Ivan Safrin ff0a375751 More Linux fixes 13 jaren geleden
..
GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 jaren geleden
OSBasics.cpp c0710d9256 Implemented Windows OSBasics stuff 13 jaren geleden
PolyBezierCurve.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 jaren geleden
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyCamera.cpp 53710dcae0 Windows fixes 13 jaren geleden
PolyClient.cpp 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 jaren geleden
PolyCocoaCore.mm 3522705f07 Fixed undo/redo 13 jaren geleden
PolyColor.cpp 134576cae7 Tons of Windows fixes 13 jaren geleden
PolyConfig.cpp 759f0a54e5 TiXmlNode::ToElement() can return NULL, for example in the case of an XML c 13 jaren geleden
PolyCore.cpp a770a9bcbb Linux fixes for core library and examples/template 13 jaren geleden
PolyCoreInput.cpp 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 jaren geleden
PolyCoreServices.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 jaren geleden
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyData.cpp 53710dcae0 Windows fixes 13 jaren geleden
PolyEntity.cpp a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 jaren geleden
PolyEvent.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 jaren geleden
PolyEventDispatcher.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 jaren geleden
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 jaren geleden
PolyFont.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 jaren geleden
PolyFontManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 jaren geleden
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. 14 jaren geleden
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup 14 jaren geleden
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyGLRenderer.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 jaren geleden
PolyGLSLProgram.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 jaren geleden
PolyGLSLShader.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 jaren geleden
PolyGLSLShaderModule.cpp 53710dcae0 Windows fixes 13 jaren geleden
PolyGLTexture.cpp e10455cf98 Label memory leak fixes 13 jaren geleden
PolyGLVertexBuffer.cpp 1a30c4b13f Fixed vertex buffer type setting broken in earlier commit 13 jaren geleden
PolyImage.cpp 9624499352 Fixed getPixel in Image that was broken by earlier change in Color 13 jaren geleden
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 jaren geleden
PolyLabel.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 jaren geleden
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyMaterial.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 jaren geleden
PolyMaterialManager.cpp 4a881447e4 Prevent a potential crash when parsing a materials xml containing mistakes 13 jaren geleden
PolyMatrix4.cpp 025f56124e Matrix4 now has determinant and transpose functions. 13 jaren geleden
PolyMesh.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer 13 jaren geleden
PolyModule.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 jaren geleden
PolyObject.cpp 53710dcae0 Windows fixes 13 jaren geleden
PolyParticle.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 jaren geleden
PolyParticleEmitter.cpp 65f80c19cd Fixed 3d particles 13 jaren geleden
PolyPeer.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer 13 jaren geleden
PolyPerlin.cpp 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 jaren geleden
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support 14 jaren geleden
PolyQuaternion.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 jaren geleden
PolyQuaternionCurve.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 jaren geleden
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyRenderer.cpp 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 jaren geleden
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 jaren geleden
PolyResourceManager.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 jaren geleden
PolySDLCore.cpp ff0a375751 More Linux fixes 13 jaren geleden
PolyScene.cpp 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 jaren geleden
PolySceneEntity.cpp a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 jaren geleden
PolySceneLabel.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 jaren geleden
PolySceneLight.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 jaren geleden
PolySceneLine.cpp 88ac719d0e Fix memory leak in SceneLine 13 jaren geleden
PolySceneManager.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 jaren geleden
PolySceneMesh.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 jaren geleden
PolyScenePrimitive.cpp 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 jaren geleden
PolySceneRenderTexture.cpp e51535ea41 FP16 support for render textures 13 jaren geleden
PolySceneSound.cpp 54c63c1ef2 Fixed orientation issues with positional sound 13 jaren geleden
PolyScreen.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 jaren geleden
PolyScreenCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenEntity.cpp a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 jaren geleden
PolyScreenEntityInstance.cpp 53710dcae0 Windows fixes 13 jaren geleden
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyScreenImage.cpp c5ad1e5338 Add ability to create a ScreenImage from a Texture, same as from an Image. 13 jaren geleden
PolyScreenLabel.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 jaren geleden
PolyScreenLine.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 jaren geleden
PolyScreenManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 jaren geleden
PolyScreenMesh.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer 13 jaren geleden
PolyScreenShape.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 jaren geleden
PolyScreenSound.cpp ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 jaren geleden
PolyScreenSprite.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 jaren geleden
PolyServer.cpp a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight 13 jaren geleden
PolyShader.cpp a0a7c109b6 ShaderBinding::addLocalParam should return the newly created LocalShaderParam 13 jaren geleden
PolySkeleton.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolySocket.cpp 793678649e Implemented the last bits of the Windows core 13 jaren geleden
PolySound.cpp 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working 13 jaren geleden
PolySoundManager.cpp 54c63c1ef2 Fixed orientation issues with positional sound 13 jaren geleden
PolyString.cpp ff0a375751 More Linux fixes 13 jaren geleden
PolyTexture.cpp e10455cf98 Label memory leak fixes 13 jaren geleden
PolyThreaded.cpp dda069be43 Threaded event fixes 13 jaren geleden
PolyTimer.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 jaren geleden
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyTween.cpp 0b9fc50d85 Merge pull request #152 from mcclure/uileak 13 jaren geleden
PolyTweenManager.cpp e2220c0896 Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView 13 jaren geleden
PolyVector2.cpp 9359018eee Cleaned up Vector2 14 jaren geleden
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyVertex.cpp c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyWinCore.cpp 793678649e Implemented the last bits of the Windows core 13 jaren geleden
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. 14 jaren geleden
tinystr.cpp 7cc9015fd0 Initial import from old repository 15 jaren geleden
tinyxml.cpp 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 jaren geleden
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository 15 jaren geleden
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository 15 jaren geleden