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EditorGrid.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 лет назад |
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EntityEditorPropertyView.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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EntityEditorSettingsView.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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EntityEditorTreeView.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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ExampleBrowserWindow.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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ExportProjectWindow.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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NewFileWindow.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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NewProjectWindow.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeClipboard.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeConsole.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeEditor.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeEditorManager.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeEntityEditor.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 лет назад |
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PolycodeFontEditor.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 лет назад |
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PolycodeFrame.cpp
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8c975cc6a9
Added unlit vertex color material and shader, fixed sprite editor not rendering sprite frame bars properly, fixed UIRect rendering bug
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9 лет назад |
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PolycodeIDEApp.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 лет назад |
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PolycodeImageEditor.cpp
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6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
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10 лет назад |
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PolycodeMaterialEditor.cpp
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aa0e38e403
Additional IDE fixes
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9 лет назад |
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PolycodeMeshEditor.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeProject.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeProjectBrowser.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeProjectEditor.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 лет назад |
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PolycodeProjectManager.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeProps.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 лет назад |
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PolycodeRemoteDebugger.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeSoundEditor.cpp
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6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
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10 лет назад |
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PolycodeSpriteEditor.cpp
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8c975cc6a9
Added unlit vertex color material and shader, fixed sprite editor not rendering sprite frame bars properly, fixed UIRect rendering bug
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9 лет назад |
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PolycodeTextEditor.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeToolLauncher.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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PolycodeWinIDEView.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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SettingsWindow.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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TextureBrowser.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 лет назад |
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ToolWindows.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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TrackballCamera.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
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TransformGizmo.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |