Windows Store</ApplicationType>
  190. <WindowsTargetPlatformVersion>10.0.10240.0</WindowsTargetPlatformVersion>
  191. <WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion>
  192. <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
  193. </PropertyGroup>
  194. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  195. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  196. <ConfigurationType>StaticLibrary</ConfigurationType>
  197. <UseDebugLibraries>true</UseDebugLibraries>
  198. <PlatformToolset>v140</PlatformToolset>
  199. </PropertyGroup>
  200. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
  201. <ConfigurationType>StaticLibrary</ConfigurationType>
  202. <UseDebugLibraries>true</UseDebugLibraries>
  203. <PlatformToolset>v140</PlatformToolset>
  204. </PropertyGroup>
  205. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  206. <ConfigurationType>StaticLibrary</ConfigurationType>
  207. <UseDebugLibraries>true</UseDebugLibraries>
  208. <PlatformToolset>v140</PlatformToolset>
  209. </PropertyGroup>
  210. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  211. <ConfigurationType>StaticLibrary</ConfigurationType>
  212. <UseDebugLibraries>false</UseDebugLibraries>
  213. <WholeProgramOptimization>true</WholeProgramOptimization>
  214. <PlatformToolset>v140</PlatformToolset>
  215. </PropertyGroup>
  216. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
  217. <ConfigurationType>StaticLibrary</ConfigurationType>
  218. <UseDebugLibraries>false</UseDebugLibraries>
  219. <WholeProgramOptimization>true</WholeProgramOptimization>
  220. <PlatformToolset>v140</PlatformToolset>
  221. </PropertyGroup>
  222. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  223. <ConfigurationType>StaticLibrary</ConfigurationType>
  224. <UseDebugLibraries>false</UseDebugLibraries>
  225. <WholeProgramOptimization>true</WholeProgramOptimization>
  226. <PlatformToolset>v140</PlatformToolset>
  227. </PropertyGroup>
  228. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  229. <ImportGroup Label="ExtensionSettings">
  230. </ImportGroup>
  231. <ImportGroup Label="Shared">
  232. </ImportGroup>
  233. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  234. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  235. </ImportGroup>
  236. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  237. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  238. </ImportGroup>
  239. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
  240. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  241. </ImportGroup>
  242. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
  243. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  244. </ImportGroup>
  245. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  246. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  247. </ImportGroup>
  248. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  249. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  250. </ImportGroup>
  251. <PropertyGroup Label="UserMacros" />
  252. <PropertyGroup />
  253. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  254. <GenerateManifest>false</GenerateManifest>
  255. <IncludePath>../../../../include;$(IncludePath)</IncludePath>
  256. <OutDir>..\..\..\..\lib\windows\x86</OutDir>
  257. <TargetName>Polycored</TargetName>
  258. </PropertyGroup>
  259. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  260. <GenerateManifest>false</GenerateManifest>
  261. <IncludePath>../../../../include;$(IncludePath)</IncludePath>
  262. <OutDir>..\..\..\..\lib\windows\x86</OutDir>
  263. <TargetName>Polycore</TargetName>
  264. </PropertyGroup>
  265. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
  266. <GenerateManifest>false</GenerateManifest>
  267. </PropertyGroup>
  268. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
  269. <GenerateManifest>false</GenerateManifest>
  270. </PropertyGroup>
  271. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  272. <GenerateManifest>false</GenerateManifest>
  273. <OutDir>..\..\..\..\lib\windows\x64</OutDir>
  274. <IncludePath>../../../../include;$(IncludePath)</IncludePath>
  275. <TargetName>Polycored</TargetName>
  276. </PropertyGroup>
  277. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  278. <GenerateManifest>false</GenerateManifest>
  279. <OutDir>..\..\..\..\lib\windows\x64</OutDir>
  280. <IncludePath>../../../../include;$(IncludePath)</IncludePath>
  281. <TargetName>Polycore</TargetName>
  282. </PropertyGroup>
  283. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  284. <ClCompile>
  285. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  286. <CompileAsWinRT>false</CompileAsWinRT>
  287. <SDLCheck>true</SDLCheck>
  288. <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_WINDOWS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  289. </ClCompile>
  290. <Link>
  291. <SubSystem>Console</SubSystem>
  292. <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
  293. <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
  294. </Link>
  295. </ItemDefinitionGroup>
  296. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  297. <ClCompile>
  298. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  299. <CompileAsWinRT>false</CompileAsWinRT>
  300. <SDLCheck>true</SDLCheck>
  301. <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_WINDOWS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  302. <Optimization>Full</Optimization>
  303. </ClCompile>
  304. <Link>
  305. <SubSystem>Console</SubSystem>
  306. <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
  307. <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
  308. </Link>
  309. </ItemDefinitionGroup>
  310. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
  311. <ClCompile>
  312. <PrecompiledHeader>Use</PrecompiledHeader>
  313. <CompileAsWinRT>false</CompileAsWinRT>
  314. <SDLCheck>true</SDLCheck>
  315. </ClCompile>
  316. <Link>
  317. <SubSystem>Console</SubSystem>
  318. <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
  319. <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
  320. </Link>
  321. </ItemDefinitionGroup>
  322. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
  323. <ClCompile>
  324. <PrecompiledHeader>Use</PrecompiledHeader>
  325. <CompileAsWinRT>false</CompileAsWinRT>
  326. <SDLCheck>true</SDLCheck>
  327. </ClCompile>
  328. <Link>
  329. <SubSystem>Console</SubSystem>
  330. <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
  331. <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
  332. </Link>
  333. </ItemDefinitionGroup>
  334. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  335. <ClCompile>
  336. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  337. <CompileAsWinRT>false</CompileAsWinRT>
  338. <SDLCheck>true</SDLCheck>
  339. <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_WINDOWS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  340. </ClCompile>
  341. <Link>
  342. <SubSystem>Console</SubSystem>
  343. <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
  344. <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
  345. </Link>
  346. </ItemDefinitionGroup>
  347. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  348. <ClCompile>
  349. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  350. <CompileAsWinRT>false</CompileAsWinRT>
  351. <SDLCheck>true</SDLCheck>
  352. <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_WINDOWS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  353. </ClCompile>
  354. <Link>
  355. <SubSystem>Console</SubSystem>
  356. <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
  357. <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
  358. </Link>
  359. </ItemDefinitionGroup>
  360. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  361. <ImportGroup Label="ExtensionTargets">
  362. </ImportGroup>
  363. </Project>