Ivan Safrin fcaa4baef6 IDE now displays saved/unsaved status of files, will prompt to save all on run, UIButton will now dispatch click event on Enter press, IDE text editor sets saved/unsaved flag %!s(int64=13) %!d(string=hai) anos
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ExampleBrowserWindow.h 3f300899cd Some more IDE work %!s(int64=14) %!d(string=hai) anos
ExportProjectWindow.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly %!s(int64=13) %!d(string=hai) anos
NewFileWindow.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE %!s(int64=14) %!d(string=hai) anos
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes %!s(int64=14) %!d(string=hai) anos
PolycodeClipboard.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor %!s(int64=13) %!d(string=hai) anos
PolycodeConsole.h dac0a996e3 Console clear button and better resizing %!s(int64=13) %!d(string=hai) anos
PolycodeEditor.h fcaa4baef6 IDE now displays saved/unsaved status of files, will prompt to save all on run, UIButton will now dispatch click event on Enter press, IDE text editor sets saved/unsaved flag %!s(int64=13) %!d(string=hai) anos
PolycodeEditorManager.h fcaa4baef6 IDE now displays saved/unsaved status of files, will prompt to save all on run, UIButton will now dispatch click event on Enter press, IDE text editor sets saved/unsaved flag %!s(int64=13) %!d(string=hai) anos
PolycodeFontEditor.h 5f8cc87ab9 Beginnings of a syntax highlight engine %!s(int64=13) %!d(string=hai) anos
PolycodeFrame.h 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE %!s(int64=13) %!d(string=hai) anos
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE %!s(int64=13) %!d(string=hai) anos
PolycodeIDEApp.h fcaa4baef6 IDE now displays saved/unsaved status of files, will prompt to save all on run, UIButton will now dispatch click event on Enter press, IDE text editor sets saved/unsaved flag %!s(int64=13) %!d(string=hai) anos
PolycodeImageEditor.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolycodeMaterialEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings %!s(int64=13) %!d(string=hai) anos
PolycodeProjectBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolycodeProjectEditor.h 9b1d802703 Texture filtering mode option in project settings %!s(int64=13) %!d(string=hai) anos
PolycodeProjectManager.h 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE %!s(int64=13) %!d(string=hai) anos
PolycodeProps.h 78300e7cae Fixed entity property editor, fixed mouse position not setting on mousedown %!s(int64=13) %!d(string=hai) anos
PolycodeRemoteDebugger.h ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua %!s(int64=13) %!d(string=hai) anos
PolycodeScreenEditor.h f03307d738 Entity property editing in 2D editor, fixed web docs header and footer %!s(int64=13) %!d(string=hai) anos
PolycodeSpriteEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolycodeTextEditor.h fcaa4baef6 IDE now displays saved/unsaved status of files, will prompt to save all on run, UIButton will now dispatch click event on Enter press, IDE text editor sets saved/unsaved flag %!s(int64=13) %!d(string=hai) anos
PolycodeToolLauncher.h 6fc1529904 Debugging fixes, static method support in bindings %!s(int64=13) %!d(string=hai) anos
TextureBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
ToolWindows.h fcaa4baef6 IDE now displays saved/unsaved status of files, will prompt to save all on run, UIButton will now dispatch click event on Enter press, IDE text editor sets saved/unsaved flag %!s(int64=13) %!d(string=hai) anos