ObjectEntry.lua 228 B

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  1. class "ObjectEntry"
  2. function ObjectEntry:ObjectEntry()
  3. if self.__ptr == nil then
  4. self.__ptr = Polycore.ObjectEntry()
  5. end
  6. end
  7. function ObjectEntry:addChild(name)
  8. return Polycore.ObjectEntry_addChild(self.__ptr, name)
  9. end