Ivan Safrin f8dc3922a7 OS-specific shortcut keys and core shortcut events 13 anni fa
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ExampleBrowserWindow.cpp ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 anni fa
ExportProjectWindow.cpp 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly 13 anni fa
NewFileWindow.cpp a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings 13 anni fa
NewProjectWindow.cpp 0cbace3e56 added UIFileDialog, IDE on Linux uses UIFileDialog, added Linux file manipulation methods to SDLCore, fixed OSBasics to properly display root folder on Linux 13 anni fa
PolycodeConsole.cpp dac0a996e3 Console clear button and better resizing 13 anni fa
PolycodeEditor.cpp 24d0347b15 Find support in UITextInput and IDE text editor 13 anni fa
PolycodeEditorManager.cpp 695a105915 IDE header cleanup and some IDE fixes 14 anni fa
PolycodeFontEditor.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 anni fa
PolycodeFrame.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 anni fa
PolycodeIDEApp.cpp 793678649e Implemented the last bits of the Windows core 13 anni fa
PolycodeImageEditor.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 anni fa
PolycodeMaterialEditor.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 anni fa
PolycodeProject.cpp 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player 13 anni fa
PolycodeProjectBrowser.cpp 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 anni fa
PolycodeProjectEditor.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 anni fa
PolycodeProjectManager.cpp 793678649e Implemented the last bits of the Windows core 13 anni fa
PolycodeProps.cpp 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 anni fa
PolycodeRemoteDebugger.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 anni fa
PolycodeScreenEditor.cpp f8dc3922a7 OS-specific shortcut keys and core shortcut events 13 anni fa
PolycodeSpriteEditor.cpp 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 anni fa
PolycodeTextEditor.cpp 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 anni fa
PolycodeToolLauncher.cpp a0b87eba59 Fixed Mac build broken by Windows changes 13 anni fa
TextureBrowser.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 anni fa
ToolWindows.cpp a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings 13 anni fa