PolycodeEntityEditor.cpp 93 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463246424652466246724682469247024712472247324742475247624772478247924802481248224832484248524862487248824892490249124922493249424952496249724982499250025012502250325042505
  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeEntityEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. #include "PolycodeMaterialEditor.h"
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. extern Scene *globalScene;
  26. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Number number) {
  27. this->vec3 = vec3;
  28. this->number = number;
  29. }
  30. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3) {
  31. this->vec3 = vec3;
  32. }
  33. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat) {
  34. this->quat = quat;
  35. }
  36. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Vector3 vec3Secondary) {
  37. this->vec3 = vec3;
  38. this->vec3Secondary = vec3Secondary;
  39. }
  40. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat, Vector3 vec3) {
  41. this->quat = quat;
  42. this->vec3 = vec3;
  43. }
  44. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Number number) {
  45. this->number = number;
  46. }
  47. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Entity *entity) {
  48. this->entity = entity;
  49. }
  50. DummyTargetEntity::DummyTargetEntity() {
  51. addTag("dummy_target");
  52. propertyEntity = NULL;
  53. }
  54. DummyTargetEntity::~DummyTargetEntity() {
  55. }
  56. Vector3 DummyTargetEntity::getSelectedPoint() const {
  57. return selectedPoint;
  58. }
  59. void DummyTargetEntity::selectPoint(Vector3 point) {
  60. selectedPoint = point;
  61. InputEvent *rebroadcastEvent = new InputEvent();
  62. rebroadcastEvent->mouseButton = CoreInput::MOUSE_BUTTON2;
  63. dispatchEvent(rebroadcastEvent, InputEvent::EVENT_MOUSEDOWN);
  64. }
  65. Entity *DummyTargetEntity::getPropertyEntity() {
  66. return propertyEntity;
  67. }
  68. CurveDisplay::CurveDisplay(Scene *parentScene, SceneCurve *curve) : DummyTargetEntity () {
  69. editorOnly = true;
  70. curve->addChild(this);
  71. this->curve = curve;
  72. this->parentScene = parentScene;
  73. targetPoint = NULL;
  74. propertyEntity = curve;
  75. colorAffectsChildren = false;
  76. controlPointLines = new SceneMesh(Mesh::LINE_MESH);
  77. controlPointLines->setColor(1.0, 1.0, 0.4, 1.0);
  78. addChild(controlPointLines);
  79. mainPoints = new SceneMesh(Mesh::POINT_MESH);
  80. mainPoints->setColor(0.0, 0.5, 1.0, 1.0);
  81. addChild(mainPoints);
  82. mainPoints->pointSize = 10.0;
  83. mainPoints->pointSmooth = true;
  84. controlPoints = new SceneMesh(Mesh::POINT_MESH);
  85. controlPoints->setColor(1.0, 0.7, 0.0, 1.0);
  86. addChild(controlPoints);
  87. controlPoints->pointSize = 8.0;
  88. controlPoints->pointSmooth = true;
  89. renderControlPoints = false;
  90. coreInput = Services()->getCore()->getInput();
  91. coreInput->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  92. }
  93. void CurveDisplay::handleDelete() {
  94. if(targetPoint) {
  95. if(curve->getCurve()->getNumControlPoints() > 2) {
  96. curve->getCurve()->removePoint(targetPoint);
  97. } else {
  98. globalFrame->messagePopup->setCaption("Curve must have at least two points.");
  99. globalFrame->showModal(globalFrame->messagePopup);
  100. }
  101. }
  102. }
  103. void CurveDisplay::handleDeselect() {
  104. renderControlPoints = false;
  105. }
  106. void CurveDisplay::handleSelect() {
  107. renderControlPoints = true;
  108. }
  109. CurveDisplay::~CurveDisplay() {
  110. Services()->getCore()->getInput()->removeAllHandlersForListener(this);
  111. }
  112. void CurveDisplay::handleEvent(Event *event) {
  113. InputEvent *inputEvent = (InputEvent*) event;
  114. if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2) {
  115. Ray ray = parentScene->projectRayFromCameraAndViewportCoordinate(parentScene->getDefaultCamera(), coreInput->getMousePosition());
  116. for(int i=0; i < curve->getCurve()->getNumControlPoints(); i++) {
  117. Matrix4 parentMatrix = getConcatenatedMatrix();
  118. Matrix4 pointTransform;
  119. Vector3 pt = curve->getCurve()->getControlPoint(i)->p2;
  120. pt = parentMatrix * pt;
  121. Number relativeSize = parentScene->getDefaultCamera()->getPosition().distance(pt) * 0.02;
  122. Vector3 hitSize(relativeSize, relativeSize, relativeSize);
  123. pointTransform.setPosition(pt.x, pt.y, pt.z);
  124. if(ray.boxIntersect(hitSize, pointTransform) >= 0.0) {
  125. selectMode = SELECT_MODE_P2;
  126. targetPoint = curve->getCurve()->getControlPoint(i);
  127. selectPoint(pt);
  128. }
  129. if(renderControlPoints) {
  130. pt = curve->getCurve()->getControlPoint(i)->p1;
  131. pt = parentMatrix * pt;
  132. relativeSize = parentScene->getDefaultCamera()->getPosition().distance(pt) * 0.02;
  133. hitSize.set(relativeSize, relativeSize, relativeSize);
  134. pointTransform.setPosition(pt.x, pt.y, pt.z);
  135. if(ray.boxIntersect(hitSize, pointTransform) >= 0.0) {
  136. selectMode = SELECT_MODE_P1;
  137. targetPoint = curve->getCurve()->getControlPoint(i);
  138. selectPoint(pt);
  139. }
  140. pt = curve->getCurve()->getControlPoint(i)->p3;
  141. pt = parentMatrix * pt;
  142. relativeSize = parentScene->getDefaultCamera()->getPosition().distance(pt) * 0.02;
  143. hitSize.set(relativeSize, relativeSize, relativeSize);
  144. pointTransform.setPosition(pt.x, pt.y, pt.z);
  145. if(ray.boxIntersect(hitSize, pointTransform) >= 0.0) {
  146. selectMode = SELECT_MODE_P3;
  147. targetPoint = curve->getCurve()->getControlPoint(i);
  148. selectPoint(pt);
  149. }
  150. }
  151. }
  152. }
  153. }
  154. void CurveDisplay::setDummyTransform(Entity *dummy) {
  155. if(targetPoint) {
  156. Vector3 position = dummy->getPosition();
  157. Matrix4 parentMatrix = getConcatenatedMatrix().Inverse();
  158. position = parentMatrix * position;
  159. Vector3 p1Offset = targetPoint->p1 - targetPoint->p2;
  160. Vector3 p3Offset = targetPoint->p3 - targetPoint->p2;
  161. switch(selectMode) {
  162. case SELECT_MODE_P1:
  163. {
  164. targetPoint->p1 = position;
  165. // transform the opposing point to match
  166. Number p3Distance = targetPoint->p3.distance(targetPoint->p2);
  167. Vector3 p3Normal = p1Offset * -1.0;
  168. p3Normal.Normalize();
  169. targetPoint->p3 = targetPoint->p2 + (p3Normal * p3Distance);
  170. }
  171. break;
  172. case SELECT_MODE_P2:
  173. {
  174. targetPoint->p2 = position;
  175. targetPoint->p1 = position+p1Offset;
  176. targetPoint->p3 = position+p3Offset;
  177. }
  178. break;
  179. case SELECT_MODE_P3:
  180. {
  181. targetPoint->p3 = position;
  182. // transform the opposing point to match
  183. Number p1Distance = targetPoint->p1.distance(targetPoint->p2);
  184. Vector3 p1Normal = p3Offset * -1.0;
  185. p1Normal.Normalize();
  186. targetPoint->p1 = targetPoint->p2 + (p1Normal * p1Distance);
  187. }
  188. break;
  189. }
  190. curve->getCurve()->recalculateDistances();
  191. }
  192. }
  193. void CurveDisplay::Update() {
  194. mainPoints->getMesh()->clearMesh();
  195. controlPoints->getMesh()->clearMesh();
  196. controlPointLines->getMesh()->clearMesh();
  197. for(int i=0; i < curve->getCurve()->getNumControlPoints(); i++) {
  198. Vector3 pt2 = curve->getCurve()->getControlPoint(i)->p2;
  199. mainPoints->getMesh()->addVertex(pt2.x, pt2.y, pt2.z);
  200. if(renderControlPoints) {
  201. Vector3 pt1 = curve->getCurve()->getControlPoint(i)->p1;
  202. controlPoints->getMesh()->addVertex(pt1.x, pt1.y, pt1.z);
  203. Vector3 pt3 = curve->getCurve()->getControlPoint(i)->p3;
  204. controlPoints->getMesh()->addVertex(pt3.x, pt3.y, pt3.z);
  205. controlPointLines->getMesh()->addVertex(pt1.x, pt1.y, pt1.z);
  206. controlPointLines->getMesh()->addVertex(pt2.x, pt2.y, pt2.z);
  207. controlPointLines->getMesh()->addVertex(pt2.x, pt2.y, pt2.z);
  208. controlPointLines->getMesh()->addVertex(pt3.x, pt3.y, pt3.z);
  209. }
  210. }
  211. mainPoints->setLocalBoundingBox(mainPoints->getMesh()->calculateBBox());
  212. controlPoints->setLocalBoundingBox(controlPoints->getMesh()->calculateBBox());
  213. controlPointLines->setLocalBoundingBox(controlPointLines->getMesh()->calculateBBox());
  214. mainPoints->getMesh()->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  215. controlPoints->getMesh()->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  216. controlPointLines->getMesh()->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  217. }
  218. LightDisplay::LightDisplay(SceneLight *light) : Entity() {
  219. editorOnly = true;
  220. this->light = light;
  221. spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
  222. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  223. addChild(spotSpot);
  224. spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
  225. spotSpot->enabled = false;
  226. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  227. fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
  228. fovMesh = fovSceneMesh->getMesh();
  229. fovMesh->indexedMesh = true;
  230. addChild(fovSceneMesh);
  231. fovMesh->addVertex(0.0, 0.0, 0.0);
  232. fovMesh->addVertex(-1.0, 1.0, -1.0);
  233. fovMesh->addVertex(1.0, 1.0, -1.0);
  234. fovMesh->addVertex(1.0, -1.0, -1.0);
  235. fovMesh->addVertex(-1.0, -1.0, -1.0);
  236. fovMesh->addIndexedFace(0, 1);
  237. fovMesh->addIndexedFace(0, 2);
  238. fovMesh->addIndexedFace(0, 3);
  239. fovMesh->addIndexedFace(0, 4);
  240. fovSceneMesh->setLocalBoundingBox(fovMesh->calculateBBox());
  241. light->addChild(this);
  242. }
  243. LightDisplay::~LightDisplay() {
  244. }
  245. void LightDisplay::Update() {
  246. if(light->getLightType() == SceneLight::SPOT_LIGHT) {
  247. spotSpot->enabled = true;
  248. fovSceneMesh->enabled = true;
  249. Number distance = light->getIntensity() * 2.0;
  250. Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
  251. Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
  252. spotSpot->setPosition(0.0, 0.0, -distance);
  253. spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
  254. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  255. spotLightSize *= 0.5;
  256. fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
  257. fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
  258. fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
  259. fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
  260. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  261. fovSceneMesh->setLocalBoundingBox(fovMesh->calculateBBox());
  262. } else {
  263. spotSpot->enabled = false;
  264. fovSceneMesh->enabled = false;
  265. }
  266. }
  267. CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
  268. editorOnly = true;
  269. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  270. fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
  271. fovMesh = fovSceneMesh->getMesh();
  272. fovMesh->indexedMesh = true;
  273. fovMesh->addVertex(0.0, 0.0, 0.0);
  274. fovMesh->addVertex(-1.0, 1.0, -1.0);
  275. fovMesh->addVertex(1.0, 1.0, -1.0);
  276. fovMesh->addVertex(1.0, -1.0, -1.0);
  277. fovMesh->addVertex(-1.0, -1.0, -1.0);
  278. fovMesh->addIndexedFace(0, 1);
  279. fovMesh->addIndexedFace(0, 2);
  280. fovMesh->addIndexedFace(0, 3);
  281. fovMesh->addIndexedFace(0, 4);
  282. fovMesh->addIndexedFace(1, 2);
  283. fovMesh->addIndexedFace(2, 3);
  284. fovMesh->addIndexedFace(3, 4);
  285. fovMesh->addIndexedFace(4, 1);
  286. fovSceneMesh->setLocalBoundingBox(fovMesh->calculateBBox());
  287. addChild(fovSceneMesh);
  288. camera->addChild(this);
  289. this->camera = camera;
  290. }
  291. CameraDisplay::~CameraDisplay() {
  292. }
  293. void CameraDisplay::Update() {
  294. if(camera->getOrthoMode()) {
  295. Number xPos = camera->getOrthoSizeX() * 0.5;
  296. Number yPos = camera->getOrthoSizeY() * 0.5;
  297. Number zPos = 0.0;
  298. switch(camera->getOrthoSizeMode()) {
  299. case Camera::ORTHO_SIZE_LOCK_HEIGHT:
  300. xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
  301. break;
  302. case Camera::ORTHO_SIZE_LOCK_WIDTH:
  303. yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
  304. break;
  305. case Camera::ORTHO_SIZE_VIEWPORT:
  306. xPos = camera->getViewport().w * 0.5;
  307. yPos = camera->getViewport().h * 0.5;
  308. break;
  309. }
  310. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  311. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  312. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  313. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  314. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  315. } else {
  316. Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
  317. Number displayScale = 3.0;
  318. Number xPos = cos(fovRad) * displayScale;
  319. Number yPos = xPos * 0.5625;
  320. Number zPos = -sin(fovRad) * displayScale * 0.5;
  321. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  322. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  323. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  324. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  325. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  326. }
  327. }
  328. CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
  329. bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 38);
  330. addChild(bgRect);
  331. bgRect->setColor(0.0, 0.0, 0.0, 0.5);
  332. UILabel *label = new UILabel("PREVIEW", 11);
  333. label->setColor(1.0, 1.0, 1.0, 1.0);
  334. // addChild(label);
  335. label->setPosition(15, 3);
  336. aspectCombo = new UIComboBox(globalMenu, 80);
  337. addChild(aspectCombo);
  338. aspectCombo->setPosition(5, 3);
  339. aspectCombo->addComboItem("16:9");
  340. aspectCombo->addComboItem("16:10");
  341. aspectCombo->addComboItem("4:3");
  342. aspectCombo->addComboItem("16:18");
  343. aspectCombo->addEventListener(this, UIEvent::CHANGE_EVENT);
  344. pinButton = new UIButton("Pin", 60);
  345. addChild(pinButton);
  346. pinButton->addEventListener(this, UIEvent::CLICK_EVENT);
  347. previewRect = new UIRect(160 * 1.5, 90 * 1.5);
  348. previewRect->setPosition(8, 30);
  349. addChild(previewRect);
  350. enabled = false;
  351. camera = NULL;
  352. scene = NULL;
  353. renderTexture = NULL;
  354. setLocalBoundingBox(bgRect->getLocalBoundingBox());
  355. pinned = false;
  356. cameraSelected = false;
  357. aspectCombo->setSelectedIndex(0);
  358. }
  359. bool CameraPreviewWindow::isPinned() {
  360. return pinned;
  361. }
  362. void CameraPreviewWindow::Resize(Number width, Number height) {
  363. UIElement::Resize(width, height);
  364. bgRect->Resize(width, height);
  365. previewRect->Resize(width-16, height-38);
  366. if(camera) {
  367. if(renderTexture) {
  368. delete renderTexture;
  369. }
  370. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  371. previewRect->setTexture(renderTexture->getTargetTexture());
  372. }
  373. pinButton->setPosition(width-70, 3);
  374. }
  375. void CameraPreviewWindow::handleEvent(Event *event) {
  376. if(event->getDispatcher() == pinButton) {
  377. pinned = !pinned;
  378. if(pinned) {
  379. pinButton->setCaption("Unpin");
  380. } else {
  381. pinButton->setCaption("Pin");
  382. if(!cameraSelected) {
  383. enabled = false;
  384. camera = NULL;
  385. }
  386. }
  387. } else if(event->getDispatcher() == aspectCombo) {
  388. switch(aspectCombo->getSelectedIndex()) {
  389. case 0:
  390. Resize(bBox.y * 1.77777, bBox.y);
  391. break;
  392. case 1:
  393. Resize(bBox.y * 1.6, bBox.y);
  394. break;
  395. case 2:
  396. Resize(bBox.y * 1.3, bBox.y);
  397. break;
  398. case 3:
  399. Resize(bBox.y * 0.888, bBox.y);
  400. break;
  401. }
  402. }
  403. }
  404. CameraPreviewWindow::~CameraPreviewWindow() {
  405. delete renderTexture;
  406. }
  407. void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
  408. if(pinned && !camera) {
  409. cameraSelected = false;
  410. return;
  411. }
  412. this->camera = camera;
  413. this->scene = scene;
  414. if(camera) {
  415. enabled = true;
  416. if(renderTexture) {
  417. delete renderTexture;
  418. }
  419. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  420. previewRect->setTexture(renderTexture->getTargetTexture());
  421. } else {
  422. if(!pinned) {
  423. enabled = false;
  424. }
  425. }
  426. }
  427. EntityEditorMainView::EntityEditorMainView(PolycodeEditor *editor) {
  428. processInputEvents = true;
  429. multiselectIndex = 0;
  430. objectRootInstance = NULL;
  431. lightsDisabled = false;
  432. beforeData = NULL;
  433. dummyTargetEntity = NULL;
  434. setOwnsChildrenRecursive(true);
  435. this->editor = editor;
  436. mainScene = new Scene(Scene::SCENE_3D, true);
  437. // mainScene->getDefaultCamera()->frustumCulling = false;
  438. // mainScene->doVisibilityChecking(false);
  439. renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
  440. mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
  441. mainScene->useClearColor = true;
  442. mainScene->rootEntity.processInputEvents = true;
  443. dummyEntity = new Entity();
  444. mainScene->addChild(dummyEntity);
  445. Number customFalloff = 0.006;
  446. // setup custom lights for disabled lighting
  447. customLight1 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  448. customLight1->editorOnly = true;
  449. customLight1->setPosition(-9999, 9999, 9999);
  450. mainScene->addLight(customLight1);
  451. customLight1->enabled = false;
  452. customLight2 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  453. customLight2->editorOnly = true;
  454. customLight2->setPosition(8999, -8999, -8999);
  455. mainScene->addLight(customLight2);
  456. customLight2->enabled = false;
  457. renderTextureShape = new UIRect(256, 256);
  458. renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
  459. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  460. addChild(renderTextureShape);
  461. renderTextureShape->setPosition(0, 30);
  462. renderTextureShape->focusable = true;
  463. renderTextureShape->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  464. cameraPreview = new CameraPreviewWindow();
  465. addChild(cameraPreview);
  466. cameraPreview->setPosition(5, 35);
  467. headerBg = new UIRect(10,10);
  468. addChild(headerBg);
  469. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  470. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  471. footerBg = new UIRect(10,10);
  472. addChild(footerBg);
  473. footerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  474. footerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  475. bottomBar = new Entity();
  476. addChild(bottomBar);
  477. bottomBar->setPosition(0, 0);
  478. bottomBar->processInputEvents = true;
  479. topBar = new Entity();
  480. addChild(topBar);
  481. topBar->setPosition(0, 0);
  482. topBar->processInputEvents = true;
  483. mainScene->getDefaultCamera()->setPosition(10, 10, 10);
  484. mainScene->getDefaultCamera( )->lookAt(Vector3());
  485. mainScene->getDefaultCamera()->setClippingPlanes(0.01, 1000);
  486. grid = new EditorGrid();
  487. grid->addEventListener(this, Event::CHANGE_EVENT);
  488. mainScene->addChild(grid);
  489. objectRootBase = new Entity();
  490. mainScene->addChild(objectRootBase);
  491. objectRootBase->processInputEvents = true;
  492. sceneObjectRoot = new Entity();
  493. sceneObjectRoot->processInputEvents = true;
  494. objectRootBase->addChild(sceneObjectRoot);
  495. iconBase = new Entity();
  496. mainScene->addChild(iconBase);
  497. iconBase->processInputEvents = true;
  498. transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
  499. transformGizmo->enableGizmo = false;
  500. transformGizmo->addEventListener(this, Event::CHANGE_EVENT);
  501. transformGizmo->addEventListener(this, Event::SELECT_EVENT);
  502. mainScene->addChild(transformGizmo);
  503. trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
  504. trackballCamera->addEventListener(this, Event::CHANGE_EVENT);
  505. addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
  506. topBar->addChild(addEntityButton);
  507. addEntityButton->setPosition(4, 2);
  508. addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
  509. transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
  510. topBar->addChild(transformGizmoMenu);
  511. transformGizmoMenu->setPositionX(40);
  512. viewModeSelector = new UIIconSelector();
  513. viewModeSelector->addIcon("entityEditor/icon_cam_2d.png");
  514. viewModeSelector->addIcon("entityEditor/icon_cam_x.png");
  515. viewModeSelector->addIcon("entityEditor/icon_cam_y.png");
  516. viewModeSelector->addIcon("entityEditor/icon_cam_z.png");
  517. viewModeSelector->addIcon("entityEditor/icon_cam_3d.png");
  518. topBar->addChild(viewModeSelector);
  519. viewModeSelector->selectIndex(EDITOR_MODE_3D);
  520. viewModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  521. shadeModeSelector = new UIIconSelector();
  522. shadeModeSelector->addIcon("entityEditor/shade_full.png");
  523. shadeModeSelector->addIcon("entityEditor/shade_solid.png");
  524. shadeModeSelector->addIcon("entityEditor/shade_wire.png");
  525. topBar->addChild(shadeModeSelector);
  526. shadeModeSelector->setPosition(320, 3);
  527. shadeModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  528. lightingModeSelector = new UIIconSelector();
  529. lightingModeSelector->addIcon("entityEditor/lights_icon.png");
  530. lightingModeSelector->addIcon("entityEditor/nolights_icon.png");
  531. topBar->addChild(lightingModeSelector);
  532. lightingModeSelector->setPosition(420, 3);
  533. lightingModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  534. moveUpButton = new UIImageButton("entityEditor/button_move_up.png", 1.0, 24, 24);
  535. bottomBar->addChild(moveUpButton);
  536. moveUpButton->setPosition(4, 2);
  537. moveUpButton->addEventListener(this, UIEvent::CLICK_EVENT);
  538. moveTopButton = new UIImageButton("entityEditor/button_move_top.png", 1.0, 24, 24);
  539. bottomBar->addChild(moveTopButton);
  540. moveTopButton->setPosition(30, 2);
  541. moveTopButton->addEventListener(this, UIEvent::CLICK_EVENT);
  542. moveDownButton = new UIImageButton("entityEditor/button_move_down.png", 1.0, 24, 24);
  543. bottomBar->addChild(moveDownButton);
  544. moveDownButton->setPosition(56, 2);
  545. moveDownButton->addEventListener(this, UIEvent::CLICK_EVENT);
  546. moveBottomButton = new UIImageButton("entityEditor/button_move_bottom.png", 1.0, 24, 24);
  547. bottomBar->addChild(moveBottomButton);
  548. moveBottomButton->setPosition(82, 2);
  549. moveBottomButton->addEventListener(this, UIEvent::CLICK_EVENT);
  550. gridSettingsButton = new UIImageButton("entityEditor/grid_button.png", 1.0, 24, 24);
  551. bottomBar->addChild(gridSettingsButton);
  552. gridSettingsButton->setPosition(120, 2);
  553. gridSettingsButton->addEventListener(this, UIEvent::CLICK_EVENT);
  554. snapSelector = new UIIconSelector();
  555. snapSelector->addIcon("entityEditor/snap_off.png");
  556. snapSelector->addIcon("entityEditor/snap_on.png");
  557. bottomBar->addChild(snapSelector);
  558. snapSelector->setPosition(156, 2);
  559. snapSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  560. iconVisibilitySelector = new UIIconSelector();
  561. iconVisibilitySelector->addIcon("entityEditor/show_icons.png");
  562. iconVisibilitySelector->addIcon("entityEditor/hide_icons.png");
  563. bottomBar->addChild(iconVisibilitySelector);
  564. iconVisibilitySelector->setPosition(230, 2);
  565. iconVisibilitySelector->addEventListener(this, UIEvent::SELECT_EVENT);
  566. bBoxVis = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  567. bBoxVis->overlayWireframe = true;
  568. bBoxVis->wireFrameColor = Color(0.3, 0.5, 1.0, 0.5);
  569. bBoxVis->color.a = 0.0;
  570. bBoxVis->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  571. mainScene->addChild(bBoxVis);
  572. editorMode = EDITOR_MODE_3D;
  573. input = CoreServices::getInstance()->getCore()->getInput();
  574. input->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  575. gridSettings = new EditorGridSettingsWindow(grid);
  576. addChild(gridSettings);
  577. gridSettings->setPosition(30,40);
  578. }
  579. std::vector<Entity*> EntityEditorMainView::getSelectedEntities() {
  580. return selectedEntities;
  581. }
  582. void EntityEditorMainView::doAction(String actionName, PolycodeEditorActionData *data) {
  583. PolycodeSceneEditorActionData *sceneData = (PolycodeSceneEditorActionData*)data;
  584. if(!sceneData) {
  585. return;
  586. }
  587. if(actionName == "move") {
  588. for(int i=0; i < selectedEntities.size(); i++) {
  589. if(i < sceneData->entries.size()) {
  590. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  591. }
  592. }
  593. transformGizmo->setTransformSelection(selectedEntities);
  594. setBBox();
  595. } else if(actionName == "scale") {
  596. for(int i=0; i < selectedEntities.size(); i++) {
  597. if(i < sceneData->entries.size()) {
  598. selectedEntities[i]->setScale(sceneData->entries[i].vec3);
  599. selectedEntities[i]->setPosition(sceneData->entries[i].vec3Secondary);
  600. }
  601. }
  602. } else if(actionName == "rotate") {
  603. for(int i=0; i < selectedEntities.size(); i++) {
  604. if(i < sceneData->entries.size()) {
  605. selectedEntities[i]->setRotationByQuaternion(sceneData->entries[i].quat);
  606. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  607. }
  608. }
  609. } else if(actionName == "select") {
  610. selectNone(false);
  611. if(sceneData) {
  612. for(int i=0; i < sceneData->entries.size(); i++) {
  613. selectEntity(sceneData->entries[i].entity, true, false);
  614. }
  615. }
  616. } else if(actionName == "delete") {
  617. if(sceneData->reverse) {
  618. selectNone(false);
  619. for(int i=0; i < sceneData->entries.size(); i++) {
  620. sceneData->entries[i].parentEntity->addChild(sceneData->entries[i].entity);
  621. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[i].entity);
  622. if(sceneLight) {
  623. mainScene->addLight(sceneLight);
  624. }
  625. setEditorPropsRecursive(sceneData->entries[i].entity);
  626. selectEntity(sceneData->entries[i].entity, true, false);
  627. }
  628. sceneData->deleteEntitiesInDestructor = false;
  629. } else {
  630. deleteSelected(false);
  631. sceneData->deleteEntitiesInDestructor = true;
  632. }
  633. } else if(actionName == "create_entity") {
  634. if(sceneData->reverse) {
  635. deleteSelected(false);
  636. selectNone(false);
  637. for(int i=0; i < sceneData->entries.size(); i++) {
  638. selectEntity(sceneData->entries[i].entity, true, false);
  639. }
  640. } else {
  641. selectNone(false);
  642. sceneData->entries[0].parentEntity->addChild(sceneData->entries[0].entity);
  643. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[0].entity);
  644. if(sceneLight) {
  645. mainScene->addLight(sceneLight);
  646. }
  647. setEditorPropsRecursive(sceneData->entries[0].entity);
  648. selectEntity(sceneData->entries[0].entity, true, false);
  649. }
  650. }
  651. }
  652. SceneRenderTexture *EntityEditorMainView::getRenderTexture() {
  653. return renderTexture;
  654. }
  655. void EntityEditorMainView::setEditorMode(int newMode) {
  656. editorMode = newMode;
  657. switch(editorMode) {
  658. case EDITOR_MODE_3D:
  659. mainScene->setSceneType(Scene::SCENE_3D);
  660. grid->setGridMode(EditorGrid::GRID_MODE_3D);
  661. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
  662. mainScene->getDefaultCamera()->setOrthoMode(false);
  663. mainScene->getDefaultCamera()->setClippingPlanes(0.1, 1000);
  664. trackballCamera->disableRotation(false);
  665. break;
  666. case EDITOR_MODE_3D_X:
  667. mainScene->setSceneType(Scene::SCENE_2D);
  668. mainScene->getDefaultCamera()->setOrthoMode(true);
  669. mainScene->getDefaultCamera()->setClippingPlanes(-0.1, 1000);
  670. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(trackballCamera->getCameraDistance(), 0.0, 0.0));
  671. grid->setGridMode(EditorGrid::GRID_MODE_2D_X);
  672. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D_X);
  673. trackballCamera->disableRotation(true);
  674. Update();
  675. break;
  676. case EDITOR_MODE_3D_Y:
  677. mainScene->setSceneType(Scene::SCENE_2D);
  678. mainScene->getDefaultCamera()->setOrthoMode(true);
  679. mainScene->getDefaultCamera()->setClippingPlanes(-0.1, 1000);
  680. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.001, trackballCamera->getCameraDistance(), 0.00));
  681. grid->setGridMode(EditorGrid::GRID_MODE_2D_Y);
  682. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D_Y);
  683. trackballCamera->disableRotation(true);
  684. Update();
  685. break;
  686. case EDITOR_MODE_3D_Z:
  687. case EDITOR_MODE_2D:
  688. mainScene->setSceneType(Scene::SCENE_2D);
  689. mainScene->getDefaultCamera()->setOrthoMode(true);
  690. mainScene->getDefaultCamera()->setClippingPlanes(-0.1, 1000);
  691. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
  692. grid->setGridMode(EditorGrid::GRID_MODE_2D_Z);
  693. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D_Z);
  694. trackballCamera->disableRotation(true);
  695. Update();
  696. break;
  697. }
  698. }
  699. Entity *EntityEditorMainView::getSelectedEntity() {
  700. if(selectedEntities.size() > 0) {
  701. if(selectedEntities[selectedEntities.size()-1] == dummyEntity) {
  702. return dummyTargetEntity->getPropertyEntity();
  703. } else {
  704. return selectedEntities[selectedEntities.size()-1];
  705. }
  706. } else {
  707. return NULL;
  708. }
  709. }
  710. void EntityEditorMainView::Paste(EntityEditorClipboardData *data) {
  711. if(!hasFocus) {
  712. return;
  713. }
  714. selectNone(false);
  715. for(int i=0; i < data->entities.size(); i++) {
  716. Entity *entity = data->entities[i]->Clone(true, true);
  717. setEditorPropsRecursive(entity);
  718. sceneObjectRoot->addChild(entity);
  719. selectEntity(entity, true);
  720. }
  721. }
  722. bool EntityEditorMainView::selectingNewEntities(){
  723. if(entitiesToSelect.size() != lastEntitiesToSelect.size()) {
  724. return true;
  725. }
  726. for(int i=0; i < entitiesToSelect.size(); i++) {
  727. if(lastEntitiesToSelect[i].entity != entitiesToSelect[i].entity) {
  728. return true;
  729. }
  730. }
  731. return false;
  732. }
  733. bool EntityDistanceSorter::operator() (MultiselectorEntry i,MultiselectorEntry j) {
  734. if(i.distance < j.distance) {
  735. return true;
  736. } else {
  737. return false;
  738. }
  739. }
  740. void EntityEditorMainView::Update() {
  741. // update dummy target if trasnforming dummy entity
  742. if(dummyTargetEntity) {
  743. dummyTargetEntity->setDummyTransform(dummyEntity);
  744. }
  745. if(entitiesToSelect.size() != 0) {
  746. sort (entitiesToSelect.begin(), entitiesToSelect.end(), distanceSorter);
  747. if(multiselectIndex > entitiesToSelect.size()-1 || selectingNewEntities()) {
  748. multiselectIndex = 0;
  749. }
  750. selectEntity(entitiesToSelect[multiselectIndex].entity, input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
  751. multiselectIndex++;
  752. lastEntitiesToSelect = entitiesToSelect;
  753. entitiesToSelect.clear();
  754. }
  755. if(editorMode != EDITOR_MODE_3D) {
  756. Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
  757. mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
  758. }
  759. for(int i=0; i < icons.size(); i++) {
  760. Number scale;
  761. Entity *parentEntity = (Entity*) icons[i]->getUserData();
  762. if(!parentEntity->visible) {
  763. icons[i]->visible = false;
  764. } else {
  765. icons[i]->visible = true;
  766. Vector3 parentPosition = parentEntity->getConcatenatedMatrix().getPosition();
  767. icons[i]->setPosition(parentPosition);
  768. if(editorMode != EDITOR_MODE_3D) {
  769. scale = trackballCamera->getCameraDistance() * 0.1;
  770. } else {
  771. scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
  772. }
  773. icons[i]->setScale(scale, scale, scale);
  774. icons[i]->rebuildTransformMatrix();
  775. icons[i]->recalculateAABBAllChildren();
  776. }
  777. }
  778. setBBox();
  779. }
  780. void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
  781. entity->removeAllHandlersForListener(this);
  782. ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
  783. iconPrimitive->setMaterialByName("Unlit");
  784. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
  785. if(iconPrimitive->getLocalShaderOptions()) {
  786. iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
  787. }
  788. iconBase->addChild(iconPrimitive);
  789. iconPrimitive->billboardMode = true;
  790. iconPrimitive->setUserData((void*)entity);
  791. iconPrimitive->forceMaterial = true;
  792. iconPrimitive->processInputEvents = true;
  793. iconPrimitive->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  794. iconPrimitive->ignoreParentMatrix = true;
  795. iconPrimitive->addTag("");
  796. iconPrimitive->depthTest = false;
  797. iconPrimitive->depthWrite = false;
  798. iconPrimitive->editorOnly = true;
  799. iconPrimitive->alphaTest = true;
  800. iconPrimitive->setUserData(entity);
  801. icons.push_back(iconPrimitive);
  802. }
  803. void EntityEditorMainView::setEditorPropsRecursive(Entity *entity) {
  804. setEditorProps(entity);
  805. for(int i=0; i < entity->getNumChildren(); i++) {
  806. if(!entity->getChildAtIndex(i)->editorOnly) {
  807. setEditorProps(entity->getChildAtIndex(i));
  808. }
  809. }
  810. }
  811. void EntityEditorMainView::setLinkedEntityPropsRecursive(SceneEntityInstance *parentInstance, Entity *entity) {
  812. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  813. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  814. entity->setUserData((void*)parentInstance);
  815. entity->processInputEvents = true;
  816. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  817. entity->editorOnly = true;
  818. if(sceneMesh && !emitter) {
  819. sceneMesh->wireFrameColor = Color(0.2, 0.9, 0.6, 1.0);
  820. sceneMesh->useGeometryHitDetection = true;
  821. }
  822. for(int i=0; i < entity->getNumChildren(); i++) {
  823. setLinkedEntityPropsRecursive(parentInstance, entity->getChildAtIndex(i));
  824. }
  825. }
  826. void EntityEditorMainView::setEditorProps(Entity *entity) {
  827. entity->processInputEvents = true;
  828. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  829. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  830. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  831. SceneSprite *sprite = dynamic_cast<SceneSprite*>(entity);
  832. if(sceneMesh && !emitter && !sprite) {
  833. sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
  834. // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  835. sceneMesh->useGeometryHitDetection = true;
  836. }
  837. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(entity);
  838. if(instance && instance != objectRootInstance) {
  839. for(int i=0; i < instance->getNumChildren(); i++) {
  840. setLinkedEntityPropsRecursive(instance, instance->getChildAtIndex(i));
  841. instance->getResourceEntry()->reloadOnFileModify = true;
  842. instance->getResourceEntry()->addEventListenerUnique(this, Event::RESOURCE_RELOAD_EVENT);
  843. if(!CoreServices::getInstance()->getResourceManager()->getGlobalPool()->hasResource(instance->getResourceEntry())) {
  844. CoreServices::getInstance()->getResourceManager()->getGlobalPool()->addResource(instance->getResourceEntry());
  845. }
  846. }
  847. }
  848. SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
  849. if(sceneLight) {
  850. createIcon(entity, "light_icon.png");
  851. LightDisplay *lightVis = new LightDisplay(sceneLight);
  852. if(!sceneLight->getParentScene()) {
  853. sceneLight->setParentScene(mainScene);
  854. mainScene->addLight(sceneLight);
  855. }
  856. }
  857. SceneCurve *sceneCurve = dynamic_cast<SceneCurve*>(entity);
  858. if(sceneCurve) {
  859. CurveDisplay *curveVis = new CurveDisplay(mainScene, sceneCurve);
  860. curveVis->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  861. createIcon(entity, "curve_icon.png");
  862. }
  863. if(emitter) {
  864. createIcon(entity, "emitter_icon.png");
  865. }
  866. SceneSound *sound = dynamic_cast<SceneSound*>(entity);
  867. if(sound) {
  868. createIcon(entity, "sound_icon.png");
  869. }
  870. Camera *camera = dynamic_cast<Camera*>(entity);
  871. if(camera) {
  872. CameraDisplay *camVis = new CameraDisplay(camera);
  873. createIcon(entity, "camera_icon.png");
  874. }
  875. if(!emitter && !sceneLight && !camera && !sound && !sceneMesh && entity != sceneObjectRoot) {
  876. createIcon(entity, "empty_icon.png");
  877. }
  878. }
  879. void EntityEditorMainView::addEntityFromMenu(String command) {
  880. if(command == "add_primitive") {
  881. ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  882. sceneObjectRoot->addChild(newPrimitive);
  883. setEditorProps(newPrimitive);
  884. newPrimitive->setPosition(cursorPosition);
  885. newPrimitive->setMaterialByName("Default");
  886. didPlaceEntity(newPrimitive);
  887. selectEntity(newPrimitive, false, false);
  888. return;
  889. }
  890. if(command == "add_empty") {
  891. Entity *newEntity = new Entity();
  892. sceneObjectRoot->addChild(newEntity);
  893. setEditorProps(newEntity);
  894. newEntity->setPosition(cursorPosition);
  895. didPlaceEntity(newEntity);
  896. selectEntity(newEntity, false, false);
  897. return;
  898. }
  899. if(command == "add_curve") {
  900. SceneCurve *curve = new SceneCurve();
  901. curve->getCurve()->addControlPoint(3.0, -1.0, 0.0,
  902. 2.0, 0.0, 0.0,
  903. 1.0, 1.0, 0.0);
  904. curve->getCurve()->addControlPoint(
  905. -1.0, 1.0, 0.0,
  906. -2.0, 0.0, 0.0,
  907. -3.0, -1.0, 0.0);
  908. sceneObjectRoot->addChild(curve);
  909. setEditorProps(curve);
  910. curve->setPosition(cursorPosition);
  911. didPlaceEntity(curve);
  912. selectEntity(curve, false, false);
  913. return;
  914. }
  915. if(command == "add_sound") {
  916. SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
  917. sceneObjectRoot->addChild(newSound);
  918. setEditorProps(newSound);
  919. newSound->setPosition(cursorPosition);
  920. didPlaceEntity(newSound);
  921. selectEntity(newSound, false, false);
  922. return;
  923. }
  924. if(command == "add_camera") {
  925. Camera *newCamera = new Camera(mainScene);
  926. sceneObjectRoot->addChild(newCamera);
  927. setEditorProps(newCamera);
  928. newCamera->setPosition(cursorPosition);
  929. didPlaceEntity(newCamera);
  930. selectEntity(newCamera, false, false);
  931. return;
  932. }
  933. if(command == "add_image") {
  934. assetSelectType = "image";
  935. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  936. std::vector<String> extensions;
  937. extensions.push_back("png");
  938. globalFrame->showAssetBrowser(extensions);
  939. return;
  940. }
  941. if(command == "add_sprite") {
  942. assetSelectType = "sprite";
  943. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  944. std::vector<ResourcePool*> pools;
  945. pools.push_back(CoreServices::getInstance()->getResourceManager()->getGlobalPool());
  946. for(int i=0; i < objectRootInstance->getNumLinkedResourePools(); i++) {
  947. pools.push_back(objectRootInstance->getLinkedResourcePoolAtIndex(i));
  948. }
  949. globalFrame->showAssetBrowserForPools(pools, Resource::RESOURCE_SPRITE);
  950. return;
  951. }
  952. if(command == "add_label") {
  953. SceneLabel *newLabel = new SceneLabel("TEXT", 12, "sans", Label::ANTIALIAS_FULL, 1.0);
  954. newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  955. newLabel->setAnchorPoint(0.0, 0.0, 0.0);
  956. newLabel->snapToPixels = false;
  957. newLabel->positionAtBaseline = false;
  958. sceneObjectRoot->addChild(newLabel);
  959. setEditorProps(newLabel);
  960. newLabel->setPosition(cursorPosition);
  961. didPlaceEntity(newLabel);
  962. selectEntity(newLabel, false, false);
  963. return;
  964. }
  965. if(command == "add_light") {
  966. SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
  967. sceneObjectRoot->addChild(newLight);
  968. mainScene->addLight(newLight);
  969. newLight->enabled = !lightsDisabled;
  970. setEditorProps(newLight);
  971. newLight->setLocalBoundingBox(Vector3());
  972. newLight->setPosition(cursorPosition);
  973. didPlaceEntity(newLight);
  974. selectEntity(newLight, false, false);
  975. return;
  976. }
  977. if(command == "add_mesh") {
  978. assetSelectType = "mesh";
  979. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  980. std::vector<String> extensions;
  981. extensions.push_back("mesh");
  982. globalFrame->showAssetBrowser(extensions);
  983. return;
  984. }
  985. if(command == "add_entity") {
  986. assetSelectType = "entity";
  987. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  988. std::vector<String> extensions;
  989. extensions.push_back("entity");
  990. globalFrame->showAssetBrowser(extensions);
  991. return;
  992. }
  993. if(command == "add_particles") {
  994. SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
  995. newEmitter->setLocalBoundingBox(0.5, 0.5, 0.5);
  996. newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
  997. sceneObjectRoot->addChild(newEmitter);
  998. setEditorProps(newEmitter);
  999. newEmitter->setPosition(cursorPosition);
  1000. newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  1001. newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  1002. newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  1003. newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  1004. newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  1005. newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  1006. newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  1007. newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  1008. newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  1009. newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  1010. selectEntity(newEmitter, false, false);
  1011. didPlaceEntity(newEmitter);
  1012. return;
  1013. }
  1014. }
  1015. void EntityEditorMainView::didPlaceEntity(Entity *entity) {
  1016. PolycodeSceneEditorActionData *beforeData = new PolycodeSceneEditorActionData();
  1017. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1018. data->reverse = false;
  1019. for(int i=0; i < selectedEntities.size(); i++) {
  1020. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1021. }
  1022. PolycodeSceneEditorActionDataEntry entry(entity);
  1023. entry.parentEntity = sceneObjectRoot;
  1024. data->entries.push_back(entry);
  1025. editor->didAction("create_entity", beforeData, data);
  1026. }
  1027. void EntityEditorMainView::deleteSelected(bool doAction) {
  1028. for(int i=0; i < selectedEntities.size(); i++) {
  1029. if(selectedEntities[i] == dummyEntity) {
  1030. if(dummyTargetEntity) {
  1031. dummyTargetEntity->handleDelete();
  1032. dummyEntity->removeAllHandlers();
  1033. selectedEntities.clear();
  1034. transformGizmo->setTransformSelection(selectedEntities);
  1035. return;
  1036. }
  1037. }
  1038. }
  1039. if(doAction) {
  1040. PolycodeSceneEditorActionData *oldData = new PolycodeSceneEditorActionData();
  1041. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1042. data->reverse = false;
  1043. oldData->deleteEntitiesInDestructor = true;
  1044. for(int i=0; i < selectedEntities.size(); i++) {
  1045. PolycodeSceneEditorActionDataEntry entry(selectedEntities[i]);
  1046. entry.parentEntity = selectedEntities[i]->getParentEntity();
  1047. oldData->entries.push_back(entry);
  1048. }
  1049. editor->didAction("delete", oldData, data);
  1050. }
  1051. for(int i=0; i < selectedEntities.size(); i++) {
  1052. selectedEntities[i]->getParentEntity()->removeChild(selectedEntities[i]);
  1053. SceneLight *sceneLight = dynamic_cast<SceneLight*>(selectedEntities[i]);
  1054. if(sceneLight) {
  1055. mainScene->removeLight(sceneLight);
  1056. }
  1057. }
  1058. for(int i=0; i < selectedEntities.size(); i++) {
  1059. selectedEntities[i]->setOwnsChildrenRecursive(true);
  1060. for(int j=0; j < icons.size(); j++) {
  1061. if(icons[j]->getUserData() == selectedEntities[i]) {
  1062. delete icons[j];
  1063. icons[j]->getParentEntity()->removeChild(icons[j]);
  1064. icons.erase(icons.begin()+j);
  1065. break;
  1066. }
  1067. }
  1068. selectedEntities[i]->removeAllHandlers();
  1069. }
  1070. selectedEntities.clear();
  1071. transformGizmo->setTransformSelection(selectedEntities);
  1072. setBBox();
  1073. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1074. }
  1075. void EntityEditorMainView::onGainFocus() {
  1076. transformGizmo->enableGizmo = true;
  1077. }
  1078. void EntityEditorMainView::onLoseFocus() {
  1079. transformGizmo->enableGizmo = false;
  1080. }
  1081. void EntityEditorMainView::handleEvent(Event *event) {
  1082. if(event->getDispatcher() == transformGizmo) {
  1083. if(event->getEventCode() == Event::CHANGE_EVENT) {
  1084. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  1085. switch(trasnformEvent->mode) {
  1086. case TransformGizmo::TRANSFORM_MOVE:
  1087. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  1088. {
  1089. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1090. for(int i=0; i < selectedEntities.size(); i++) {
  1091. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  1092. }
  1093. editor->didAction("move", beforeData, data);
  1094. beforeData = NULL;
  1095. }
  1096. break;
  1097. case TransformGizmo::TRANSFORM_SCALE:
  1098. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  1099. {
  1100. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1101. for(int i=0; i < selectedEntities.size(); i++) {
  1102. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  1103. }
  1104. editor->didAction("scale", beforeData, data);
  1105. beforeData = NULL;
  1106. }
  1107. break;
  1108. case TransformGizmo::TRANSFORM_ROTATE:
  1109. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  1110. {
  1111. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1112. for(int i=0; i < selectedEntities.size(); i++) {
  1113. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  1114. }
  1115. editor->didAction("rotate", beforeData, data);
  1116. beforeData = NULL;
  1117. }
  1118. break;
  1119. }
  1120. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  1121. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  1122. switch(trasnformEvent->mode) {
  1123. case TransformGizmo::TRANSFORM_MOVE:
  1124. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  1125. {
  1126. beforeData = new PolycodeSceneEditorActionData();
  1127. for(int i=0; i < selectedEntities.size(); i++) {
  1128. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  1129. }
  1130. }
  1131. break;
  1132. case TransformGizmo::TRANSFORM_SCALE:
  1133. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  1134. {
  1135. beforeData = new PolycodeSceneEditorActionData();
  1136. for(int i=0; i < selectedEntities.size(); i++) {
  1137. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  1138. }
  1139. }
  1140. break;
  1141. case TransformGizmo::TRANSFORM_ROTATE:
  1142. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  1143. {
  1144. beforeData = new PolycodeSceneEditorActionData();
  1145. for(int i=0; i < selectedEntities.size(); i++) {
  1146. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  1147. }
  1148. }
  1149. break;
  1150. }
  1151. }
  1152. } else if(event->getEventCode() == Event::RESOURCE_RELOAD_EVENT) {
  1153. SceneEntityInstanceResourceEntry *entry = dynamic_cast<SceneEntityInstanceResourceEntry*>(event->getDispatcher());
  1154. if(entry) {
  1155. setEditorProps(entry->getInstance());
  1156. }
  1157. } else if(event->getDispatcher() == renderTextureShape) {
  1158. focusSelf();
  1159. } else if(event->getDispatcher() == trackballCamera) {
  1160. Update();
  1161. } else if(event->getDispatcher() == viewModeSelector) {
  1162. setEditorMode(viewModeSelector->getSelectedIndex());
  1163. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  1164. if(event->getEventCode() == UIEvent::OK_EVENT) {
  1165. if(assetSelectType == "mesh") {
  1166. SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getSelectedAssetPath());
  1167. newMesh->cacheToVertexBuffer(true);
  1168. sceneObjectRoot->addChild(newMesh);
  1169. setEditorProps(newMesh);
  1170. newMesh->setMaterialByName("Default");
  1171. newMesh->setPosition(cursorPosition);
  1172. didPlaceEntity(newMesh);
  1173. selectEntity(newMesh, false, false);
  1174. } else if(assetSelectType == "image") {
  1175. SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getSelectedAssetPath());
  1176. newImage->setMaterialByName("Unlit");
  1177. if(newImage->getLocalShaderOptions()) {
  1178. newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
  1179. }
  1180. sceneObjectRoot->addChild(newImage);
  1181. setEditorProps(newImage);
  1182. newImage->setPosition(cursorPosition);
  1183. didPlaceEntity(newImage);
  1184. selectEntity(newImage, false, false);
  1185. } else if(assetSelectType == "sprite") {
  1186. Resource *selectedResource = globalFrame->assetBrowser->getSelectedResource();
  1187. if(selectedResource) {
  1188. Sprite *sprite = (Sprite*) selectedResource;
  1189. SceneSprite *newSprite = new SceneSprite(sprite->getParentSpriteSet());
  1190. newSprite->setSprite(sprite);
  1191. if(sprite->getNumStates() > 0) {
  1192. newSprite->setSpriteState(sprite->getState(0), 0, false);
  1193. }
  1194. newSprite->setMaterialByName("Unlit");
  1195. if(newSprite->getLocalShaderOptions()) {
  1196. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  1197. }
  1198. sceneObjectRoot->addChild(newSprite);
  1199. setEditorProps(newSprite);
  1200. newSprite->setPosition(cursorPosition);
  1201. didPlaceEntity(newSprite);
  1202. selectEntity(newSprite, false, false);
  1203. }
  1204. /*
  1205. SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getSelectedAssetPath());
  1206. if(newSprite->getNumAnimations()) {
  1207. newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
  1208. }
  1209. newSprite->setMaterialByName("Unlit");
  1210. if(newSprite->getLocalShaderOptions()) {
  1211. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  1212. }
  1213. sceneObjectRoot->addChild(newSprite);
  1214. setEditorProps(newSprite);
  1215. newSprite->setPosition(cursorPosition);
  1216. didPlaceEntity(newSprite);
  1217. selectEntity(newSprite, false, false);
  1218. */
  1219. } else if(assetSelectType == "entity") {
  1220. SceneEntityInstance *newEntity = new SceneEntityInstance(mainScene, globalFrame->assetBrowser->getSelectedAssetPath());
  1221. sceneObjectRoot->addChild(newEntity);
  1222. setEditorProps(newEntity);
  1223. newEntity->setPosition(cursorPosition);
  1224. didPlaceEntity(newEntity);
  1225. selectEntity(newEntity, false, false);
  1226. }
  1227. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  1228. globalFrame->hideModal();
  1229. }
  1230. } else if(event->getDispatcher() == addEntityMenu) {
  1231. addEntityMenu->removeAllHandlersForListener(this);
  1232. String command = addEntityMenu->getSelectedItem()->getMenuItemID();
  1233. addEntityMenu = NULL;
  1234. addEntityFromMenu(command);
  1235. } else if(event->getDispatcher() == addEntityButton) {
  1236. addEntityMenu = globalMenu->showMenuAtMouse(150);
  1237. addEntityMenu->addOption("Add Primitive", "add_primitive");
  1238. addEntityMenu->addOption("Add Mesh", "add_mesh");
  1239. addEntityMenu->addOption("Add Entity", "add_entity");
  1240. addEntityMenu->addDivider();
  1241. addEntityMenu->addOption("Add Sprite", "add_sprite");
  1242. addEntityMenu->addOption("Add Image", "add_image");
  1243. addEntityMenu->addOption("Add Label", "add_label");
  1244. addEntityMenu->addDivider();
  1245. addEntityMenu->addOption("Add Light", "add_light");
  1246. addEntityMenu->addOption("Add Particle System", "add_particles");
  1247. addEntityMenu->addOption("Add Sound", "add_sound");
  1248. addEntityMenu->addOption("Add Camera", "add_camera");
  1249. addEntityMenu->addDivider();
  1250. addEntityMenu->addOption("Add Empty", "add_empty");
  1251. addEntityMenu->addOption("Add Curve", "add_curve");
  1252. addEntityMenu->fitToScreenVertical();
  1253. addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
  1254. } else if(event->getDispatcher() == input) {
  1255. InputEvent *inputEvent = (InputEvent*) event;
  1256. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  1257. switch(inputEvent->key) {
  1258. case KEY_BACKSPACE:
  1259. case KEY_DELETE:
  1260. if(hasFocus) {
  1261. deleteSelected(true);
  1262. }
  1263. break;
  1264. case KEY_ESCAPE:
  1265. {
  1266. selectNone(true);
  1267. }
  1268. break;
  1269. }
  1270. }
  1271. } else if(event->getDispatcher() == lightingModeSelector) {
  1272. switch(lightingModeSelector->getSelectedIndex()) {
  1273. case 0:
  1274. disableLighting(false);
  1275. break;
  1276. case 1:
  1277. disableLighting(true);
  1278. break;
  1279. }
  1280. } else if(event->getDispatcher() == shadeModeSelector) {
  1281. switch(shadeModeSelector->getSelectedIndex()) {
  1282. case 0:
  1283. mainScene->setOverrideMaterial(NULL);
  1284. break;
  1285. case 1:
  1286. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "Default"));
  1287. break;
  1288. case 2:
  1289. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "UnlitWireframe"));
  1290. break;
  1291. }
  1292. } else if(event->getDispatcher() == moveUpButton) {
  1293. moveSelectedUp();
  1294. } else if(event->getDispatcher() == moveTopButton) {
  1295. moveSelectedTop();
  1296. } else if(event->getDispatcher() == moveDownButton) {
  1297. moveSelectedDown();
  1298. } else if(event->getDispatcher() == moveBottomButton) {
  1299. moveSelectedBottom();
  1300. } else if(event->getDispatcher() == gridSettingsButton) {
  1301. gridSettings->visible = !gridSettings->visible;
  1302. gridSettings->enabled = !gridSettings->enabled;
  1303. } else if(event->getDispatcher() == snapSelector) {
  1304. switch(snapSelector->getSelectedIndex()) {
  1305. case 0:
  1306. transformGizmo->enableSnap(false);
  1307. break;
  1308. case 1:
  1309. transformGizmo->enableSnap(true);
  1310. transformGizmo->setSnapSize(grid->getGridSize());
  1311. break;
  1312. }
  1313. } else if(event->getDispatcher() == grid) {
  1314. transformGizmo->setSnapSize(grid->getGridSize());
  1315. } else if(event->getDispatcher() == iconVisibilitySelector) {
  1316. switch(iconVisibilitySelector->getSelectedIndex()) {
  1317. case 0:
  1318. iconBase->visible = true;
  1319. break;
  1320. case 1:
  1321. iconBase->visible = false;
  1322. break;
  1323. }
  1324. } else {
  1325. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN && hasFocus && event->getDispatcher() != renderTextureShape) {
  1326. InputEvent *inputEvent = (InputEvent*) event;
  1327. Entity* targetEntity = (Entity*) event->getDispatcher();
  1328. if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2 && targetEntity->visible) {
  1329. // if it's an icon, select the entity linked to the icon
  1330. for(int i=0; i < icons.size(); i++) {
  1331. if(icons[i] == targetEntity) {
  1332. targetEntity = (Entity*)targetEntity->getUserData();
  1333. }
  1334. }
  1335. // check if dispatcher is a dummy target
  1336. DummyTargetEntity *dummyTarget = dynamic_cast<DummyTargetEntity*>(event->getDispatcher());
  1337. if(dummyTarget) {
  1338. targetEntity = dummyEntity;
  1339. if(dummyTargetEntity) {
  1340. dummyTargetEntity->handleDeselect();
  1341. }
  1342. dummyTargetEntity = dummyTarget;
  1343. dummyEntity->setPosition(dummyTarget->getSelectedPoint());
  1344. }
  1345. MultiselectorEntry entry;
  1346. entry.entity = targetEntity;
  1347. entry.distance = inputEvent->hitDistance;
  1348. entitiesToSelect.push_back(entry);
  1349. }
  1350. }
  1351. }
  1352. }
  1353. void EntityEditorMainView::moveSelectedUp() {
  1354. for(int i=0; i < selectedEntities.size(); i++) {
  1355. Entity *parent = selectedEntities[i]->getParentEntity();
  1356. if(parent) {
  1357. parent->moveChildUp(selectedEntities[i]);
  1358. }
  1359. }
  1360. }
  1361. void EntityEditorMainView::moveSelectedDown() {
  1362. for(int i=0; i < selectedEntities.size(); i++) {
  1363. Entity *parent = selectedEntities[i]->getParentEntity();
  1364. if(parent) {
  1365. parent->moveChildDown(selectedEntities[i]);
  1366. }
  1367. }
  1368. }
  1369. void EntityEditorMainView::moveSelectedTop() {
  1370. for(int i=0; i < selectedEntities.size(); i++) {
  1371. Entity *parent = selectedEntities[i]->getParentEntity();
  1372. if(parent) {
  1373. parent->moveChildTop(selectedEntities[i]);
  1374. }
  1375. }
  1376. }
  1377. void EntityEditorMainView::moveSelectedBottom() {
  1378. for(int i=0; i < selectedEntities.size(); i++) {
  1379. Entity *parent = selectedEntities[i]->getParentEntity();
  1380. if(parent) {
  1381. parent->moveChildBottom(selectedEntities[i]);
  1382. }
  1383. }
  1384. }
  1385. void EntityEditorMainView::selectAll(bool doAction) {
  1386. if(doAction) {
  1387. beforeData = new PolycodeSceneEditorActionData();
  1388. for(int i=0; i < selectedEntities.size(); i++) {
  1389. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1390. }
  1391. editor->didAction("select", beforeData, NULL, false);
  1392. beforeData = NULL;
  1393. }
  1394. selectedEntities.clear();
  1395. for(int i=0; i < objectRootInstance->getNumChildren(); i++) {
  1396. Entity *child = objectRootInstance->getChildAtIndex(i);
  1397. if(!child->editorOnly) {
  1398. selectEntity(child, true, false);
  1399. }
  1400. }
  1401. transformGizmo->setTransformSelection(selectedEntities);
  1402. setBBox();
  1403. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1404. }
  1405. void EntityEditorMainView::selectNone(bool doAction) {
  1406. if(doAction) {
  1407. beforeData = new PolycodeSceneEditorActionData();
  1408. for(int i=0; i < selectedEntities.size(); i++) {
  1409. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1410. }
  1411. editor->didAction("select", beforeData, NULL, false);
  1412. beforeData = NULL;
  1413. }
  1414. for(int i=0; i < selectedEntities.size(); i++) {
  1415. doEntityDeselect(selectedEntities[i]);
  1416. }
  1417. cameraPreview->setCamera(mainScene, NULL);
  1418. selectedEntities.clear();
  1419. transformGizmo->setTransformSelection(selectedEntities);
  1420. setBBox();
  1421. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1422. }
  1423. void EntityEditorMainView::disableLighting(bool disable) {
  1424. lightsDisabled = disable;
  1425. for(int i=0; i < mainScene->getNumLights(); i++) {
  1426. SceneLight *light = mainScene->getLight(i);
  1427. light->enabled = !disable;
  1428. }
  1429. if(disable) {
  1430. customLight1->enabled = true;
  1431. customLight2->enabled = true;
  1432. } else {
  1433. customLight1->enabled = false;
  1434. customLight2->enabled = false;
  1435. }
  1436. }
  1437. Scene *EntityEditorMainView::getMainScene() {
  1438. return mainScene;
  1439. }
  1440. void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
  1441. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1442. if(sceneMesh) {
  1443. sceneMesh->overlayWireframe = false;
  1444. }
  1445. if(targetEntity == dummyEntity) {
  1446. if(dummyTargetEntity) {
  1447. dummyTargetEntity->handleDeselect();
  1448. }
  1449. }
  1450. std::vector<Entity*> dummySelectChildren = targetEntity->getEntitiesByTag("dummy_target", true);
  1451. for(int i=0; i < dummySelectChildren.size(); i++) {
  1452. DummyTargetEntity *dummy = dynamic_cast<DummyTargetEntity*>(dummySelectChildren[i]);
  1453. if(dummy) {
  1454. dummy->handleDeselect();
  1455. }
  1456. }
  1457. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1458. if(instance) {
  1459. setOverlayWireframeRecursive(targetEntity, false);
  1460. }
  1461. }
  1462. void EntityEditorMainView::setOverlayWireframeRecursive(Entity *targetEntity, bool val) {
  1463. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1464. if(sceneMesh) {
  1465. sceneMesh->overlayWireframe = val;
  1466. }
  1467. for(int i=0; i < targetEntity->getNumChildren(); i++) {
  1468. setOverlayWireframeRecursive(targetEntity->getChildAtIndex(i), val);
  1469. }
  1470. }
  1471. void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
  1472. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1473. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
  1474. if(sceneMesh && ! emitter) {
  1475. sceneMesh->overlayWireframe = true;
  1476. }
  1477. if(targetEntity == dummyEntity) {
  1478. if(dummyTargetEntity) {
  1479. dummyTargetEntity->handleSelect();
  1480. }
  1481. } else {
  1482. // clear the dummy target if dummy is not selected
  1483. dummyTargetEntity = NULL;
  1484. }
  1485. std::vector<Entity*> dummySelectChildren = targetEntity->getEntitiesByTag("dummy_target", true);
  1486. for(int i=0; i < dummySelectChildren.size(); i++) {
  1487. DummyTargetEntity *dummy = dynamic_cast<DummyTargetEntity*>(dummySelectChildren[i]);
  1488. if(dummy) {
  1489. dummy->handleSelect();
  1490. }
  1491. }
  1492. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1493. if(instance) {
  1494. setOverlayWireframeRecursive(targetEntity, true);
  1495. }
  1496. Camera *camera = dynamic_cast<Camera*>(targetEntity);
  1497. cameraPreview->setCamera(mainScene, camera);
  1498. }
  1499. void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection, bool doAction) {
  1500. if(doAction) {
  1501. beforeData = new PolycodeSceneEditorActionData();
  1502. for(int i=0; i < selectedEntities.size(); i++) {
  1503. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1504. }
  1505. }
  1506. if(targetEntity->getUserData()) {
  1507. SceneEntityInstance *instance = (SceneEntityInstance*)targetEntity->getUserData();
  1508. targetEntity = instance;
  1509. }
  1510. bool doNotReselect = false;
  1511. if(!addToSelection) {
  1512. for(int i=0; i < selectedEntities.size(); i++) {
  1513. doEntityDeselect(selectedEntities[i]);
  1514. }
  1515. selectedEntities.clear();
  1516. } else {
  1517. for(int i=0; i < selectedEntities.size(); i++) {
  1518. if(targetEntity == selectedEntities[i]) {
  1519. doEntityDeselect(targetEntity);
  1520. selectedEntities.erase(selectedEntities.begin() + i);
  1521. doNotReselect = true;
  1522. break;
  1523. }
  1524. }
  1525. }
  1526. if(!doNotReselect) {
  1527. selectedEntities.push_back(targetEntity);
  1528. doEntitySelect(targetEntity);
  1529. }
  1530. if(doAction) {
  1531. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1532. for(int i=0; i < selectedEntities.size(); i++) {
  1533. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1534. }
  1535. editor->didAction("select", beforeData, data);
  1536. beforeData = NULL;
  1537. }
  1538. transformGizmo->setTransformSelection(selectedEntities);
  1539. setBBox();
  1540. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1541. }
  1542. void EntityEditorMainView::setBBox() {
  1543. if(selectedEntities.size() > 0) {
  1544. bBoxVis->visible = true;
  1545. Entity *targetEntity = selectedEntities[0];
  1546. bBoxVis->setPrimitiveOptions(ScenePrimitive::TYPE_BOX, targetEntity->getLocalBoundingBox().x, targetEntity->getLocalBoundingBox().y, targetEntity->getLocalBoundingBox().z);
  1547. Matrix4 mat = targetEntity->getConcatenatedMatrix();
  1548. bBoxVis->setTransformByMatrixPure(mat);
  1549. bBoxVis->dirtyMatrix(false);
  1550. } else {
  1551. bBoxVis->visible = false;
  1552. }
  1553. }
  1554. Entity *EntityEditorMainView::getObjectRoot() {
  1555. return sceneObjectRoot;
  1556. }
  1557. void EntityEditorMainView::setObjectRoot(SceneEntityInstance *entity) {
  1558. objectRootInstance = entity;
  1559. if(sceneObjectRoot) {
  1560. sceneObjectRoot->getParentEntity()->removeChild(sceneObjectRoot);
  1561. delete sceneObjectRoot;
  1562. }
  1563. sceneObjectRoot = entity;
  1564. sceneObjectRoot->processInputEvents = true;
  1565. objectRootBase->addChild(sceneObjectRoot);
  1566. sceneObjectRoot->getParentEntity()->moveChildBottom(sceneObjectRoot);
  1567. }
  1568. EntityEditorMainView::~EntityEditorMainView() {
  1569. mainScene->rootEntity.setOwnsChildrenRecursive(true);
  1570. delete mainScene;
  1571. delete renderTexture;
  1572. // delete transformGizmo;
  1573. // delete transformGizmoMenu;
  1574. // delete trackballCamera;
  1575. // delete grid;
  1576. // delete cameraPreview;
  1577. input->removeAllHandlersForListener(this);
  1578. }
  1579. void EntityEditorMainView::Resize(Number width, Number height) {
  1580. headerBg->Resize(width, 30);
  1581. footerBg->Resize(width, 30);
  1582. footerBg->setPosition(0.0, height-30);
  1583. bottomBar->setPosition(0.0, height-30);
  1584. viewModeSelector->setPosition(width-viewModeSelector->getWidth()-10.0, 3);
  1585. Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
  1586. renderTexture->resizeRenderTexture(width, height-60);
  1587. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  1588. renderTextureShape->Resize(width, height-60);
  1589. mainScene->sceneMouseRect.x = screenPos.x;
  1590. mainScene->sceneMouseRect.y = screenPos.y;
  1591. mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
  1592. mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
  1593. mainScene->remapMouse = true;
  1594. Update();
  1595. }
  1596. EntityEditorPropertyContainer::EntityEditorPropertyContainer(PolycodeEditor *editor) : UIElement() {
  1597. this->editor = editor;
  1598. propIconSelector = new UIIconSelector();
  1599. addChild(propIconSelector);
  1600. propIconSelector->addIcon("entityEditor/properties_icon.png");
  1601. propIconSelector->addIcon("entityEditor/icon_tree.png");
  1602. propIconSelector->addIcon("entityEditor/settings_icon.png");
  1603. propIconSelector->setPosition(10.0, 3.0);
  1604. propIconSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1605. propertyView = new EntityEditorPropertyView();
  1606. propertyView->addEventListener(this, PropEvent::EVENT_PROP_CHANGE);
  1607. addChild(propertyView);
  1608. propertyView->setPosition(0.0, 30.0);
  1609. currentView = propertyView;
  1610. treeView = new EntityEditorTreeView();
  1611. addChild(treeView);
  1612. treeView->setPosition(0.0, 30.0);
  1613. treeView->visible = false;
  1614. treeView->enabled = false;
  1615. settingsView = new EntityEditorSettingsView();
  1616. addChild(settingsView);
  1617. settingsView->setPosition(0.0, 30.0);
  1618. settingsView->visible = false;
  1619. settingsView->enabled = false;
  1620. }
  1621. void EntityEditorPropertyContainer::handleEvent(Event *event) {
  1622. if(event->getDispatcher() == propIconSelector) {
  1623. currentView->visible = false;
  1624. currentView->enabled = false;
  1625. switch(propIconSelector->getSelectedIndex()) {
  1626. case 0:
  1627. currentView = propertyView;
  1628. break;
  1629. case 1:
  1630. currentView = treeView;
  1631. treeView->getTreeSheet()->refreshTree();
  1632. break;
  1633. case 2:
  1634. currentView = settingsView;
  1635. break;
  1636. }
  1637. currentView->visible = true;
  1638. currentView->enabled = true;
  1639. } else if(event->getDispatcher() == propertyView) {
  1640. if(event->getEventCode() == PropEvent::EVENT_PROP_CHANGE) {
  1641. PropEvent *propEvent = (PropEvent*) event;
  1642. editor->didAction("prop_change", propEvent->beforeData, propEvent->afterData);
  1643. }
  1644. }
  1645. }
  1646. EntityEditorPropertyContainer::~EntityEditorPropertyContainer() {
  1647. }
  1648. void EntityEditorPropertyContainer::Resize(Number width, Number height) {
  1649. propertyView->Resize(width, height-30);
  1650. treeView->Resize(width, height-30);
  1651. settingsView->Resize(width, height-30);
  1652. }
  1653. PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
  1654. mainSizer = new UIHSizer(300, 300, 300, false);
  1655. addChild(mainSizer);
  1656. mainView = new EntityEditorMainView(this);
  1657. mainView->addEventListener(this, Event::CHANGE_EVENT);
  1658. mainSizer->addLeftChild(mainView);
  1659. mainSizer->setMinimumSize(200);
  1660. propertyContainer = new EntityEditorPropertyContainer(this);
  1661. propertyView = propertyContainer->propertyView;
  1662. treeView = propertyContainer->treeView;
  1663. settingsView = propertyContainer->settingsView;
  1664. treeView->getTreeSheet()->addEventListener(this, Event::CHANGE_EVENT);
  1665. mainSizer->addRightChild(propertyContainer);
  1666. }
  1667. void PolycodeEntityEditor::handleEvent(Event *event) {
  1668. if(event->getDispatcher() == treeView->getTreeSheet()) {
  1669. mainView->selectEntity(treeView->getTreeSheet()->getSelectedEntity());
  1670. }
  1671. if(event->getDispatcher() == mainView) {
  1672. switch(event->getEventCode()) {
  1673. case Event::CHANGE_EVENT:
  1674. propertyView->setEntity(mainView->getSelectedEntity());
  1675. treeView->getTreeSheet()->setSelectedEntity(mainView->getSelectedEntity());
  1676. break;
  1677. }
  1678. }
  1679. PolycodeEditor::handleEvent(event);
  1680. }
  1681. void PolycodeEntityEditor::doAction(String actionName, PolycodeEditorActionData *data) {
  1682. if(actionName == "prop_change") {
  1683. PolycodeEditorPropActionData *propData = (PolycodeEditorPropActionData*) data;
  1684. propData->sheet->applyPropActionData(propData);
  1685. } else {
  1686. mainView->doAction(actionName, data);
  1687. }
  1688. }
  1689. PolycodeEntityEditor::~PolycodeEntityEditor() {
  1690. mainView->getMainScene()->rootEntity.setOwnsChildrenRecursive(true);
  1691. delete mainView;
  1692. delete propertyView;
  1693. delete treeView;
  1694. delete settingsView;
  1695. delete propertyContainer;
  1696. delete mainSizer;
  1697. }
  1698. bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
  1699. PolycodeEditor::openFile(filePath);
  1700. // return true;
  1701. loadedInstance = new SceneEntityInstance(mainView->getMainScene(), filePath.fullPath);
  1702. mainView->setObjectRoot(loadedInstance);
  1703. mainView->setEditorPropsRecursive(loadedInstance);
  1704. treeView->setEntityInstance(loadedInstance);
  1705. propertyView->setEntityInstance(loadedInstance);
  1706. settingsView->setEntityInstance(loadedInstance);
  1707. return true;
  1708. }
  1709. void PolycodeEntityEditor::Activate() {
  1710. Resize(getWidth(), getHeight());
  1711. mainView->getMainScene()->enabled = true;
  1712. mainView->getRenderTexture()->enabled = true;
  1713. }
  1714. void PolycodeEntityEditor::Deactivate() {
  1715. mainView->getMainScene()->enabled = false;
  1716. mainView->getRenderTexture()->enabled = false;
  1717. }
  1718. void PolycodeEntityEditor::saveCurveToObject(ObjectEntry *entry, BezierCurve *curve) {
  1719. ObjectEntry *controlPoints = entry->addChild("controlPoints");
  1720. for(int i=0; i < curve->getNumControlPoints(); i++) {
  1721. ObjectEntry *controlPointEntry = controlPoints->addChild("controlPoint");
  1722. ObjectEntry *pt1 = controlPointEntry->addChild("pt1");
  1723. pt1->addChild("x", curve->getControlPoint(i)->p1.x);
  1724. pt1->addChild("y", curve->getControlPoint(i)->p1.y);
  1725. pt1->addChild("z", curve->getControlPoint(i)->p1.z);
  1726. ObjectEntry *pt2 = controlPointEntry->addChild("pt2");
  1727. pt2->addChild("x", curve->getControlPoint(i)->p2.x);
  1728. pt2->addChild("y", curve->getControlPoint(i)->p2.y);
  1729. pt2->addChild("z", curve->getControlPoint(i)->p2.z);
  1730. ObjectEntry *pt3 = controlPointEntry->addChild("pt3");
  1731. pt3->addChild("x", curve->getControlPoint(i)->p3.x);
  1732. pt3->addChild("y", curve->getControlPoint(i)->p3.y);
  1733. pt3->addChild("z", curve->getControlPoint(i)->p3.z);
  1734. }
  1735. }
  1736. void PolycodeEntityEditor::saveEntityToObjectEntry(Entity *entity, ObjectEntry *entry) {
  1737. if(entity->editorOnly)
  1738. return;
  1739. entry->addChild("id", entity->id);
  1740. entry->addChild("layerID", (int)entity->layerID);
  1741. String tagString = "";
  1742. for(int i=0; i < entity->getNumTags(); i++) {
  1743. if(i != 0) {
  1744. tagString += ",";
  1745. }
  1746. tagString += entity->getTagAtIndex(i);
  1747. }
  1748. entry->addChild("tags", tagString);
  1749. if(entity->entityProps.size() > 0) {
  1750. ObjectEntry *props = entry->addChild("props");
  1751. for(int i=0; i < entity->entityProps.size(); i++) {
  1752. ObjectEntry *prop = props->addChild("prop");
  1753. prop->addChild("name", entity->entityProps[i].propName);
  1754. prop->addChild("value", entity->entityProps[i].propValue);
  1755. }
  1756. }
  1757. if(dynamic_cast<SceneEntityInstance*>(entity) && entity != mainView->getObjectRoot()) {
  1758. if(!(*(entry))["type"]) {
  1759. entry->addChild("type", "SceneEntityInstance");
  1760. }
  1761. SceneEntityInstance *instance = (SceneEntityInstance*) entity;
  1762. ObjectEntry *instanceEntry = entry->addChild("SceneEntityInstance");
  1763. instanceEntry->addChild("filePath", instance->getFileName());
  1764. }
  1765. if(dynamic_cast<SceneParticleEmitter*>(entity)) {
  1766. if(!(*(entry))["type"])
  1767. entry->addChild("type", "SceneParticleEmitter");
  1768. SceneParticleEmitter *emitter = (SceneParticleEmitter*) entity;
  1769. ObjectEntry *emitterEntry = entry->addChild("SceneParticleEmitter");
  1770. emitterEntry->addChild("type", (int)emitter->getParticleType());
  1771. emitterEntry->addChild("count", (int)emitter->getParticleCount());
  1772. emitterEntry->addChild("speed", emitter->getParticleSpeed());
  1773. emitterEntry->addChild("lifetime", emitter->getParticleLifetime());
  1774. emitterEntry->addChild("size", emitter->getParticleSize());
  1775. emitterEntry->addChild("world", emitter->getParticlesInWorldSpace());
  1776. emitterEntry->addChild("loop", emitter->getLoopParticles());
  1777. emitterEntry->addChild("rX", emitter->getParticleRotationSpeed().x);
  1778. emitterEntry->addChild("rY", emitter->getParticleRotationSpeed().y);
  1779. emitterEntry->addChild("rZ", emitter->getParticleRotationSpeed().z);
  1780. emitterEntry->addChild("gX", emitter->getGravity().x);
  1781. emitterEntry->addChild("gY", emitter->getGravity().y);
  1782. emitterEntry->addChild("gZ", emitter->getGravity().z);
  1783. emitterEntry->addChild("dirX", emitter->getParticleDirection().x);
  1784. emitterEntry->addChild("dirY", emitter->getParticleDirection().y);
  1785. emitterEntry->addChild("dirZ", emitter->getParticleDirection().z);
  1786. emitterEntry->addChild("eX", emitter->getEmitterSize().x);
  1787. emitterEntry->addChild("eY", emitter->getEmitterSize().y);
  1788. emitterEntry->addChild("eZ", emitter->getEmitterSize().z);
  1789. emitterEntry->addChild("devX", emitter->getDirectionDeviation().x);
  1790. emitterEntry->addChild("devY", emitter->getDirectionDeviation().y);
  1791. emitterEntry->addChild("devZ", emitter->getDirectionDeviation().z);
  1792. emitterEntry->addChild("perlin", emitter->getPerlinEnabled());
  1793. emitterEntry->addChild("pX", emitter->getPerlinValue().x);
  1794. emitterEntry->addChild("pY", emitter->getPerlinValue().y);
  1795. emitterEntry->addChild("pZ", emitter->getPerlinValue().z);
  1796. emitterEntry->addChild("useColorCurves", emitter->useColorCurves);
  1797. emitterEntry->addChild("useScaleCurve", emitter->useScaleCurve);
  1798. saveCurveToObject(emitterEntry->addChild("scaleCurve"), &emitter->scaleCurve);
  1799. saveCurveToObject(emitterEntry->addChild("colorCurveR"), &emitter->colorCurveR);
  1800. saveCurveToObject(emitterEntry->addChild("colorCurveG"), &emitter->colorCurveG);
  1801. saveCurveToObject(emitterEntry->addChild("colorCurveB"), &emitter->colorCurveB);
  1802. saveCurveToObject(emitterEntry->addChild("colorCurveA"), &emitter->colorCurveA);
  1803. }
  1804. if(dynamic_cast<SceneSprite*>(entity)) {
  1805. if(!(*(entry))["type"])
  1806. entry->addChild("type", "SceneSprite");
  1807. SceneSprite *sprite = (SceneSprite*) entity;
  1808. ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
  1809. spriteEntry->addChild("sprite_set", sprite->getSpriteSet()->getName());
  1810. spriteEntry->addChild("sprite", sprite->getCurrentSprite()->getName());
  1811. spriteEntry->addChild("random_frame", sprite->getStartOnRandomFrame());
  1812. String animName = "";
  1813. if(sprite->getCurrentSpriteState()) {
  1814. animName = sprite->getCurrentSpriteState()->getName();
  1815. }
  1816. spriteEntry->addChild("state", animName);
  1817. }
  1818. if(dynamic_cast<SceneSprite*>(entity)) {
  1819. if(!(*(entry))["type"])
  1820. entry->addChild("type", "SceneSprite");
  1821. SceneSprite *sprite = (SceneSprite*) entity;
  1822. ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
  1823. spriteEntry->addChild("sprite_set", sprite->getSpriteSet()->getName());
  1824. spriteEntry->addChild("sprite", sprite->getCurrentSprite()->getName());
  1825. spriteEntry->addChild("random_frame", sprite->getStartOnRandomFrame());
  1826. String animName = "";
  1827. if(sprite->getCurrentSpriteState()) {
  1828. animName = sprite->getCurrentSpriteState()->getName();
  1829. }
  1830. spriteEntry->addChild("state", animName);
  1831. }
  1832. if(dynamic_cast<SceneCurve*>(entity)) {
  1833. SceneCurve *curve = (SceneCurve*) entity;
  1834. if(!(*(entry))["type"])
  1835. entry->addChild("type", "SceneCurve");
  1836. ObjectEntry *curveEntry = entry->addChild("SceneCurve");
  1837. curveEntry->addChild("render", curve->renderCurve);
  1838. curveEntry->addChild("resolution", curve->curveResolution);
  1839. saveCurveToObject(curveEntry->addChild("curve"), curve->getCurve());
  1840. }
  1841. if(dynamic_cast<SceneLight*>(entity)) {
  1842. SceneLight *light = (SceneLight*) entity;
  1843. if(!(*(entry))["type"]) {
  1844. entry->addChild("type", "SceneLight");
  1845. }
  1846. ObjectEntry *lightEntry = entry->addChild("SceneLight");
  1847. lightEntry->addChild("type", light->getType());
  1848. lightEntry->addChild("cR", light->lightColor.r);
  1849. lightEntry->addChild("cG", light->lightColor.g);
  1850. lightEntry->addChild("cB", light->lightColor.b);
  1851. lightEntry->addChild("cA", light->lightColor.a);
  1852. lightEntry->addChild("scR", light->specularLightColor.r);
  1853. lightEntry->addChild("scG", light->specularLightColor.g);
  1854. lightEntry->addChild("scB", light->specularLightColor.b);
  1855. lightEntry->addChild("scA", light->specularLightColor.a);
  1856. lightEntry->addChild("intensity", light->getIntensity());
  1857. lightEntry->addChild("importance", light->getLightImportance());
  1858. lightEntry->addChild("cAtt", light->getConstantAttenuation());
  1859. lightEntry->addChild("lAtt", light->getLinearAttenuation());
  1860. lightEntry->addChild("qAtt", light->getQuadraticAttenuation());
  1861. if(light->getType() == SceneLight::SPOT_LIGHT) {
  1862. lightEntry->addChild("spotCutoff", light->getSpotlightCutoff());
  1863. lightEntry->addChild("spotExponent", light->getSpotlightExponent());
  1864. lightEntry->addChild("shadows", light->areShadowsEnabled());
  1865. if(light->areShadowsEnabled()) {
  1866. lightEntry->addChild("shadowmapFOV", light->getShadowMapFOV());
  1867. lightEntry->addChild("shadowmapRes", (int)light->getShadowMapResolution());
  1868. }
  1869. }
  1870. }
  1871. if(dynamic_cast<SceneSound*>(entity)) {
  1872. SceneSound *sound = (SceneSound*) entity;
  1873. if(!(*(entry))["type"]) {
  1874. entry->addChild("type", "SceneSound");
  1875. }
  1876. ObjectEntry *soundEntry = entry->addChild("SceneSound");
  1877. soundEntry->addChild("filePath", sound->getSound()->getFileName());
  1878. soundEntry->addChild("refDistance", sound->getSound()->getReferenceDistance());
  1879. soundEntry->addChild("maxDistance", sound->getSound()->getMaxDistance());
  1880. soundEntry->addChild("volume", sound->getSound()->getVolume());
  1881. soundEntry->addChild("pitch", sound->getSound()->getPitch());
  1882. }
  1883. if(dynamic_cast<Camera*>(entity)) {
  1884. Camera *camera = (Camera*) entity;
  1885. if(!(*(entry))["type"]) {
  1886. entry->addChild("type", "Camera");
  1887. }
  1888. ObjectEntry *cameraEntry = entry->addChild("Camera");
  1889. cameraEntry->addChild("exposure", camera->getExposureLevel());
  1890. cameraEntry->addChild("nearClip", camera->getNearClippingPlane());
  1891. cameraEntry->addChild("farClip", camera->getFarClippingPlane());
  1892. cameraEntry->addChild("ortho", camera->getOrthoMode());
  1893. if(camera->getOrthoMode()) {
  1894. cameraEntry->addChild("sizeMode", camera->getOrthoSizeMode());
  1895. cameraEntry->addChild("orthoWidth", camera->getOrthoSizeX());
  1896. cameraEntry->addChild("orthoHeight", camera->getOrthoSizeY());
  1897. } else {
  1898. cameraEntry->addChild("fov", camera->getFOV());
  1899. }
  1900. }
  1901. if(dynamic_cast<ScenePrimitive*>(entity) && !dynamic_cast<SceneSprite*>(entity) && !dynamic_cast<SceneLabel*>(entity)) {
  1902. if(!(*(entry))["type"]) {
  1903. entry->addChild("type", "ScenePrimitive");
  1904. }
  1905. ScenePrimitive *primitive = (ScenePrimitive*) entity;
  1906. ObjectEntry *primitiveEntry = entry->addChild("ScenePrimitive");
  1907. primitiveEntry->addChild("type", primitive->getPrimitiveType());
  1908. primitiveEntry->addChild("p1", primitive->getPrimitiveParameter1());
  1909. primitiveEntry->addChild("p2", primitive->getPrimitiveParameter2());
  1910. primitiveEntry->addChild("p3", primitive->getPrimitiveParameter3());
  1911. primitiveEntry->addChild("p4", primitive->getPrimitiveParameter4());
  1912. primitiveEntry->addChild("p5", primitive->getPrimitiveParameter5());
  1913. }
  1914. if(dynamic_cast<SceneMesh*>(entity)) {
  1915. if(!(*(entry))["type"]) {
  1916. entry->addChild("type", "SceneMesh");
  1917. }
  1918. SceneMesh *sceneMesh = (SceneMesh*) entity;
  1919. ObjectEntry *meshEntry = entry->addChild("SceneMesh");
  1920. if(sceneMesh->getFilename() != "") {
  1921. meshEntry->addChild("file", sceneMesh->getFilename().replace(parentProject->getRootFolder()+"/", ""));
  1922. }
  1923. if(sceneMesh->getMaterial()) {
  1924. meshEntry->addChild("material", sceneMesh->getMaterial()->getResourceName());
  1925. ObjectEntry *shaderOptions = meshEntry->addChild("shader_options");
  1926. saveShaderOptionsToEntry(shaderOptions, sceneMesh->getMaterial(), sceneMesh->getLocalShaderOptions());
  1927. }
  1928. }
  1929. if(!(*(entry))["type"])
  1930. entry->addChild("type", "Entity");
  1931. entry->addChild("cR", entity->color.r);
  1932. entry->addChild("cG", entity->color.g);
  1933. entry->addChild("cB", entity->color.b);
  1934. entry->addChild("cA", entity->color.a);
  1935. entry->addChild("blendMode", entity->blendingMode);
  1936. entry->addChild("sX", entity->getScale().x);
  1937. entry->addChild("sY", entity->getScale().y);
  1938. entry->addChild("sZ", entity->getScale().z);
  1939. entry->addChild("rX", entity->getRotationQuat().x);
  1940. entry->addChild("rY", entity->getRotationQuat().y);
  1941. entry->addChild("rZ", entity->getRotationQuat().z);
  1942. entry->addChild("rW", entity->getRotationQuat().w);
  1943. entry->addChild("pX", entity->getPosition().x);
  1944. entry->addChild("pY", entity->getPosition().y);
  1945. entry->addChild("pZ", entity->getPosition().z);
  1946. entry->addChild("bbX", entity->getLocalBoundingBox().x);
  1947. entry->addChild("bbY", entity->getLocalBoundingBox().y);
  1948. entry->addChild("bbZ", entity->getLocalBoundingBox().z);
  1949. ObjectEntry *children = NULL;
  1950. for(int i=0; i < entity->getNumChildren(); i++) {
  1951. if(!entity->getChildAtIndex(i)->editorOnly) {
  1952. if(!children)
  1953. children = entry->addChild("children");
  1954. ObjectEntry *child = children->addChild("child");
  1955. saveEntityToObjectEntry((ScreenEntity*)entity->getChildAtIndex(i), child);
  1956. }
  1957. }
  1958. }
  1959. void PolycodeEntityEditor::saveShaderOptionsToEntry(ObjectEntry *entry, Material *material, ShaderBinding *binding) {
  1960. if(material->getNumShaders() > 0) {
  1961. for(int s=0; s < material->getNumShaders(); s++) {
  1962. Shader *shader = material->getShader(s);
  1963. ObjectEntry *shaderEntry = entry->addChild("shader");
  1964. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1965. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1966. Texture *texture = binding->getTexture(shader->expectedTextures[j]);
  1967. if(texture) {
  1968. String texturePath = texture->getResourcePath();
  1969. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1970. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1971. textureEntry->addChild("name", shader->expectedTextures[j]);
  1972. }
  1973. }
  1974. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1975. Cubemap *cubemap = binding->getCubemap(shader->expectedCubemaps[j]);
  1976. if(cubemap) {
  1977. String cubemapName = cubemap->getResourceName();
  1978. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1979. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1980. }
  1981. }
  1982. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1983. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1984. for(int j=0; j < shader->expectedParams.size(); j++) {
  1985. if(binding->getLocalParamByName(shader->expectedParams[j].name)) {
  1986. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1987. paramEntry->addChild("name", shader->expectedParams[j].name);
  1988. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, binding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1989. }
  1990. }
  1991. }
  1992. }
  1993. }
  1994. }
  1995. String PolycodeEntityEditor::Copy(void **data) {
  1996. std::vector<Entity*> selectedEntities = mainView->getSelectedEntities();
  1997. if(selectedEntities.size() > 0) {
  1998. EntityEditorClipboardData *newData = new EntityEditorClipboardData();
  1999. for(int i=0; i < selectedEntities.size(); i++) {
  2000. ScreenEntity *clone = (ScreenEntity*)selectedEntities[i]->Clone(true, true);
  2001. newData->entities.push_back(clone);
  2002. }
  2003. *data = (void*) newData;
  2004. }
  2005. return "Entity";
  2006. }
  2007. void PolycodeEntityEditor::destroyClipboardData(void *data, String type) {
  2008. if(type == "Entity") {
  2009. EntityEditorClipboardData *oldData = (EntityEditorClipboardData*) data;
  2010. for(int i=0; i < oldData->entities.size(); i++) {
  2011. delete oldData->entities[i];
  2012. }
  2013. delete oldData;
  2014. }
  2015. }
  2016. void PolycodeEntityEditor::selectAll() {
  2017. if(mainView->hasFocus) {
  2018. mainView->selectAll(true);
  2019. }
  2020. }
  2021. void PolycodeEntityEditor::Paste(void *data, String clipboardType) {
  2022. if(!data) {
  2023. return;
  2024. }
  2025. if(clipboardType == "Entity") {
  2026. mainView->Paste((EntityEditorClipboardData*)data);
  2027. }
  2028. }
  2029. void PolycodeEntityEditor::saveFile() {
  2030. Object saveObject;
  2031. ObjectEntry *settings = saveObject.root.addChild("settings");
  2032. ObjectEntry *linkedMaterialFiles = settings->addChild("linkedResourcePools");
  2033. for(int i=0; i < loadedInstance->getNumLinkedResourePools(); i++) {
  2034. ResourcePool *pool = loadedInstance->getLinkedResourcePoolAtIndex(i);
  2035. linkedMaterialFiles->addChild("resourcePool")->addChild("path", pool->getName());
  2036. }
  2037. ObjectEntry *layersEntry = settings->addChild("layers");
  2038. for(int i=0; i < loadedInstance->getNumLayers(); i++) {
  2039. SceneEntityInstanceLayer *layer = loadedInstance->getLayerAtIndex(i);
  2040. if(layer->layerID != 0) {
  2041. ObjectEntry *layerEntry = layersEntry->addChild("layer");
  2042. layerEntry->addChild("name", layer->name);
  2043. layerEntry->addChild("id", layer->layerID);
  2044. layerEntry->addChild("visible", layer->visible);
  2045. }
  2046. }
  2047. saveObject.root.name = "entity";
  2048. saveObject.root.addChild("version", 2);
  2049. ObjectEntry *children = saveObject.root.addChild("root");
  2050. saveEntityToObjectEntry(mainView->getObjectRoot(), children);
  2051. saveObject.saveToXML(filePath);
  2052. setHasChanges(false);
  2053. }
  2054. void PolycodeEntityEditor::Resize(int x, int y) {
  2055. mainSizer->Resize(x, y);
  2056. PolycodeEditor::Resize(x,y);
  2057. }