Ivan Safrin 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files hace 13 años
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ExampleBrowserWindow.h 3f300899cd Some more IDE work hace 14 años
ExportProjectWindow.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly hace 13 años
NewFileWindow.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE hace 14 años
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes hace 14 años
PolycodeConsole.h 27b28a43df IDE text editor tweaks hace 13 años
PolycodeEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolycodeEditorManager.h 695a105915 IDE header cleanup and some IDE fixes hace 14 años
PolycodeFontEditor.h 5f8cc87ab9 Beginnings of a syntax highlight engine hace 13 años
PolycodeFrame.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder hace 13 años
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE hace 13 años
PolycodeIDEApp.h 35eb2dbaa1 Fix for file dialog on Mac, add files to project option hace 13 años
PolycodeImageEditor.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) hace 13 años
PolycodeMaterialEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings hace 13 años
PolycodeProjectBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolycodeProjectEditor.h 9b1d802703 Texture filtering mode option in project settings hace 13 años
PolycodeProjectManager.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly hace 13 años
PolycodeProps.h 1646e57158 Position mode options in editor and entity loading code hace 13 años
PolycodeRemoteDebugger.h ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua hace 13 años
PolycodeScreenEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolycodeSpriteEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolycodeTextEditor.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files hace 13 años
PolycodeToolLauncher.h 6fc1529904 Debugging fixes, static method support in bindings hace 13 años
TextureBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
ToolWindows.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder hace 13 años