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- #pragma once
- namespace TemplateApp
- {
- // Constant buffer used to send MVP matrices to the vertex shader.
- struct ModelViewProjectionConstantBuffer
- {
- DirectX::XMFLOAT4X4 model;
- DirectX::XMFLOAT4X4 view;
- DirectX::XMFLOAT4X4 projection;
- };
- // Used to send per-vertex data to the vertex shader.
- struct VertexPositionColor
- {
- DirectX::XMFLOAT3 pos;
- DirectX::XMFLOAT3 color;
- };
- }
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