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- function GPUDrawCall() {
- Object.defineProperties(this, {
- 'mesh': { enumerable: true, configurable: true, get: GPUDrawCall.prototype.__get_mesh, set: GPUDrawCall.prototype.__set_mesh},
- 'options': { enumerable: true, configurable: true, get: GPUDrawCall.prototype.__get_options, set: GPUDrawCall.prototype.__set_options},
- 'modelMatrix': { enumerable: true, configurable: true, get: GPUDrawCall.prototype.__get_modelMatrix, set: GPUDrawCall.prototype.__set_modelMatrix},
- 'material': { enumerable: true, configurable: true, get: GPUDrawCall.prototype.__get_material, set: GPUDrawCall.prototype.__set_material}
- })
- }
- GPUDrawCall.prototype.__get_mesh = function() {
- var retVal = new Mesh()
- retVal.__ptr = Polycode.GPUDrawCall__get_mesh(this.__ptr)
- return retVal
- }
- GPUDrawCall.prototype.__set_mesh = function(val) {
- Polycode.GPUDrawCall__set_mesh(this.__ptr, val.__ptr)
- }
- GPUDrawCall.prototype.__get_options = function() {
- var retVal = new GPUDrawOptions()
- retVal.__ptr = Polycode.GPUDrawCall__get_options(this.__ptr)
- return retVal
- }
- GPUDrawCall.prototype.__set_options = function(val) {
- Polycode.GPUDrawCall__set_options(this.__ptr, val.__ptr)
- }
- GPUDrawCall.prototype.__get_modelMatrix = function() {
- var retVal = new Matrix4()
- retVal.__ptr = Polycode.GPUDrawCall__get_modelMatrix(this.__ptr)
- return retVal
- }
- GPUDrawCall.prototype.__set_modelMatrix = function(val) {
- Polycode.GPUDrawCall__set_modelMatrix(this.__ptr, val.__ptr)
- }
- GPUDrawCall.prototype.__get_material = function() {
- var retVal = new Material()
- retVal.__ptr = Polycode.GPUDrawCall__get_material(this.__ptr)
- return retVal
- }
- GPUDrawCall.prototype.__set_material = function(val) {
- Polycode.GPUDrawCall__set_material(this.__ptr, val.__ptr)
- }
- Duktape.fin(GPUDrawCall.prototype, function (x) {
- if (x === GPUDrawCall.prototype) {
- return;
- }
- Polycode.GPUDrawCall__delete(x.__ptr)
- })
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