Ivan Safrin b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks пре 12 година
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2DPhysics 81e87a9001 Removed direct transform vector access in entities due to speed and memory considerations пре 12 година
3DPhysics 4bf7ff7347 Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks пре 12 година
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes пре 13 година
CgShading be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse пре 12 година
Curl dda069be43 Threaded event fixes пре 13 година
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse пре 12 година
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. пре 14 година
Lightmaps 7cc9015fd0 Initial import from old repository пре 15 година
TUIO 179a2911f2 Fix overloaded virtual method hiding warning on OS X пре 12 година
Terrain 7cc9015fd0 Initial import from old repository пре 15 година
UI b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks пре 12 година
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. пре 13 година