Ivan Safrin fa1b054f01 Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor před 12 roky
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utils 32a32234b3 Added trackball camera class to IDE, switched the mesh editor and entity editor to use it před 12 roky
EditorGrid.cpp b60472479c Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor před 12 roky
EntityEditorPropertyView.cpp fa1b054f01 Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor před 12 roky
ExampleBrowserWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
ExportProjectWindow.cpp 73c9c27a6c UI tweaks, light theme před 12 roky
NewFileWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
NewProjectWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
PolycodeClipboard.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor před 13 roky
PolycodeConsole.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
PolycodeEditor.cpp 6f1ff51c61 Editor split fixes před 12 roky
PolycodeEditorManager.cpp 3e7e351525 IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder před 12 roky
PolycodeEntityEditor.cpp fa1b054f01 Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor před 12 roky
PolycodeFontEditor.cpp 73c9c27a6c UI tweaks, light theme před 12 roky
PolycodeFrame.cpp fa1b054f01 Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor před 12 roky
PolycodeIDEApp.cpp b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks před 12 roky
PolycodeImageEditor.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles před 12 roky
PolycodeMaterialEditor.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles před 12 roky
PolycodeMeshEditor.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles před 12 roky
PolycodeProject.cpp 98d791f339 Fix "unused variable" warnings found on OS X před 12 roky
PolycodeProjectBrowser.cpp 3e7e351525 IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder před 12 roky
PolycodeProjectEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
PolycodeProjectManager.cpp 00d146334f Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup) před 12 roky
PolycodeProps.cpp fa1b054f01 Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor před 12 roky
PolycodeRemoteDebugger.cpp 04fc32a398 Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff před 12 roky
PolycodeSoundEditor.cpp d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. před 12 roky
PolycodeSpriteEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
PolycodeTextEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
PolycodeToolLauncher.cpp b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser před 12 roky
SettingsWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
TextureBrowser.cpp ca05ac1572 Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser před 12 roky
ToolWindows.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles před 12 roky
TrackballCamera.cpp b60472479c Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor před 12 roky
TransformGizmo.cpp fc92ccdb5d Added a 3D transform property sheet to entity editor, fixed transform gizmo to always follow selected entities positions, changed Quaternion's toEulerAngles to returning the vector, changed Entity's internal euler rotation storage to Vector3 před 12 roky